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Sign up with Clera and we'll reach out the moment a role actually fits you — no more spraying applications into the void.
$260k–$290k/yr
Full-time
Flexible time off, 401k retirement plan, Medical insurance, Dental insurance, Vision insurance, Life insurance
Posted 22d ago
~40 hrs/week
Responsibilities
You will own the Reflex GPU image-processing engine and lead its integration into Studio Pro on iOS and macOS. Additionally, you will drive company-wide engineering mentorship and implement force-multiplication tools to improve team effectiveness.
Requirements
Candidates must have 10+ years of engineering experience with a strong background in production rendering, GPU-compute systems, and systems programming languages like Rust. You should also possess experience in mobile graphics optimization and a proven track record of mentoring senior engineers.
Full job description
About VSCO
For years, we've helped photographers create their work. Now we're building what comes next.
VSCO exists for photographers. Not as a side feature, not as an afterthought, but as the whole point. We build the connected system photographers rely on, and we've spent over a decade earning the trust of a global creative community that takes the craft seriously.
Photography is at an inflection point. AI is reshaping what's possible for creative work, and that's where our mission shines. VSCO is building the full photographer's workflow: from creating and editing your work, to delivering it to clients, to running your business. All of it built thoughtfully, with photographers leading the way. We believe the future of photography tools creates more space for creativity, handling the busy work so photographers can focus on the craft.
If you care about craft, community, and what technology can unlock for creative people, this is the work. We're a mission-driven and focused company where your work ships quickly, is meaningful, and reaches tens of millions of people worldwide. You'll have a real say in what we build and how we build it. We hire people who don't wait to be asked, naturally connect the dots, care about the quality of what they ship, and believe the best outcomes come from building together.
About The Role
VSCO is hiring a Senior Staff Engineer to own Reflex, our production GPU image-processing engine, and the path it takes into Studio Pro on iOS and macOS.
This is a critical technical leader. You will deepen a stack that is already in customers’ hands: new capabilities (RAW, large-image export, desktop), production quality (color correctness, memory, performance), and the contracts that let product engineers ship on top of the engine without becoming graphics programmers. You will also lead company-wide engineering mentorship and force-multiplication — tools, workflows, and AI-assisted development that make the rest of the team more effective.
In This Role, You Will
Own the Reflex imaging engine: DAG execution, WGSL operators, GPU resource/memory budgets, and color management (linear working space, LUTs, Display P3, bit-depth)
Ship engine changes through the native bridge (UniFFI + Nitro) into Studio Pro on iOS and macOS, including versioning and release
Take new imaging capabilities from design to production (current examples: RAW develop, tiled/gigapixel export, further parity with the existing VSCO imaging stack)
Diagnose and fix production-class mobile graphics problems: OOM, cache eviction, HEIC encode, editor vs. batch vs. export paths
Define and keep the render/pipeline contracts in the shared Studio Pro core so mobile and desktop stay coherent
Mentor Senior engineers toward Staff-level ownership; raise the quality of design and code review across the org
Lead force-multiplication: better native packaging and CI, shared review/agent workflows, and AI tools that shorten idea-o-production
Partner with Product, Design, and Engineering to turn product and business goals into technical direction; make pragmatic tradeoffs between long-term architecture and getting value into customers’ hands.
Qualifications
10+ years in engineering, with a track record as the owner of a production rendering, imaging, or GPU-compute system
Deep GPU/rendering experience: pipelines, shaders, color, and memory — not just “used a graphics API”
Strong systems language experience; Rust is strongly preferred. Comfortable reading and writing shaders (WGSL, Metal, or equivalent)
Experience taking imaging or graphics work onto mobile (memory budgets, decode/encode, thermal/GPU limits). iOS/Metal preferred
Experience working 0→1 inside an existing product: evaluate nascent ideas, pick high-leverage work, sequence small investments into sizable change
Experience mentoring other Senior engineers to grow into Staff-level leaders
AI-assisted developer workflows (parallel agents, MCP, eval/review automation) that you have actually landed in a team, not just demoed
Nice to have
wgpu, WebGPU, or WASM
Native bridges (UniFFI, JNI, Nitro, or similar) and React Native
Photographic imaging: RAW, color management, LUTs, film emulation
On-device or cloud ML in a creative-tools context (segmentation, style transfer)
Compensation
The base salary for this position will vary based on several factors, such as relevant experience, location and your approved internal leveling assessed during the interview process. The base salary range for this role is $260,000 - $290,000. Salary is one component of our total compensation package. This position also qualifies for equity (i.e. stock options) and is eligible for discretionary bonuses based on performance.
The benefits available for this position include flexible time off, a 401K retirement plan, insurance (medical, dental, vision, life/AD&D, short and long term disability), and 11 paid holidays. We also provide paid sick time as required by state and local law. Additional benefits and perks contained in our standard employee benefits package are also offered for this position.
VSCO — Community, tools, and exposure for photographers.
Industry
Photography
Company size
51-200 employees
Founded
2011
Headquarters
San Francisco, CA
LinkedIn followers
33,661
Total funding
$90M
VSCO is a community-driven platform that equips photographers to expand creatively and professionally. With a suite of creative tools and a network for connecting with other creatives and businesses, VSCO empowers photographers to develop their unique visions and be seen by the world.
Offices: San Francisco, CA 94104-5401, US
Digital Photography ToolsCreative Community BuildingiOS & Android Photography AppsContent Creation & CurationPhoto Editingand PhotographyInformation TechnologyMobile AppsPhotographySoftware
How much do Creative & Media jobs in San Francisco, CA pay?
Based on 704 listings with disclosed salaries, most creative & media jobs in San Francisco, CA pay between $85k–$230k per year. Individual offers vary with seniority, company size, and specialization.
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