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Graphics Engineer (Retro Studios)
full-timeAustin$150k - $180k

Summary

Location

Austin

Salary

$150k - $180k

Type

full-time

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About this role




RETRO STUDIOS: 
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the company's cutting-edge platforms, blending innovation, artistry, and gameplay excellence. 
 
Our home base is Austin, Texas, a vibrant city known for its creative energy, live music, stunning natural scenery, and forward-thinking culture. With year-round sunshine and endless options for outdoor adventures, Austin offers the perfect backdrop for world-class developers to stay inspired, balanced, and at the top of their game.



DESCRIPTION OF DUTIES: 



  • Work with the Graphics team to raise the final visual fidelity of graphics in our proprietary game engine through a combination of novel new graphics techniques and improvements to existing techniques.

  • Work with visual effects artists to research and implement new advanced visual effects methodologies.

  • Work directly with Environment, Character, and Technical Artists to implement new rendering features.

  • Work with senior engineers on supporting larger systems.

  • Document and gather requirements from users for software to be implemented.

  • Design, develop, write, test, and implement shaders in HLSL and GLSL.

  • Implement and research advanced lighting techniques both for precomputed and real-time rendering.

  • Forward thinking - Stay up to date on current techniques, research, graphics data, hardware, etc.

  • Participate in providing feedback on the work of other engineers.


*This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties. The company may modify job duties from time to time, either in practice or in writing.
 









SUMMARY OF REQUIREMENTS: 



  • Strong understanding of visual perception and physics.

  • Strong math and physics skills.

  • Experience with Image Processing techniques, including statistical analysis.

  • Proficiency with 3D graphics techniques and algorithms and their applications in computer simulation and video game software.

  • Background in object-oriented design and software engineering methodologies.

  • High proficiency in C/C++ programming

  • Effective organization, analytical and problem-solving skills.

  • Understanding of core systems such as memory allocators and file systems.

  • Experience with particle rendering and techniques a plus.

  • Experience in modern rendering techniques such as compute shaders and ray tracing, a plus.

  • 10+ years of experience in game development and shipped multiple AAA games


Retro Studios is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy, and respect for each other.  





 

This position includes the base pay range listed below, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off.

Pay Range:
$150,000$180,000 USD

Other facts

Tech stack
Visual Perception,Physics,Image Processing,3D Graphics,Object-Oriented Design,Software Engineering,C/C++ Programming,Analytical Skills,Problem-Solving,Memory Allocators,File Systems,Particle Rendering,Compute Shaders,Ray Tracing

About Nintendo

Nintendo's mission is to put smiles on the faces of everyone we touch. We do so by creating new surprises for people across the world to enjoy together. We've forged our own path since 1889, when we began making hanafuda playing cards in Kyoto, Japan. Today, we’re fortunate to be able to share our characters, ideas and worlds through the medium of video games and the entertainment industry.

Nintendo of America, established in 1980 and based in Redmond, Washington, is a wholly owned subsidiary of Nintendo Co., Ltd. We are committed to delivering best-in-class products and services to our customers and to investing in the well-being of our employees as part of the global Nintendo family.

For more information about Nintendo please visit www.nintendo.com.

Team size: 1,001-5,000 employees
LinkedIn: Visit
Industry: Computer Games
Founding Year: 1980

What you'll do

  • The Graphics Engineer will work with the Graphics team to enhance visual fidelity in the game engine and collaborate with artists to implement new rendering features. They will also document user requirements and research advanced lighting techniques.

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Frequently Asked Questions

What does Nintendo pay for a Graphics Engineer (Retro Studios)?

Nintendo offers a competitive compensation package for the Graphics Engineer (Retro Studios) role. The salary range is USD 150k - 180k per year. Apply through Clera to learn more about the full compensation details.

What does a Graphics Engineer (Retro Studios) do at Nintendo?

As a Graphics Engineer (Retro Studios) at Nintendo, you will: the Graphics Engineer will work with the Graphics team to enhance visual fidelity in the game engine and collaborate with artists to implement new rendering features. They will also document user requirements and research advanced lighting techniques..

Why join Nintendo as a Graphics Engineer (Retro Studios)?

Nintendo is a leading Computer Games company. The Graphics Engineer (Retro Studios) role offers competitive compensation.

Is the Graphics Engineer (Retro Studios) position at Nintendo remote?

The Graphics Engineer (Retro Studios) position at Nintendo is based in Austin, Texas, United States. Contact the company through Clera for specific work arrangement details.

How do I apply for the Graphics Engineer (Retro Studios) position at Nintendo?

You can apply for the Graphics Engineer (Retro Studios) position at Nintendo directly through Clera. Click the "Apply Now" button above to start your application. Clera's AI-powered platform will help match your profile with this opportunity and guide you through the application process. You can also learn more about Nintendo on their website.