As a Lead Level Artist at Cloud Chamber you will join our talented group of developers and lead a team of artists responsible for creating compelling, stylized, high-quality level art and immersive world-building under t…
Skills: Level Art, World Building, Leadership, Mentoring, UE5
As a Lead Level Artist at Cloud Chamber you will join our talented group of developers and lead a team of artists responsible for creating compelling, stylized, high-quality level art and immersive world-building under t…
Skills: Level Art, World Building, Leadership, Mentoring, Unreal Engine 5
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Skills: Program management, Contract administration, Federal compliance, SEWP VI, Cross-functional leadership
San Francisco, California, United States · On-site
$150k–$215k/yr
Mid level$1.2B raised
Astranis builds advanced satellites for high orbits, expanding humanity’s reach into the solar system. Today, Astranis satellites provide dedicated, secure networks to highly-sophisticated customers across the globe— lar…
San Francisco, California, United States · On-site
$150k–$215k/yr
Mid level$1.2B raised
Astranis builds advanced satellites for high orbits, expanding humanity’s reach into the solar system. Today, Astranis satellites provide dedicated, secure networks to highly-sophisticated customers across the globe— lar…
Skills: Hardware Integration, HITL Testbeds, Python, Linux, Embedded Systems
Apple is a place where people come to do the best work of their lives. We obsess over the details to make products that surprise, delight, and provide new ways to interact with the technology that changes our customers’ …
Brain Corp is a San Diego, California, USA-based AI company creating transformative core technology for the robotics industry. Our purpose is to create autonomous technology that helps the real world work better. Brain's…
Principal Data Architect and Manager - Service Special Projects
Cupertino, California, United States · On-site
Senior+$11B raised
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Skills: Data Architecture, Data Engineering, Platform Engineering, Cloud Object Storage, Apache Kafka
Principal Data Engineering Lead - Services Special Project
Cupertino, California, United States · On-site
Senior+$11B raised
At Apple, great ideas have a way of becoming phenomenal products, services, and customer experiences very quickly. Our team is building a massive, real-time platform that transforms continuous streams of multimodal data …
Skills: Data Engineering, ETL/ELT, Data Architecture, Applied ML Pipelines, Apache Spark
Company Description For 25 years, Level has developed marketing solutions for some of the world’s most innovative brands. We believe the best solutions come from collaborative working partnerships with our clients. Wheth…
Skills: Motion Design, After Effects, Photoshop, Illustrator, Cinema 4D
Company Description For 25 years, Level has developed marketing solutions for some of the world’s most innovative brands. We believe the best solutions come from collaborative working partnerships with our clients. Wheth…
Skills: Figma, Photoshop, Illustrator, InDesign, Digital Design
Company Description Welcome to Our World We’ve been leading the charge in the affiliate industry from day one—establishing performance marketing and paving the way for future innovations. We're known for maintaining one …
Skills: Java, Scala, Kotlin, TypeScript, Amazon Web Services
***PLEASE NOTE: This interview process features an in-person, onsite interview format at our San Jose, CA campus.**** About the Company: At SK Hynix Memory Solutions, we're at the forefront of semiconductor innovation, d…
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Skills: Machine Learning, LLMOps, Python, Kubernetes, Distributed Systems
Sr ML Engineering Manager, Search - Services Special Projects
California, United States · On-site
Senior+$11B raised
We're building a massive, real-time search experience that sits at the intersection of Generative AI and Information Retrieval! We make sense of high-volume structured and multimodal data and complex behavioral signals w…
Skills: Machine Learning, Information Retrieval, Search Infrastructure, Engineering Management, System Architecture
Company Description It started with a simple idea: what if surgery could be less invasive and recovery less painful? Nearly 30 years later, that question still fuels everything we do at Intuitive. As a global leader in r…
San Francisco, California, United States · On-site
$44/hr–$49/hr
Mid level$1.2B raised
Astranis builds advanced satellites for high orbits, expanding humanity’s reach into the solar system. Today, Astranis satellites provide dedicated, secure networks to highly-sophisticated customers across the globe— lar…
Skills: Satellite operations, Mission operations, System monitoring, Troubleshooting, Standard operating procedures
Director, Enterprise Security and Information Technology
Irvine, California, United States · On-site
$230k–$260k/yr
Senior+
About Us: Headquartered in the United States, TP-Link Systems Inc. is a global provider of reliable networking devices and smart home products, consistently ranked as the world’s top provider of Wi-Fi devices. The compan…
Skills: Enterprise security, Information technology, Cloud security, AWS, Azure
Mill is a waste prevention technology company reimagining what it means to eliminate waste, starting with food. We build smart systems and infrastructure for homes, businesses, and municipalities that transform food scra…
Sales Development Representative, North America Civil Government
San Francisco, California, United States · Hybrid
$68k–$84k/yr
Mid level$1.1B raised
Welcome to Planet. We believe in using space to help life on Earth. Planet designs, builds, and operates the largest constellation of imaging satellites in history. This constellation delivers an unprecedented dataset of…
Skills: Sales Development, Prospecting, Account Planning, SaaS Sales, Government Sales
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$125k–$186k/yr
Full-time
Medical, Financial, Bonus, Equity awards
Posted 8d ago
~40 hrs/week
Remote in Novato, California, United States
Responsibilities
The Lead Level Artist will manage, mentor, and inspire a team of World Builders and Level Artists to create high-quality, immersive environments. They will collaborate with Art, Design, and Narrative leads to ensure artistic consistency and efficient world-building workflows.
Requirements
Candidates must have 7 or more years of experience in internal game development with a focus on environmental art and at least 2 shipped titles. Proficiency in industry-standard tools like UE5, Maya, and Substance, along with proven leadership and communication skills, is required.
Full job description
As a Lead Level Artist at Cloud Chamber you will join our talented group of developers and lead a team of artists responsible for creating compelling, stylized, high-quality level art and immersive world-building under the guidance of the Art Director and Associate Art Director.
As a leader, your role is to build and foster a collaborative process, and share your vast knowledge of tools and best practices with your team. As an artist, your years of experience in the games industry have given you a solid understanding of form and composition as well as the ability to skillfully work within constraints and harmoniously collaborate with other departments. You will be asked to use all the tools and experience at your disposal to bring our richly imagined world to life.
What You’ll Do:
Partner with other Art Leads to manage, mentor, and inspire a team of World Builders and Level Artists.
Work closely with the Art Director, Associate Art Director, and other Leads to ensure artistic consistency and unity across the project.
Collaborate with Design and Narrative Leads to create immersive and believable environments.
Design and improve upon the modular systems of architecture for our levels.
Provide objective, empathetic feedback and establish realistic development schedules.
Manage the day-to-day activities of the World Art Team.
Mentor and manage the career growth and development of the artists on your team.
Create and manage asset lists in collaboration with internal and external partner teams.
Coordinate workflow, support interdisciplinary communication, and facilitate efficient and effective building of the game world.
What We’ll Do Together:
At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles to deliver a world-class AAA experience.
Skills & Experiences:
7 or more years of experience in internal game development with an emphasis on environmental art or level architecture.
At least 2 shipped titles (UE5/UE4 preferred), one shipped title in a leadership capacity, AAA titles preferred.
Prior experience leading other artists and managing their career growth, goal-setting, and overall job performance.
Ability to communicate and collaborate across multiple disciplines and locations clearly and effectively.
Knowledge of current industry standard tools: 3D Studio Max / Maya, ZBrush, Substance, Photoshop, etc.
Recent use of industry standard game editors (UE5 preferred).
Experience with industry-standard asset management tools.
Ability to support, inspire, and elevate team capabilities.
Knowledge of classic drawing and/or painting techniques with the ability to sketch out ideas on paper.
Solid awareness and sense of spatial composition and proportions.
Understanding of basic architecture.
Comfortable working in an iterative design environment.
Who You Are:
A strong and empathetic leader with proven mentoring skills and a track record of supporting high functioning teams.
A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
Experienced in working in cross-disciplinary teams with strong communication skills.
Persistent and self-motivated with a proactive mindset.
Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
A strong ownership of tasks, striving to drive work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.
Who We Are:
At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you’ve rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.
Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts.
#LI-Remote
The pay range for this position in California at the start of employment is expected to be between $125,400 and $185,580 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for employees in regular roles may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits, provided that temporary or intern roles will not be eligible for many of these payments or benefits. Details of participation in compensation and benefit plans (if applicable) will be provided if an employee receives an offer of employment. If hired, employee will be in an ~at-will position~ and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.
Related keywords
Lead Level ArtistCloud ChamberBioShockAAAEnvironmental ArtWorld BuildingUE5UE43D Studio MaxMayaZBrushSubstancePhotoshopAsset ManagementArchitectureSpatial Composition
At 2K, we create unforgettable games that turn players into fanatics. Since 2005, we’ve delivered iconic experiences across PC, console, and mobile for millions of players around the world.
2K is home to many talented development studios, including 31st Union, Cat Daddy Games, Cloud Chamber, Firaxis Games, Gearbox Software, Hangar 13, HB Studios and Visual Concepts.
2K’s portfolio currently includes several AAA, sports and entertainment brands, including global powerhouse NBA®️ 2K; renowned BioShock®️, Borderlands®️, Mafia, Sid Meier’s Civilization®️ and XCOM®️ brands; popular WWE®️ 2K and WWE®️ SuperCard franchises, TopSpin®️ as well as the critically and commercially acclaimed PGA TOUR®️ 2K.
Our people are the heartbeat of 2K. We foster a culture where everyone is empowered to come as they are, think boldly, and do their best work - together.
2K is a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).
For more information, please visit 2k.com.
Offices: 2K, Novato, California 94949, US · Dublin, IE · Austin, Texas, US · Singapore, CN · Las Vegas, Nevada, US
Video Games and Game Development and PublishingSportsMedia and EntertainmentDigital EntertainmentGamingPublishingSoftwareDeveloper APIsVideo Games
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