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$53/hr–$79/hr
Contract
bachelor degree
Medical insurance, Employee assistance program, Paid sick leave
Posted 18d ago
~40 hrs/week
Responsibilities
Develop, write, test, and debug code for assigned software projects as part of a production team. Collaborate with senior engineers to ensure the delivery of high-quality video game software.
Requirements
Requires at least 3 years of software engineering experience and proficiency in C, C++, or C#. Candidates must hold an undergraduate degree in Computer Science or a related field, or possess equivalent experience.
Full job description
Nintendo Software Technology Corporation
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games.
Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. We're always on the lookout for exceptional artists to help support our Art Department.
As a Contract Software Engineer you will develop and implement gameplay and systems features that directly shape the player experience, working across gameplay mechanics, player controls, game objects, UI-related functionality, and lower-level game systems. As part of a highly collaborative development team, you will demonstrate the ability to partner closely with designers, artists, and other engineers to bring ideas from concept through implementation.
SUMMARY: An individual contributor that develops, writes, and debugs specified sections of code for assigned software projects.
DESCRIPTION OF DUTIES
Develops, writes, tests, debugs, and implements code using the relevant programming languages as part of a larger project, with some direction from senior engineers and above.
Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo’s high standard of quality and timeliness.
SUMMARY OF REQUIREMENTS
3 or more years of software engineering experience in the relevant field.
Ability to write clear, maintainable, and portable code.
Good understanding of core technologies, toolsets, and common workflows for video game development.
Ability to read and debug other engineers’ code and solve engineering problems in the relevant field.
Strong knowledge of the relevant programming languages (C/C++/C#).
Experience developing gameplay features, systems, or player-facing functionality for shipped video games.
Experience implementing gameplay mechanics, player controls, game objects, or UI-driven gameplay features within a game engine.
Experience collaborating closely with designers, artists, and cross-disciplinary partners to iterate on gameplay experiences.
Preferred: Experience contributing to at least one shipped game title and ability to clearly articulate individual technical contributions.
Undergraduate degree in Computer Science or related field; or equivalent education and experience.
This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.
This contract position includes the base pay range listed below and is eligible for benefits through the employing agency. Agency benefits include eligibility for medical insurance, employee assistance program, and paid sick leave. All benefits are subject to elections, eligibility requirements, plan and program terms. Benefits offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner.
Pay range:
$53—$79 USD
Related keywords
Software EngineeringCC++C#Video Game DevelopmentDebuggingCode ReviewProduction TeamComputer ScienceHybridContractorSoftware Development
Superstars wanted: Join us in putting smiles on the faces of millions around the world!
Industry
Computer Games
Company size
1,001-5,000 employees
Founded
1980
Headquarters
Redmond, Washington
LinkedIn followers
886,302
Nintendo's mission is to put smiles on the faces of everyone we touch. We do so by creating new surprises for people across the world to enjoy together. We've forged our own path since 1889, when we began making hanafuda playing cards in Kyoto, Japan. Today, we’re fortunate to be able to share our characters, ideas and worlds through the medium of video games and the entertainment industry.
Nintendo of America, established in 1980 and based in Redmond, Washington, is a wholly owned subsidiary of Nintendo Co., Ltd. We are committed to delivering best-in-class products and services to our customers and to investing in the well-being of our employees as part of the global Nintendo family.
For more information about Nintendo please visit www.nintendo.com.
Offices: 4600 150th Ave NE, Redmond, Washington 98052, US · 1229 NW 8th St, North Bend, Washington 98045, US · 10 Rockefeller Plaza, New York, New York 10020, US · 12345 N Lamar Blvd, 300, Austin, Texas 78753, US · 331 Powell St, San Francisco, California 94102, US
Software EngineeringInformation TechnologyGamingSoftwareMobileConsole GamesConsumer ElectronicsVideo Games
Based on 1023 listings with disclosed salaries, most software jobs in Redmond, WA pay between $120k–$285k per year. Individual offers vary with seniority, company size, and specialization.
How many Software jobs are open in Redmond, WA right now?
There are currently 1,053 open software positions in Redmond, WA listed on Clera. New openings are added daily as companies post roles.
Which companies are hiring for Software roles in Redmond, WA?
Companies currently hiring include Microsoft, Amazon, SpaceX, Meta, CrowdStrike, among others. Browse the listings above to see every active employer.
Are there remote or hybrid Software jobs in Redmond, WA?
Yes — 648 of the 1053 open software positions offer remote or hybrid work (49 remote, 599 hybrid).
How do I apply for Software jobs in Redmond, WA?
Each listing links directly to the employer's application page. Apply early — fresh listings get the most recruiter attention in the first two weeks.