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Sr Engineer, Display (NTD)
full-timeRedmond$140k - $253k

Summary

Location

Redmond

Salary

$140k - $253k

Type

full-time

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About this role





Nintendo Technology Development


The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch system and the Nintendo 3DS family of portable systems. Since 1983, when it launched the Nintendo Entertainment System, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy, Game Boy Advance, Nintendo DS family of systems, Super NES, Nintendo 64, Nintendo GameCube, Wii and Wii U systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon.  A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies.


Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.


DESCRIPTION OF DUTIES



  • Architect, design, and implement display driver stack for use with current and future products.

  • Develop and refine display software stack to ensure compliance with various display standards and specifications.

  • Research and champion new features/technologies capable of being successfully deployed in massively used gaming consoles.










SUMMARY OF REQUIREMENTS



  • 5+ years related experience.

  • Understanding of display standards and specifications, such as HDMI, DSI, DisplayPort, EDID.

  • Experience developing device drivers for SOCs.

  • Experience developing multithreaded software.

  • Proficient with fundamental computer science data structures and algorithms in C/C++.

  • Degree in Computer Engineering, Computer Science or Electrical Engineering.


PREFERRED REQUIREMENTS:



  • Knowledge of compositors and image composition pipelines.

  • Experience debugging display protocol issues.

  • Knowledge of display technologies such as HDR and VRR.



This position is onsite in Redmond, WA, and not open to remote status at this time. 


  





This position includes the base pay range listed below, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off.

Pay Range:
$140,900$253,600 USD

Other facts

Tech stack
Display Standards,Device Drivers,Multithreaded Software,C/C++,Compositors,Image Composition Pipelines,Display Protocol Debugging,HDR,VRR

About Nintendo

Nintendo's mission is to put smiles on the faces of everyone we touch. We do so by creating new surprises for people across the world to enjoy together. We've forged our own path since 1889, when we began making hanafuda playing cards in Kyoto, Japan. Today, we’re fortunate to be able to share our characters, ideas and worlds through the medium of video games and the entertainment industry.

Nintendo of America, established in 1980 and based in Redmond, Washington, is a wholly owned subsidiary of Nintendo Co., Ltd. We are committed to delivering best-in-class products and services to our customers and to investing in the well-being of our employees as part of the global Nintendo family.

For more information about Nintendo please visit www.nintendo.com.

Team size: 1,001-5,000 employees
LinkedIn: Visit
Industry: Computer Games
Founding Year: 1980

What you'll do

  • Architect, design, and implement display driver stack for current and future products. Develop and refine display software stack to ensure compliance with various display standards and specifications.

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Frequently Asked Questions

What does Nintendo pay for a Sr Engineer, Display (NTD)?

Nintendo offers a competitive compensation package for the Sr Engineer, Display (NTD) role. The salary range is USD 141k - 254k per year. Apply through Clera to learn more about the full compensation details.

What does a Sr Engineer, Display (NTD) do at Nintendo?

As a Sr Engineer, Display (NTD) at Nintendo, you will: architect, design, and implement display driver stack for current and future products. Develop and refine display software stack to ensure compliance with various display standards and specifications..

Why join Nintendo as a Sr Engineer, Display (NTD)?

Nintendo is a leading Computer Games company. The Sr Engineer, Display (NTD) role offers competitive compensation.

Is the Sr Engineer, Display (NTD) position at Nintendo remote?

The Sr Engineer, Display (NTD) position at Nintendo is based in Redmond, Washington, United States. Contact the company through Clera for specific work arrangement details.

How do I apply for the Sr Engineer, Display (NTD) position at Nintendo?

You can apply for the Sr Engineer, Display (NTD) position at Nintendo directly through Clera. Click the "Apply Now" button above to start your application. Clera's AI-powered platform will help match your profile with this opportunity and guide you through the application process. You can also learn more about Nintendo on their website.