Mountain View, California, United States · On-site
$278k–$417k/yr
Senior+$2.9B raised
The opportunity We are building the next generation of AI-driven game experiences, running generative models on-device, right where the players are — on phones, tablets, laptops, and desktops. Our games run inside a mode…
Skills: WebGPU, WGSL, On-Device AI Inference, Model Quantization, Transformer Models
Machine Learning Engineer, Next-Generation Recommendation Systems
Mountain View, California, United States · On-site
$127k–$191k/yr
Entry level$2.9B raised
The opportunity Unity's Vector AI team builds the machine learning systems that decide which ads reach which players — across billions of monthly users on the world's leading game engine. Recommendation and ranking syste…
Skills: Machine Learning, Recommendation Systems, Reinforcement Learning, Large Language Models, Python
At Commure, we're building the AI Operating System for healthcare, the foundation that defines how care is delivered, documented, and financed. Our platform spans the full care journey: Ambient AI and Dictation eliminati…
The Opportunity Do you want to lead projects to build and deploy cutting-edge AI technology to help people get unparalleled value from meetings and conversations? Join our core AI team responsible for ML and work alongsi…
Skills: PyTorch, JAX, Large Language Models, Natural Language Processing, Automatic Speech Recognition
Principal / Director, Product Management – Code & Container Security
Mountain View, California, United States · Hybrid
$240k–$265k/yr
Senior$815M raised
Harness is the AI Software Delivery Platform company, led by technologist and entrepreneur Jyoti Bansal (founder of AppDynamics, acquired by Cisco for $3.7B). Harness has raised approximately $570M in funding and is valu…
Mountain View, California, United States · On-site
$175k–$221k/yr
Senior$148M raised
About NewsBreak Founded in 2015, NewsBreak is the Content Intelligence platform shaping the future content economy. With over 40 million monthly active users, our flagship platform delivers highly personalized local news…
Skills: Data Pipeline Implementation, Data Modeling, Big Data Technologies, Hadoop, Spark
Nuro
Data Scientist Intern
Mountain View, California, United States · On-site
$12k–$14k/mo
Entry level$2.3B raised
Who We Are Nuro believes self-driving vehicles are the most immediate and profound opportunity for AI to drive positive change in the physical world. Safer streets, more time for what matters, and easier access to the wo…
Skills: Statistical Modeling, Machine Learning, SQL, Python, R
Mountain View, California, United States · On-site
$240k–$334k/yr
Senior+$26M raised
Minimum qualifications: Bachelor's degree or equivalent practical experience. 10 years of experience in product management or related technical role. 5 years of experience taking technical products from conception to lau…
Mountain View, California, United States · On-site
$128k–$185k/yr
Mid level$26M raised
Minimum qualifications: Bachelor's degree in Computer Science, Electrical Engineering, Mathematics or related quantitative field, or equivalent practical experience in software development. 4 years of experience in full-…
Skills: Full-stack Software Development, System Design, JavaScript, TypeScript, Python
Mountain View, California, United States · On-site
Senior$4.1B raised
Company Description Who we are Moveworks is the Agentic AI Assistant platform that empowers the entire workforce. Our platform enables employees to converse with all of their business systems through natural language to …
Job Description This role is categorized as hybrid. This means the successful candidate is expected to report to the Warren, Michigan or Mountain View, California location three times per week, at minimum (or other frequ…
Mountain View, California, United States · On-site
$150k–$190k/yr
Mid level
Who We Are AI is the new electricity: Just as electricity transformed numerous industries starting 100 years ago, AI is now poised to do the same. AI Fund is a venture studio founded by Dr. Andrew Ng in 2017. Our portfol…
Skills: AI Architecture, Large Language Models, Full-stack Development, Prompt Engineering, Retrieval Augmented Generation
Global Sourcing Manager - Business Application Software
Mountain View, California, United States · Hybrid
$95k–$127k/yr
Mid level$8.5B raised
Job Description The Role As a Global Sourcing Manager, you will be responsible for sourcing Technology purchases (Software, Software as a Service, Infrastructure) on a regional and global basis. You will be responsible f…
Mountain View, California, United States · On-site
$132k–$198k/yr
Senior$2.3B raised
Who We Are Nuro believes self-driving vehicles are the most immediate and profound opportunity for AI to drive positive change in the physical world. Safer streets, more time for what matters, and easier access to the wo…
Skills: Program Management, Systems Thinking, AI Implementation, Stakeholder Management, Operational Scaling
Senior Software Engineer, AI/ML, AI and Infrastructure
Mountain View, California, United States · On-site
$174k–$253k/yr
Senior$26M raised
Minimum qualifications: Bachelor’s degree or equivalent practical experience. 5 years of experience programming in Python or C++. 3 years of experience testing, maintaining, or launching software products, and 1 year of …
Senior Staff Engineer, SoC Architecture – Memory Subsystem and Interconnect
Mountain View, California, United States · On-site
$198k–$297k/yr
Senior+
Lab Summary: The Samsung Research America SOC Architecture Lab provides innovative SoC architecture, bus / memory subsystem, multimedia subsystems and key IP blocks for future Samsung Galaxy products (Smartphones, tablet…
Skills: SoC Architecture, Fabric Architecture, System Cache, DRAM Controller, Performance Modeling
Staff Engineer, SoC Architecture – Memory Subsystem and Interconnect
Mountain View, California, United States · On-site
$179k–$246k/yr
Senior+
Lab Summary: The Samsung Research America SOC Architecture Lab provides innovative SoC architecture, bus / memory subsystem, multimedia subsystems and key IP blocks for future Samsung Galaxy products (Smartphones, tablet…
Skills: SoC Architecture, Fabric Architecture, System Cache, DRAM Controller, Performance Modeling
Senior Engineer, SoC Architecture – Memory Subsystem and Interconnect
Mountain View, California, United States · On-site
$159k–$218k/yr
Senior+
Lab Summary: The Samsung Research America SOC Architecture Lab provides innovative SoC architecture, bus / memory subsystem, multimedia subsystems and key IP blocks for future Samsung Galaxy products (Smartphones, tablet…
Skills: SoC Architecture, Fabric Architecture, System Cache, DRAM Controller, Performance Modeling
Mountain View, California, United States · On-site
$213k–$288k/yr
Senior+$35B raised
As part of the AWS Applied AI Solutions organization, we have a vision to provide business applications, leveraging Amazon’s unique experience and expertise, that are used by millions of companies worldwide to manage day…
Skills: Engineering Team Management, System Architecture, Multi-tier Web Services, Cloud Computing, Artificial Intelligence
Mountain View, California, United States · On-site
$120k–$220k/yr
Mid level$148M raised
About NewsBreak Founded in 2015, NewsBreak is the Content Intelligence platform shaping the future content economy. With over 40 million monthly active users, our flagship platform delivers highly personalized local news…
Skills: Diffusion Models, Video Generation Models, LoRA Training, ComfyUI, VLM
Sign up with Clera and we'll reach out the moment a role actually fits you — no more spraying applications into the void.
$278k–$417k/yr
Full-time
Comprehensive Health Insurance, Life Insurance, Disability Insurance, Commute Subsidy, Employee Stock Ownership, Competitive Retirement/Pension Plans
Posted 75d ago
~40 hrs/week
Responsibilities
Lead the end-to-end optimization and integration of multi-modal AI models into a browser-native game engine runtime. Drive the architecture for on-device inference, focusing on latency, memory footprint, and power efficiency across various hardware SKUs.
Requirements
Requires 8+ years of software/ML engineering experience with a proven track record of shipping transformer or diffusion models on edge devices. Expertise in WebGPU, low-level GPU APIs, and model optimization techniques like quantization and pruning is essential.
Full job description
The opportunity We are building the next generation of AI-driven game experiences, running generative models on-device, right where the players are — on phones, tablets, laptops, and desktops. Our games run inside a modern, browser-native runtime (built on technologies such as WebGPU and WebNN), so the models that power these experiences must be deployed and accelerated entirely within that runtime. As our Principal Engineer for On-Device AI Inference & Systems, you will be the foremost engineering authority on taking state-of-the-art multi-modal models (transformers and diffusion networks) and making them run fast, small, and reliably within that runtime, fully integrated into a production game engine.
This is a deeply hands-on, high-impact engineering role. You will own the inference and integration stack end-to-end — from the moment a trained checkpoint leaves research, through export, optimization, and kernel-level tuning, to a shipped feature running inside the engine at interactive frame rates within a fixed memory and power budget. You will set the engineering standards, drive the architecture of the runtime and integration layers, and mentor a team of senior and mid-level engineers. Your work directly determines the latency, quality, memory footprint, and battery profile of AI features experienced by players worldwide.
This role is for an engineer who is energized by the gap between a research model and a shipping, AI-based product. If you love profilers, frame captures, op-fusion, and shaving milliseconds and megabytes, this is your role.
What you'll be doing
Inference & On-Device Optimization
Own the end-to-end optimization pipeline: model export, graph transformation, operator fusion, memory-layout planning, and hardware-specific kernel tuning across NPU, mobile GPU, and desktop/laptop GPU.
Make authoritative decisions on quantization (INT4/INT8/FP16), weight sharing, structured/unstructured pruning, and knowledge distillation to hit hard latency, memory, and power budgets — and validate them against quality bars.
Drive low-level performance work: write and tune WebGPU compute shaders (WGSL) and, where relevant, native kernels (Metal, Vulkan/SPIR-V compute, D3D12, CUDA); profile with browser and platform tools (Chrome/Dawn GPU traces, PIX, Instruments/Metal System Trace, Snapdragon Profiler, Nsight, RenderDoc), and eliminate bottlenecks at the op and memory-bandwidth level.
Apply efficiency techniques — dynamic resolution, token reduction, cross-frame caching/reuse, reduced-step diffusion samplers — as engineering levers to meet budgets on target SKUs.
Runtime & Systems Integration
Evaluate, select, and drive adoption of WebGPU-targeted inference runtimes (ONNX Runtime Web, Transformers.js, WebLLM, TensorFlow.js) alongside native options (CoreML, ONNX Runtime, TFLite, ExecuTorch) — and extend or build runtime/glue code where off-the-shelf options fall short of our diffusion workloads.
Design and own the integration between the ML runtime and the game engine: real-time scheduling, threading, memory pooling, zero-copy buffer sharing between the inference path and the render path, and frame-budget management alongside the renderer.
Architect inference systems that handle diverse inputs — images, text, primitives, metadata — and produce pixel-level outputs with real-time performance, robust to the messy realities of production (cold starts, thermal throttling, device fragmentation, backgrounding).
Build the supporting engineering: model packaging and asset pipelines, on-device fallbacks and SKU-aware capability tiers, crash/quality telemetry, and automated on-device benchmarking in CI.
Research Productionization
Partner closely with research scientists to turn novel architectures into implementations that are deployable, debuggable, and fast on device.
Provide the feedback loop back into research: surface hardware constraints, op-support gaps, and cost models early so model design and deployment converge.
Track breakthroughs in efficient inference (efficient attention, distillation, reduced-step diffusion) and assess them pragmatically: what actually moves latency/memory/power on our target devices, and what is worth the engineering cost.
Engineering Leadership
Lead and mentor a team of engineers; set engineering best practices, code-review standards, performance-regression gates, and on-device benchmarking methodology.
Champion a culture of measurement: define and enforce KPIs for latency, quality, memory, and power, and ensure they are tracked rigorously across the device matrix.
Partner with platform engineers, product managers, and runtime teams to align ML capabilities with device-SKU constraints and product roadmaps.
What we're looking for
8+ years in software/ML engineering, with at least 4 years focused on on-device / edge inference or real-time, performance-critical systems.
Proven production deployment of transformer- and/or diffusion-based models (e.g., ViT, Stable Diffusion) on mobile, desktop, or embedded hardware — shipped, not just prototyped.
Hands-on experience deploying models through WebGPU — e.g., ONNX Runtime Web (WebGPU EP), Transformers.js, WebLLM, or TensorFlow.js — including writing/tuning WGSL compute shaders and working within WebGPU's adapter, device-limits, and binding model. Equivalent deep experience with a native GPU/compute API plus a clear path to WebGPU will also be considered.
Hands-on expertise with at least one major inference runtime (ONNX Runtime / ORT Web, CoreML, TFLite, ExecuTorch) and deep understanding of operator fusion, memory layout, and runtime scheduling.
Low-level performance engineering: strong command of at least one GPU/compute API — WebGPU/WGSL, Metal, Vulkan, D3D12, or CUDA — and the profiling tools to go with it. You can read a frame capture and a kernel trace and know where the time and memory go.
Working knowledge of model-optimization techniques — quantization (INT4/INT8/FP16), weight sharing, pruning, and distillation — and the practical judgment to apply them to hit latency and memory budgets. You don't need to be a research expert in these methods; you need to use them effectively as engineering tools.
Strong understanding of target hardware: mobile SoCs (Apple Neural Engine, Qualcomm Hexagon/Adreno, ARM Mali) and desktop/laptop GPUs (Apple Silicon, NVIDIA, AMD, Intel) — and how to target each for peak throughput.
Proficiency in the core languages of a browser-native runtime — TypeScript/JavaScript and WGSL — plus solid Python for export pipelines and training-side tooling.
Working fluency with the models you deploy — enough to read an architecture, modify it for deployment, and reason about accuracy trade-offs.
Track record of technical leadership: setting engineering direction, influencing cross-functional partners, and growing engineers.
You might also have
Experience shipping world-model, neural-rendering, or real-time generative pipelines (NeRF, 3DGS, real-time diffusion, or similar) on device.
Deep game-engine or real-time-graphics background (Unity, Unreal, or a custom engine; Metal/Vulkan/D3D/OpenGL ES render pipelines) — especially integrating compute workloads alongside a renderer.
Contributions to open-source ML inference frameworks, runtimes, or GPU/compute libraries — especially in the WebGPU ecosystem (Dawn, wgpu, ORT Web, Transformers.js, WebLLM).
Familiarity with the WebGPU specification and its evolving compute features (subgroups, FP16/shader-f16, timestamp queries) and the trade-offs of running heavy diffusion workloads in the browser/web runtime.
Familiarity with compiler stacks (MLIR, TVM, IREE, XLA) for custom kernel generation and graph optimization.
Experience with on-device benchmarking infrastructure, performance-regression CI, and large device-farm matrices.
Additional information
International relocation support is not available for this position
Work visa/immigration sponsorship is not available for this position
$278,100.00 - $417,100.00
This range reflects the anticipated base salary for this position. Beyond base salary, this role may be eligible for equity awards and participation in our company incentive plans (such as annual discretionary bonuses or sales commissions). The final offer amount will depend on several factors, including geographic location and the candidate’s relevant experience, professional background, and skill set.
Benefits
At Unity, we want our team members to thrive. We offer a wide range of benefits designed to support well-being and work-life balance.
Please note: Benefits eligibility, specific offerings, and coverage vary based on the country and employment status.
While specific benefits vary, here are some of the ways we strive to take care of our eligible team members globally: Comprehensive health, life, and disability insurance | Commute subsidy | Employee stock ownership | Competitive retirement/pension plans | Generous vacation and personal days | Support for new parents through leave and family-care programs | Office food snacks | Mental Health and Wellbeing programs and support | Employee Resource Groups | Global Employee Assistance Program | Training and development programs | Volunteering and donation matching program
Life at Unity
Unity [NYSE: U] is the world’s leading game engine, powering play for more than 3 billion consumers each month. The top mobile games in the world, the most played PC indie titles, the most innovative console games, and virtually all of the top XR and Web Games are developed, deployed, and grown in Unity. Unity also enables teams across industries like automotive, manufacturing, and healthcare to design, simulate, and collaborate in 3D — closing the gap between ideas and reality. For more information, please visit www.unity.com.
Unity is a proud equal opportunity employer. We are committed to fostering an inclusive, innovative environment and celebrate our employees across age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. Our differences are strengths that enable us to support the growing and evolving needs of our customers, partners, and collaborators. If you have a disability that means there are preparations or accommodations we can make to help ensure you have a comfortable and positive interview experience, please fill out this form to let us know.
Pursuant to the San Francisco Fair Chance Ordinance, we will consider for employment qualified applicants with arrest and conviction records.
This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English.
Headhunters and recruitment agencies may not submit resumes/CVs through this Web site or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. Unity will not pay fees to any third-party agency or company that does not have a signed agreement with Unity.
Your privacy is important to us. Please take a moment to review ourProspect andApplicant Privacy Policies. Should you have any concerns about your privacy, please contact us at [email protected].
Unity [NYSE: U] offers a suite of tools to create, market, and grow games and interactive experiences across all major platforms from mobile, PC, and console, to extended reality. For more information, visit Unity.com.
Download Unity: http://unity3d.com/get-unity
We're hiring! Visit our careers site: https://careers.unity.com
For support, please email: [email protected]
Check us out on our other social channels:
Twitter: https://twitter.com/unity
Facebook: https://www.facebook.com/unity3d/
Instagram: https://www.instagram.com/unitytechnologies/
Offices: 30 3rd Street, San Francisco, 94103, US · Niels Hemmingsens Gade 24, Copenhagen, Capital Region 1153, DK · 110 110th Ave NE, Bellevue, WA 98004, US · Grevgatan 49, Stockholm, Stockholm County 114 58, SE · Kaivokatu 8B, Helsinki, Southern Finland 00100, FI
Real TimeDeveloper PlatformMobile AppsGamingAppsConsultingVirtual RealitySoftwareAugmented RealityWeb Design
How much do Software jobs in Mountain View, CA pay?
Based on 997 listings with disclosed salaries, most software jobs in Mountain View, CA pay between $143k–$291k per year. Individual offers vary with seniority, company size, and specialization.
How many Software jobs are open in Mountain View, CA right now?
There are currently 1,095 open software positions in Mountain View, CA listed on Clera. New openings are added daily as companies post roles.
Which companies are hiring for Software roles in Mountain View, CA?
Companies currently hiring include Google, LinkedIn, Nuro, NewsBreak, ServiceNow, among others. Browse the listings above to see every active employer.
Are there remote or hybrid Software jobs in Mountain View, CA?
Yes — 359 of the 1095 open software positions offer remote or hybrid work (45 remote, 314 hybrid).
How do I apply for Software jobs in Mountain View, CA?
Each listing links directly to the employer's application page. Apply early — fresh listings get the most recruiter attention in the first two weeks.