
Nintendo
Nintendo, a leader in the computer games industry, is currently hiring for various positions. The company, with between 1,001-5,000 employees, has 48 open positions available. Here's a look at some of the roles Nintendo is currently seeking to fill, based on the provided job listings: * **CONTRACT - Engineer (NTD):** This on-site role at Nintendo Technology Development (NTD) in Redmond, Washington, requires a software engineer with strong C/C++ programming and communications skills. Key responsibilities include designing and developing software for wireless and real-time communications, driving architecture design and software implementation. The pay range is $56.44 - $101.58 USD. * **Language Project Manager:** This hybrid position is based in Redmond, WA. The Language Project Manager will facilitate or manage mid-to-large regional and global projects. The pay range is $105,300 - $168,500 USD. * **Sound Designer (Retro Studios):** Retro Studios in Austin, Texas, is seeking a Sound Designer for an on-site role. This individual will contribute to all aspects of sound design, implementation, post-production, and audio engineering. * **Sr Product Experience Specialist - Pokémon:** This hybrid role requires a Sr. Product Experience Specialist. The Specialist will contribute to successful product marketing campaign launch activities. The pay range is $105,300 - $168,500 USD. * **Bilingual Manufacturing Engineer I (Japanese):** Nintendo of America is seeking a Bilingual Manufacturing Engineer I (Japanese) for a hybrid position in Redmond, WA. This role involves providing technical or mechanical support to internal and external teams. The pay range is $69,200 - $110,700 USD. * **Sr Engineer, Multimedia (NTD):** This on-site position at Nintendo Technology Development requires 5+ years of software development, with excellent C++ coding and debugging skills. The pay range is $140,900 - $253,600 USD. * **CONTRACT - Bilingual Communications Coordinator (Japanese):** This hybrid, contract position at Nintendo of America requires excellent Japanese and English translation skills. Key responsibilities include performing verbal and written translations and providing administrative support. The pay range is $30 - $45 USD. * **Technical Program Manager (NTD):** This on-site role at Nintendo Technology Development requires 6-10 years of experience managing Technical Programs and Projects and/or managing Engineering teams. The pay range is $169,000 - $304,200 USD. * **Concept Artist [Contract] (Retro Studios):** Retro Studios in Austin, TX, is seeking a Concept Artist for an on-site contract role. The position offers paid weekly compensation, healthcare benefits, paid time off, and paid holidays. * **CONTRACT - Engineer, Data Scientist (NTD):** This on-site, contract position at Nintendo Technology Development requires 3+ years of professional experience as a data scientist. The pay range is $65.53 - $98.29 USD. The job postings reveal the following technology stacks: * C, C++, Networking, Embedded Programming, RTOS, Multi-threaded Systems, Networking Protocols, Wireless Standards, Real-time Communication Protocols, Linux, Git, Debugging, Software Development, Technical Specifications, Documentation, Communication * Localization Project Management, Waterfall, Scrum, Agile, MS Office, SharePoint, Redmine, Jira, Confluence, CAT Tools, Stakeholder Management, Risk Management, Documentation, Process Improvement, Training, Mentoring * Sound Design, Audio Engineering, Audio Implementation, Field Recordings, Audio R&D, Communication Skills, Organization Skills, Team Collaboration, Dynamic Runtime Systems, Audio Recording, Processing Skills, Mixing Skills, Synthesizers, Signal Filtering Techniques, Task Tracking Systems, PC/Mac Skills * Product Marketing, Project Management, Data Analysis, Public Speaking, Writing, Presentation Skills, Nintendo IP Knowledge, Pokémon Knowledge, Game Play Skills, Attention to Detail, Microsoft Excel, Microsoft PowerPoint, Microsoft Word, MS Teams, Japanese Business Practices, Video Game Industry Knowledge * Bilingual, Manufacturing Engineering, Technical Support, Design Validation, Root Cause Analysis, Continuous Improvement, Statistical Analysis, Quality Engineering, Prototyping, Mechanical Design, Packaging Specifications, Communication, Solidworks, Agile PLM, Testing Methodologies, Design for Manufacturability * C++, Embedded Design, Multi-Core SOC Devices, Low-Level Kernel Software, Audio Processing, Video Processing, Compression, Transport, Rendering * Bilingual, Translation, Administrative Support, Calendar Management, Meeting Coordination, Travel Coordination, Expense Reporting, Project Coordination, Invoice Processing, Budget Support, PC Skills, Word Processing, Spreadsheet Skills, Confidentiality, Video Game Knowledge, Fast-Paced Environment * Technical Program Management, Project Management, Embedded Product Development, System Software Development, Software Development, Engineering Practices, KPI Improvement, Budget Management, Cross-Organizational Collaboration, Vendor Management, Career Development, Problem Solving, Communication, Negotiation, Process Improvement, Process Improvement, Resource Allocation * Concept Art, Collaboration, 2D Drawing, Composition, Color Theory, Perspective, Lighting, Artistic Styles, Communication, Self-Motivation, Research, Storyboarding, Digital Imagery, Visual Development, Feedback, Art Direction * Data Scientist, Neural Networks, Deep Learning, Python, Debugging, Troubleshooting, Git, C, C++, C# The job listings indicate various work arrangements: * **On-site:** Positions such as CONTRACT - Engineer (NTD), Sound Designer (Retro Studios), Sr Engineer, Multimedia (NTD), Technical Program Manager (NTD), Concept Artist [Contract] (Retro Studios), and CONTRACT - Engineer, Data Scientist (NTD) require employees to work on-site. * **Hybrid:** The Language Project Manager, Sr Product Experience Specialist - Pokémon, Bilingual Manufacturing Engineer I (Japanese), and CONTRACT - Bilingual Communications Coordinator (Japanese) positions are hybrid, requiring regular on-site work. Here are some frequently asked questions about working at Nintendo: 1. **What benefits are offered at Nintendo?** Nintendo provides a comprehensive benefits package, including medical, dental, vision, 401(k), and paid time off, as indicated in the pay transparency sections of the job postings. 2. **Are there opportunities for remote work?** Some positions are on-site, while others are hybrid. The availability of remote work varies by role. 3. **What is the salary range for the Bilingual Manufacturing Engineer I (Japanese) position?** The salary range for this position is $69,200 - $110,700 USD. 4. **What is the location for the Sound Designer position?** The Sound Designer position is located at Retro Studios in Austin, Texas. 5. **What are the requirements for the Bilingual Communications Coordinator position?** This role requires excellent Japanese and English translation skills, both verbal and written, and one to two years of related experience.
About the Company
Nintendo's mission is to put smiles on the faces of everyone we touch. We do so by creating new surprises for people across the world to enjoy together. We've forged our own path since 1889, when we began making hanafuda playing cards in Kyoto, Japan. Today, we’re fortunate to be able to share our characters, ideas and worlds through the medium of video games and the entertainment industry. Nintendo of America, established in 1980 and based in Redmond, Washington, is a wholly owned subsidiary of Nintendo Co., Ltd. We are committed to delivering best-in-class products and services to our customers and to investing in the well-being of our employees as part of the global Nintendo family. For more information about Nintendo please visit www.nintendo.com.
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<p><strong>Nintendo Technology Development</strong> </p> <p>The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardw...
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<p><strong>Nintendo Technology Development</strong> </p> <div>The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets har...
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<p><strong>Nintendo Technology Development</strong></p> <p>The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware an...
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<p><strong>Nintendo Technology Development</strong></p> <p>The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware an...
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<div> <div><strong>Nintendo Software Technology Corporation</strong></div> <div> </div> <div>Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary ...
<p><strong>Nintendo Technology Development</strong> </p> <p>The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hard...
