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Skills: Blueprint Scripting, Level Design, World Geometry Blocking, Unreal Engine, AAA Game Development
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Full-time
Posted 13d ago
~40 hrs/week
Responsibilities
Responsible for blocking out world geometry and crafting immersive player experiences using Blueprint scripting within the BioShock universe. Collaborates with multi-disciplinary teams to implement creative visions and mentors junior designers to improve their skills.
Requirements
Requires at least 5 years of professional video game design experience and the shipment of at least one AAA title. Candidates should be proficient in collaboration, communication, and ideally have experience with Unreal Engine.
Full job description
As a Senior Level Designer at Cloud Chamber, you will be responsible for blocking out the world and crafting the player experience within the stunning narrative experience and systems-driven world of BioShock. At your core you are collaborative, compassionate, and authentic; a dedicated designer with a passion for creating memorable, immersive player experiences. You will be an integral part of a design team that is breathing life into a new and fantastical world.
What You’ll Do:
Use Blueprint scripting to create gameplay content.
Design and block out world geometry.
Collaborate closely with world architects on layout, and other teams as needed, to implement the creative vision of the project.
Take the initiative on solving difficult or novel cross-disciplinary sequences or sections of content, and see them through from initial conception to completion.
Work with multi-disciplinary strike teams to improve the game in various focus areas (combat, AI, progression, exploration, narrative, etc).
Apply your years of experience and knowledge to mentor junior designers and encourage them to grow their skills.
Design and implement other scripted and systemic content throughout the game world.
What We’ll Do Together:
At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles to deliver a world-class AAA experience.
Skills & Experiences:
Shipped at least one AAA title as a designer.
5+ years professional experience in video game design.
Self-motivated with an eye for solution-based problem solving.
Previous experience with Unreal is a plus.
Able to collaborate well across time zones in a global, multi-site organization.
Able to work well independently, in small pods, and in larger collaborative teams.
Able to succinctly and effectively document your work.
Excellent communications skills.
Ability to prioritize tasks and handle opposing priorities.
Who You Are:
As a collaboratively minded designer you are eager to work with a global design team to pitch and develop playable game content. You are a dreamer and a creator who isn't shy about sharing your ideas. At Cloud Chamber we encourage design theory discourse and the free exchange of ideas. You’re able to give constructive feedback, and receive it as well. You’re a gamer; always playing the next, new thing, often revisiting the oldies as well, learning from what you’ve played, good and bad, and sharing your findings with the team.
A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
Experienced in working in cross-disciplinary teams with strong communication skills.
Persistent and self-motivated with a proactive mindset.
Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
A strong ownership of tasks, striving to drive work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.
Who We Are:
At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you’ve rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
For candidates located in Quebec: This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).
As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.
Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts.
At 2K, we create unforgettable games that turn players into fanatics. Since 2005, we’ve delivered iconic experiences across PC, console, and mobile for millions of players around the world.
2K is home to many talented development studios, including 31st Union, Cat Daddy Games, Cloud Chamber, Firaxis Games, Gearbox Software, Hangar 13, HB Studios and Visual Concepts.
2K’s portfolio currently includes several AAA, sports and entertainment brands, including global powerhouse NBA®️ 2K; renowned BioShock®️, Borderlands®️, Mafia, Sid Meier’s Civilization®️ and XCOM®️ brands; popular WWE®️ 2K and WWE®️ SuperCard franchises, TopSpin®️ as well as the critically and commercially acclaimed PGA TOUR®️ 2K.
Our people are the heartbeat of 2K. We foster a culture where everyone is empowered to come as they are, think boldly, and do their best work - together.
2K is a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).
For more information, please visit 2k.com.
Offices: 2K, Novato, California 94949, US · Dublin, IE · Austin, Texas, US · Singapore, CN · Las Vegas, Nevada, US
Video Games and Game Development and PublishingSportsMedia and EntertainmentDigital EntertainmentGamingPublishingSoftwareDeveloper APIsVideo Games
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