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$104k–$114k/yr
Temporary, Full-time
Posted 10h ago
~40 hrs/week
Remote in Canada
Responsibilities
The Senior Systems Designer will design, prototype, and implement complex gameplay systems and tools while acting as a technical bridge between design, art, and code teams. They are responsible for providing creative and technical feedback, mentoring designers, and ensuring content creation follows best practices.
Requirements
Candidates must have at least 6 years of experience in technical or systems design and have shipped a minimum of two titles. Proficiency in Unreal Engine 5 and Blueprints is required, along with legal eligibility to work in Canada.
Full job description
Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.
Our studio operates as a remote-first workplace, offering flexible work arrangements.
PLEASE NOTE: At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.
Blackbird Interactive is looking for a Senior Systems Designer to join on a sci-fi, first-person action game built in Unreal 5. The game is heavily systems-driven, and uses a blend of hand-authored and procedural content, with deep immersion, emergent gameplay, and an emphasis on narrative.
As a Senior Systems Designer, you are responsible for the design, tuning and maintenance of many important, complex systems, from core gameplay to economy and progression systems, with the goal of delivering a more dynamic player experience. You are a key bridge between Design and the Art and Code disciplines. You are also responsible for designing both features and dev-facing tools for use in Unreal. You care about shaping an engaging player experience and bringing together a blend of creative and technical skills and experience.
\nResponsibilities
Design, prototype and implement complex gameplay systems and tools, in collaboration with the other Designers, Artists and Programmers
Provide team-facing documentation to inform and guide the work of downstream groups
Provide creative and technical feedback on the work of other Designers
Understand, interpret and execute on creative direction, in alignment with project goals
Act as a technical expert on key features and participate in data debugging
Guide the technical work of others and ensure that content creation follows documented best practices
Help test new tools / features before distribution to the rest of the team
Participate in planning a roadmap to completion for the systems for which you’re responsible
Mentor designers and promote good design principles across the team
Requirements
Minimum 6 years in technical design or systems design
Demonstrate fundamental knowledge of game design processes and skills investigating in-game issues
At least two shipped titles
Experience with Unreal 5 and Blueprints
Self-direction and a proven ability to thrive in a highly technical environment
Pluses
Experience with other areas of design (level design, UX/UI, encounter scripting, etc.)
Experience playing modern first person games, including genres like Immersive Sim or Action-RPG
Creative-fueled, future-driven, independent studio.
More info: https://linktr.ee/BlackbirdInteractive.com
Industry
Computer Games
Company size
201-500 employees
Founded
2007
Headquarters
Vancouver, British Columbia
LinkedIn followers
23,972
Blackbird Interactive (BBI) is a creative-fueled, future-driven, independent studio - behind such games as Homeworld: Deserts of Kharak, Hardspace: Shipbreaker, and the upcoming Homeworld 3, Minecraft Legends, and Crossfire: Legion.
Founded by Rob Cunningham, Yossarian King, and Aaron Kambeitz in 2010, the award-winning Vancouver studio boast its own internal CG cinematics department, led by the founder of Pixar Canada, and has also been involved in various game-adjacent projects over the years - such as Project Eagle with the NASA Jet Propulsion Laboratory, and other initiatives with the eatART Foundation and Sanctuary AI. BBI was listed among the fastest growing Canadian companies by revenue in 2020 and 2021 by The Globe and Mail and Deloitte.
https://linktr.ee/BlackbirdInteractive.com
Offices: 200-112 W Hastings St, Vancouver, British Columbia V6B 1G8, CA
video gamesreal-time strategyand PC gamingGamingAppsPC Games
How many Art & Design jobs are open in Vancouver, Canada right now?
There are currently 200 open art & design positions in Vancouver, Canada listed on Clera. New openings are added daily as companies post roles.
Which companies are hiring for Art & Design roles in Vancouver, Canada?
Companies currently hiring include Netflix, Blackbird Interactive, Arc'teryx Equipment, Bardel Entertainment, Stellar Creative Lab, among others. Browse the listings above to see every active employer.
Are there remote or hybrid Art & Design jobs in Vancouver, Canada?
Yes — 113 of the 200 open art & design positions offer remote or hybrid work (24 remote, 89 hybrid).
How do I apply for Art & Design jobs in Vancouver, Canada?
Each listing links directly to the employer's application page. Apply early — fresh listings get the most recruiter attention in the first two weeks.