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CONTRACT - Software Engineer, Kubernetes (NTD)
contractRedmond$0k - $0k

Summary

Location

Redmond

Salary

$0k - $0k

Type

contract

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About this role

Nintendo Technology Development


The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch system and the Nintendo 3DS family of portable systems. Since 1983, when it launched the Nintendo Entertainment System, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy, Game Boy Advance, Nintendo DS family of systems, Super NES, Nintendo 64, Nintendo GameCube, Wii and Wii U systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon.  A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies.


Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.


DESCRIPTION OF DUTIES


As a Software Engineer, Kubernetes, you will be a key member of our internal platform team. This role is a unique blend of software development and DevOps principles, focusing on standardizing, stabilizing, and scaling our Kubernetes infrastructure. You will be responsible for both day-to-day operations and strategic long-term projects that will shape our platform's future. We are looking for a mid-level candidate with a software engineering background and hands-on experience with managing production Kubernetes environments.



  • Document and Standardize: Audit our existing infrastructure and document our current setup, including its architecture, processes, and configurations. Your goal is to establish a clear and reproducible foundation.

  • Infrastructure as Code (IaC): Build out robust deployment scripts and IaC templates to enable the full reproduction of our Kubernetes infrastructure. You will leverage tools like Terraform to provision and manage our clusters, ensuring consistency and reliability.

  • Platform Strategy: Investigate and propose solutions for a hybrid cloud strategy, evaluating the technical and business merits of different approaches.

  • Implement Deployment Automation: Design and implement standardized, automated deployments using GitOps principles. This includes setting up and managing tools such as ArgoCD, Flux CD, or Spinnaker to ensure a single source of truth for all deployments.

  • Tooling & CI/CD: Develop and maintain CI/CD pipelines to streamline developer workflows. You'll help manage application deployments using package or configuration managers like Helm or Kustomize.

  • Cluster Management: Have hands-on experience with on-premises Kubernetes cluster management, which require familiarity with tools like Rancher or Kubeadm.

  • Collaboration & Mentorship: Work closely with peer groups and other teams, sharing your expertise and helping to build a deeper understanding of Kubernetes best practices across the organization.


SUMMARY OF REQUIREMENTS:



  • Experience: 3+ years of professional experience in software development, with at least 2 years of hands-on experience building and managing production-level Kubernetes infrastructure.

  • Kubernetes Expertise: Deep understanding of Kubernetes architecture, including core concepts like Pods, Deployments, Services, RBAC and the API server.

  • Infrastructure as Code (IaC): Experience provisioning and managing infrastructure with tools like Terraform, specifically for Kubernetes clusters.

  • Configuration Management: Proficiency with Helm (especially advanced usage) or Kustomize.

  • GitOps: Experience with managing Kubernetes application & service deployment with tools such as ArgoCD, FluxCD, Spinnaker, GitLab CI/CD, or GitHub Actions.

  • Containerization: Expertise with Docker and other container runtimes like containerd.

  • Experience with programming languages such as Go, Python, or C#.

  • Direct experience with Terraform, Rancher or Kubeadm for cluster provisioning and management preferred.

  • Familiarity with hybrid cloud environments a plus.


This position is onsite in Redmond, WA, and not open to remote status at this time. 


 

This position includes the base pay range listed below, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off.

Pay Range:
$60.89$91.34 USD

Other facts

Tech stack
Kubernetes,DevOps,Infrastructure as Code,Terraform,GitOps,CI/CD,Docker,Helm,Kustomize,Programming,Cluster Management,Collaboration,Mentorship,Hybrid Cloud,Containerization

About Nintendo

Nintendo's mission is to put smiles on the faces of everyone we touch. We do so by creating new surprises for people across the world to enjoy together. We've forged our own path since 1889, when we began making hanafuda playing cards in Kyoto, Japan. Today, we’re fortunate to be able to share our characters, ideas and worlds through the medium of video games and the entertainment industry.

Nintendo of America, established in 1980 and based in Redmond, Washington, is a wholly owned subsidiary of Nintendo Co., Ltd. We are committed to delivering best-in-class products and services to our customers and to investing in the well-being of our employees as part of the global Nintendo family.

For more information about Nintendo please visit www.nintendo.com.

Team size: 1,001-5,000 employees
LinkedIn: Visit
Industry: Computer Games
Founding Year: 1980

What you'll do

  • As a Software Engineer, Kubernetes, you will standardize, stabilize, and scale the Kubernetes infrastructure while managing day-to-day operations and strategic long-term projects. You will also document existing infrastructure and implement deployment automation.

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Frequently Asked Questions

What does Nintendo pay for a CONTRACT - Software Engineer, Kubernetes (NTD)?

Nintendo offers a competitive compensation package for the CONTRACT - Software Engineer, Kubernetes (NTD) role. The salary range is USD 0k - 0k per year. Apply through Clera to learn more about the full compensation details.

What does a CONTRACT - Software Engineer, Kubernetes (NTD) do at Nintendo?

As a CONTRACT - Software Engineer, Kubernetes (NTD) at Nintendo, you will: as a Software Engineer, Kubernetes, you will standardize, stabilize, and scale the Kubernetes infrastructure while managing day-to-day operations and strategic long-term projects. You will also document existing infrastructure and implement deployment automation..

Why join Nintendo as a CONTRACT - Software Engineer, Kubernetes (NTD)?

Nintendo is a leading Computer Games company. The CONTRACT - Software Engineer, Kubernetes (NTD) role offers competitive compensation.

Is the CONTRACT - Software Engineer, Kubernetes (NTD) position at Nintendo remote?

The CONTRACT - Software Engineer, Kubernetes (NTD) position at Nintendo is based in Redmond, Washington, United States. Contact the company through Clera for specific work arrangement details.

How do I apply for the CONTRACT - Software Engineer, Kubernetes (NTD) position at Nintendo?

You can apply for the CONTRACT - Software Engineer, Kubernetes (NTD) position at Nintendo directly through Clera. Click the "Apply Now" button above to start your application. Clera's AI-powered platform will help match your profile with this opportunity and guide you through the application process. You can also learn more about Nintendo on their website.