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Temporary
Posted 3d ago
~40 hrs/week
Responsibilities
You will collaborate with audio programmers and designers to implement and optimize sound assets within the game engine. Additionally, you will design and maintain complex audio systems like dynamic mixing and spatial audio to enhance player immersion.
Requirements
Candidates must have professional experience as a sound designer or audio engineer in the gaming industry. Proficiency in Wwise, DAWs, and scripting languages like Python is required.
Full job description
As a Sound Designer, you'll be an integral part of our team dedicated to crafting immersive audio experiences for our games. Collaborating closely with Audio Programmers, Sound Designers, and feature teams, you'll bridge the gap between creative sound design and Programming. Your role will involve leveraging your expertise in sound technology to ensure the seamless integration of audio assets into our proprietary open-world engine using tools like Wwise and our in-house systems. You'll have the opportunity to shape the sonic landscape of our games and enhance player immersion through innovative sound design solutions.
[Please note that this is a fixed term employment]
\nWhat You’ll Do
Collaborate with Sound Designers and Audio Programmers to implement and optimize sound assets within Wwise and our proprietary game engine
Empower Sound Designers by assisting them with Technical Challenges
Utilize your technical skills to troubleshoot and resolve audio-related issues, ensuring a high level of audio fidelity and performance
Design, implement and maintain complex audio systems, such as dynamic mixing, environmental effects, and spatial audio, to enhance player immersion
Work closely with feature teams to define technical requirements and constraints for audio implementation, ensuring alignment with game design goals
Playtest and iterate on audio implementations to achieve the desired emotional impact and gameplay feedback
Document and communicate best practices and technical guidelines for sound
Solid experience as a sound designer or audio engineer in the gaming industry, with a strong understanding of sound principles and techniques
Proficiency in audio middleware such as FMOD, as well as digital audio workstations (DAWs) and audio editing software
Strong technical background with experience in scripting languages (e.g., Python) and audio programming concepts
Excellent problem-solving skills and the ability to troubleshoot technical issues independently
Effective communication skills, with the ability to collaborate within cross-discipline teams and translate technical concepts to non-technical stakeholders
Proficient verbal and written communication skills in English
At Avalanche Studios Group, we believe in worlds beyond limits.
Industry
Computer Games
Company size
501-1,000 employees
Founded
2003
Headquarters
Stockholm
LinkedIn followers
57,574
Total funding
$10M
Avalanche Studios Group is a leading interactive entertainment company, offering a rich portfolio of games from its divisions Avalanche Studios and Expansive Worlds including the Just Cause franchise, Rage 2, theHunter: Call of the Wild, and Generation Zero.
Avalanche Studios Group is committed to being a truly inclusive and sustainable workplace that creates innovative games through the power of our people’s creativity. All of Avalanche Studios Group games are developed using the proprietary Apex engine, enabling vast open worlds with endless creative possibilities.
Learn more at www.avalanchestudios.com/
Offices: Västgötagatan 5, Stockholm, 118 27, SE · Norra Vallgatan 66, Malmö, 211 22, SE
Cross-Media IP development and managementbusiness developmentgraphics technologysound directionart directiongame designOpen world gamesand game developmentDeveloper PlatformMedia and Entertainment
How many Software jobs are open in Stockholm, Sweden right now?
There are currently 785 open software positions in Stockholm, Sweden listed on Clera. New openings are added daily as companies post roles.
Which companies are hiring for Software roles in Stockholm, Sweden?
Companies currently hiring include Internetstiftelsen, Knowit, Capgemini, Truecaller, Lovable, among others. Browse the listings above to see every active employer.
Are there remote or hybrid Software jobs in Stockholm, Sweden?
Yes — 504 of the 785 open software positions offer remote or hybrid work (57 remote, 447 hybrid).
How do I apply for Software jobs in Stockholm, Sweden?
Each listing links directly to the employer's application page. Apply early — fresh listings get the most recruiter attention in the first two weeks.