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Sign up with Clera and we'll reach out the moment a role actually fits you — no more spraying applications into the void.
$85k–$110k/yr
Temporary
Annual Leave, Performance Bonus Program, Health Coverage, Employee Assistance Program, Mental Health Support, Financial Well-being Support
Posted 55d ago
Apply by Sep 10
~40 hrs/week
Responsibilities
The Art Producer coordinates cross-disciplined teams to align creative vision with technical execution and production targets. Key duties include tracking asset development, managing schedules, and improving production workflows to ensure high-quality results.
Requirements
Candidates need 3+ years of experience on console or PC titles and a proven track record of leading large, cross-functional game teams. Experience across all development stages from pre-production to debug is required, with a background in concept, character, or rigging being a plus.
Full job description
WHO WE ARE: Next Level Games is a wholly owned subsidiary of Nintendo Co., Ltd.
We’ve been passionate about video game development for 20 years now, shipping award-winning games for fans across the world and still going strong. Some of our titles include Super Mario Strikers, Mario Strikers Charged, Punch-Out!!, Luigi’s Mansion: Dark Moon, Metroid Prime Federation Force, Luigi’s Mansion 3 and most recently Mario Strikers™: Battle League.
At NLG, we believe that a project finds success when we collaborate. Therefore, we place careful consideration to build an environment where everyone feels welcome and has fun in the process of achieving our shared goals.
WHAT YOU'LL BE DOING: We are looking for a Art Producer to join our team at Next Level Games! In this key role, you’ll work closely with cross-disciplined teams to ensure alignment between creative vision, technical execution, and production targets.
Project Management: Track the development of features and assets from concept to creation; Manage and coordinate development schedules and resources to ensure things stay on track and within scope.
Strategy and Planning: Work with Senior Production to support the Characters and Concept teams with setting goals and planning Milestones and Sprints; Hold the team accountable to timelines, estimates and goals.
Problem Solving: Apply hands-on knowledge of game development and work closely with creative and technical leads to solve challenges and deliver high quality results.
Risk Management: Proactively identify risks and roadblocks; Devise mitigation strategies and support the team to find solutions and keep development moving forward.
Communication: Provide regular status updates and facilitate the flow of information and feedback across teams.
Collaboration: Coordinate with the production team and craft experts to ensure timely hand-offs and effective cross-discipline collaboration and team work.
Processes and Workflows: Leverage project management expertise and past production experience to assist in establishing and continuously improving workflows and processes.
Team Health and Morale: Ensure work is appropriately scoped; Foster a collaborative environment where team members are motivated and capable of delivering their highest quality work.
WHO WE'RE LOOKING FOR:
Experience leading large, cross-functional game teams
Strong knowledge of production pipelines and tools
3+ years working on console or PC titles
Experience in a production role across all stages of development (Pre-Pro to Debug)
Background in a hands-on dev role within Concept, Character or Rigging is a plus!
Strong communicator with leadership and problem-solving skills
Passionate about making great games and supporting great games
WHY YOU'LL LOVE WORKING HERE:
Competitive annual leave and benefits, including discretionary performance bonus program and health coverage
Support for mental health, financial well-being, legal assistance and more through our Employee Assistance Program
Access to our in-studio gym, and an extensive media library filled with games and books
Join a committee – board games, sports, or something else – it’s all here!
Discounted shopping for Nintendo products and merchandise at the online employee store
A workplace that values inclusivity and encourages continuous growth
A chance to be part of Nintendo, creating award winning games that make an impact
This is a hybrid role, with the first three months fully in‑studio. After that, there is flexibility to work from home, with a requirement of three days per week in our Vancouver studio.
The hiring range for this position is $85,000 - $110,000 CAD annually and is subject to change. The final base salary compensation will be based on factors such as skills, education, and experience.
At NLG, we know the best teams are made up of players with different skills, perspectives, and experience. We're committed to creating a workspace where everyone can contribute and feel included. If you need any accommodations during the hiring process, please contact [email protected], and we will do our best to support your needs.
We wish to thank all applicants in advance; however, only those under consideration will be contacted.
We are currently only considering applicants who already have work eligibility and are residing in or willing to relocate to Metro Vancouver.
Next Level Games is a wholly owned subsidiary of Nintendo Co., Ltd.
We’ve been passionate about video game development for 20 years now, shipping award-winning games for fans across the world and still going strong. Some of our titles include Super Mario Strikers, Mario Strikers Charged, Punch-Out!!, Luigi’s Mansion: Dark Moon, Metroid Prime Federation Force, Luigi’s Mansion 3 and most recently Mario Strikers™: Battle League.
Offices: 208 Robson Street, Vancouver, BC, CA
Video Game DevelopmentGame DesignAnimationand Video GamesOnline Games