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Develop and maintain engine plugins for Unreal and Unity to extract game-specific data for auto-clipping features. Perform low-level work including reverse-engineering and interfacing with game APIs and log files.
Requirements
Requires 5+ years of C# experience in performance-critical contexts and a strong understanding of Windows OS. Candidates must demonstrate a passion for gaming and the ability to handle end-to-end quality of complex features.
Full job description
About the Company
General Intuition is the frontier lab for acting in space and time. We build large action models and world models that can perceive, predict, and act across virtual and physical environments. General Intuition builds on the strength of Medal, the world's largest and fastest-growing platform for gaming clips, where millions of gamers capture, share, and discover new games every year. We recently raised $320M at a $2.3B valuation led by Khosla Ventures with participation from General Catalyst, Eric Schmidt, and Jeff Bezos, to discover the next generation of real-world intelligence.
The Role
The majority of work will involve deepening how our recorder interfaces with games. For this role, you will be responsible for building and maintaining the integrations that interface directly with game engines and game-specific APIs by developing engine plugins (Unreal, Unity) to let us extract game-specific data and power features like auto clipping. This is low-level, hands-on work: understanding how games work, writing engine plugins, reverse-engineering how games expose (or don't expose) the data we need, working with game APIs and log files to let us capture those magic moments without our users having to lift a finger.
What We're Looking For
5+ years of C# experience in performance-critical contexts
Good understanding of the Windows OS
Demonstrable evidence that you play or tinker with games, not just build software
In-person: Looking to hire in NYC to contribute alongside the product team. 5 days in the office
Ownership & attention to detail: You see things through, and can be responsible for end-to-end quality of complex features
Code Performance: Excellent understanding of code performance implications in production and confident with profiling tools
Be result-driven: Everything we do is driven by the metrics and performance of the feature. We move fast and ship regularly
Measuring with metrics: Comfort with A/B testing and measuring results with usage metrics
Gaming: A passion for games and the gaming communities, and a user of Discord and other gaming-adjacent products.
Bonus: C/C++ experience in performance-critical contexts
Bonus: Graphics API experience, especially DX11, DX12 and Vulkan
Bonus: Reverse engineering and hooking/injection experience
Our Stack
Electron, React, Redux, Styled Components & other modern web-based technologies C# and C++ for native Windows recording & more Swift for iOS, Kotlin for Android Java, Redis, RabbitMQ, Kubernetes for backend Terraform, Salt, GitHub Actions, CircleCI for IaC and CI/CD
Get your game discovered through short form clips and friends. Plus, capture and share your own gaming memories.
Industry
Computer Games
Company size
51-200 employees
Founded
2018
Headquarters
New York, NY
LinkedIn followers
5,371
Total funding
$86M
Medal helps millions of ordinary gamers capture, manage, and share their best gaming moments every day. These aren’t just content creators, but regular gamers capturing a cool highlight (or more often an epic fail) to share in small friend groups.
In an ever crowded PC gaming market, games get discovered through short form content and friends. Medal has both. If you are a studio, publisher, marketer, or brand searching for an authentic gamer, reach out to us.
If you’re a gamer, and care about this industry as much as we do and want to work on one some of hardest problems in games, check out our job listings here: medal.tv/careers
Offices: 12 W 21st St, New York, NY 10010, US
mobile gamespvpgame designand game developmentGamingVideo StreamingOnline GamesVideo Games
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