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Full-time
Posted 34d ago
~40 hrs/week
Remote in London, England, United Kingdom
Responsibilities
The Senior Combat Designer will own the design and balance of combat gameplay across PvE, PvP, and co-op content for Star Trek Fleet Command. They will create systemic experiences, model economic loops using spreadsheets, and mentor junior designers to ensure long-term system health.
Requirements
Candidates need 6+ years of experience designing combat systems for live F2P games, preferably in the MMO, 4X, or strategy genres. Proficiency in data-driven balancing, spreadsheet mastery, and a proven track record of delivering engaging features are required.
Full job description
Scopely is looking for a Senior Combat Designer to join our Star Trek Fleet Command team, based in Dublin or Barcelona (hybrid) or remotely from London.
At Scopely, we care deeply about what we do and want to inspire play, every day – whether in our work environments alongside talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating in the mobile games industry, connecting millions of players around the world daily.
Star Trek Fleet Command is a standout success in the gaming industry. Launched in 2018, our in-house developed 4X MMO has continually evolved, earning its place as one of the top-grossing games on the market. Our next chapter is bold: we’re evolving the traditional 4X experience in STFC — and we need thrilling new combat experiences to power that next step.
What You Will Do
As a Senior Combat Designer on STFC, you’ll be a key contributor in shaping the long-term combat, gameplay, and player experiences that define how millions of players experience growth and mastery.
Own the design and balance of combat gameplay that support strategic player decisions across PvE, PvP, and co-op content
Build and refine novel gameplay experiences focused on officers, ship tech, ships, and hostile challenges
Create systemic combat experiences that foster meaningful player agency and long-term investment
Use tools (Excel, Google Sheets) to model combat challenge, economic loops and progression pacing
Collaborate with Experienced, driven and passionate Designers, Product Managers, Analysts, and Engineers to implement features which aim to advance the genre
Evaluate performance using data, player feedback, and your own playtest experience
Design for scale: plan for long-term content extensibility and system health
Mentor junior designers and help strengthen combat design across the organisation
What We're Looking For
A deep passion for combat and gameplay design
6+ years of experience designing combat and gameplay systems for live, F2P games (preferably MMO, 4X, or strategy genres)
Strong ownership mindset – you can own a feature or content stream from vision to launch to iteration
A proven track record of delivering features that balance player fun, engagement, and monetisation
Comfort with KPI targets and using data to inform balance or tuning adjustments
Mastery of spreadsheets and confidence in balancing power curves, pacing, and resource flow
Experience working cross-functionally and navigating live production environments
A positive, thoughtful, and collaborative approach to game development
Bonus Points
Experience mentoring or leading junior designers
Familiarity with SQL, scripting, or simulation tools
Character collection or squad RPG experiences
Exposure to live ops systems, event design, or server lifecycle planning
Love for Star Trek, sci-fi, or highly strategic social games
Previous work on alliance or co-op gameplay in large-scale games
At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that! We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure!
Please ensure that the résumé/CV you attach is written in English.
About Scopely
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Niantic games businesses — Scopely consistently delivers experiences players love today and return to for years to come.
Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit: https://www.scopely.com/.
Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official website and verify that all Talent Partner communications come from an email address ending in @scopely.com.
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
Scopely is a leading global interactive entertainment and video game company, home to many top-grossing, award-winning franchises, including the most successful mobile game ever launched "MONOPOLY GO!," along with "Stumble Guys," "Star Trek™ Fleet Command," "MARVEL Strike Force," "WWE Champions" and "Yahtzee® With Buddies," among many others.
Scopely creates, publishes, and live-operates immersive games across mobile, web, PC and console that empower a directed-by-consumer™ experience.
Founded in 2011, Scopely is fueled by a world-class team and a proprietary technology platform Playgami™ that supports one of the most diversified portfolios in the games industry.
Recognized multiple times as one of Fast Company’s “World’s Most Innovative Companies” and as a TIME100 “Most Influential Company In the World,” Scopely has surpassed $10 billion in lifetime revenue due to its ability to create long-lasting game experiences that players enjoy for years.
Scopely has global operations across North America, Central America, EMEA and Asia, with additional game studio partners across four continents.
Scopely was acquired by Savvy Games Group in July 2023 for $4.9 billion, and is now an independent subsidiary of Savvy.
For more information on Scopely, visit: scopely.com.
Offices: 3505 Hayden Ave, Culver City, California 90232, US · Barcelona, ES · London, GB · Dublin, IE · Sevilla, ES
Mobile GamesVideo GamesInteractive EntertainmentMobile EntertainmentGame DevelopmentFree-to-Play GamesGames PublisherGame DesignTechnologyPlatform