Company Description *The role is open to candidates only from the game industry who are based in Europe. People Can Fly is one of the leading independent AAA game development studios. Our international team consists of h…
Skills: Hard-surface modeling, 3D sculpting, Unreal Engine, Substance Painter, Maya
Senior Landscape Artist / Starszy Artysta Krajobrazowy
Warsaw, Masovian Voivodeship, Poland · Remote OK
Senior
[EN] Sperasoft is looking for experienced Senior Landscape artist to join AAA+ project. If you have a passion for biomes, terrain sculpting, material creation, and want to be part of a collaborative team pushing quality …
Skills: Unreal Engine 5, Perforce, Blender, Maya, 3ds Max
[EN] We are looking for an experienced Level Artist to join our art team. As a Level Artist, you will have the opportunity to shape immersive and visually captivating game environments. Your role will involve closely fol…
RemoFirst is transforming the way businesses hire and manage global teams. Our mission is to enable Freedom of Work by providing an all-in-one global HR platform that simplifies hiring, compliance, payroll, and benefits …
Skills: Figma, User research, Wireframing, Prototyping, Interaction design
Company Description We are a world-leading manufacturer of wood-based panels with a 125-year history of success and more than 40 production facilities worldwide. From the very beginning, we have focused on continuous dev…
Skills: Interior design, Industrial design, Colour theory, Material combinations, Sales
Company Description We are a world-leading manufacturer of wood-based panels with a 125-year history of success and more than 40 production facilities worldwide. From the very beginning, we have focused on continuous dev…
Skills: Interior Design, Industrial Design, Colour Theory, Material Combinations, B2B Communication
At Saily, we’re removing the hassle of staying connected while traveling — no roaming fees, no plastic SIM cards, just lightning-fast, secure mobile data in 200+ destinations. Saily has millions of paying customers and h…
Skills: User interface design, Interaction design, Mobile app design, User-centred design, Native app design systems
Company Description To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our Y…
Skills: World Art QA, Unreal Engine, Bug tracking, Test planning, Collision testing
Our vision is to establish HUGO BOSS as the leading premium tech-driven fashion platform worldwide and to be one of the top 100 global brands. At HUGO BOSS, we work as a team to apply our knowledge, skills and experience…
500M+ downloads. 80M+ monthly users. A decade of building – and we’re still accelerating. Flo is the world’s #1 health & fitness app worldwide on a mission to build a better future for female health. Backed by a $200M in…
Skills: Motion Design, Video Editing, Adobe After Effects, Adobe Creative Cloud, Figma
Company Description To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our Y…
Skills: World Art QA, Unreal Engine, Blender, JIRA, TestRail
Company Description To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our Y…
Skills: World Art QA, Unreal Engine, Blender, JIRA, TestRail
Lead UI/UX Designer – DTC eCommerce BrandAbout the Role We're looking for a Lead UI/UX Designer to own and elevate the end-to-end customer experience across our direct-to-consumer eCommerce ecosystem. This role combines …
Skills: UI/UX Design, Conversion Rate Optimization, Figma, User Research, Wireframing
The world’s most advanced VPN, and a whole lot more. If you’re a curious problem-solver who carves their own path, join the team behind Threat Protection Pro, the NordLynx protocol, and the fastest VPN on the planet—tool…
🚀 We are Joyteractive - a leading mobile game developer and publisher specializing in the captivating world of puzzle games. Today, our team boasts 50+ rock star professionals, and we're on the lookout for talented indi…
Skills: Level Design, Puzzle Game Design, Difficulty Curve Management, Game Analytics, Behavior Metrics
When you join the Demant family, you become part of a world-leading hearing healthcare group with more than 500 million people worldwide who could benefit from our solutions. We develop, manufacture, and sell market-lead…
Skills: User Centered Design, Figma, Sketch, Axure, User Flows
Levi Strauss & Co.
English Copywriter (w/m/d)
Warsaw, Masovian Voivodeship, Poland · Hybrid
$122k–$161k/yr
Mid level$551M raised
Calling all originals: At Levi Strauss & Co., you can be yourself — and be part of something bigger. We’re a company of people who like to forge our own path and leave the world better than we found it. Who believe that …
Skills: Copywriting, Tone of Voice, Digital Media, Social Media, Time Management
DICK'S Sporting Goods
Senior Store Design Manager
Warsaw, Masovian Voivodeship, Poland · Hybrid
Senior$3.5B raised
At DICK’S Sporting Goods, we believe in how positively sports can change lives. On our team, everyone plays a critical role in creating confidence and excitement by personally equipping all athletes to achieve their drea…
Skills: Store Design, 3D Modeling, Project Management, Retail Design, Team Leadership
At Nord Security’s B2B team, we build cybersecurity products that enable businesses to protect themselves and their data. From product and engineering to sales, marketing, and data — our teams work closely together to de…
Skills: Static ad design, Motion design, Figma, Photoshop, Illustrator
Company Description Techland is one of the biggest video game companies in Poland, with over 30 years of experience in the gaming industry. From our studios in Wroclaw and Warsaw, we’ve built an international team of mor…
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Full-time
Private medical healthcare, Dental insurance, Gympass, MultiSport card, Pension scheme, Flexible working hours
Posted 8d ago
~40 hrs/week
Responsibilities
The Senior Asset Artist will produce high-quality environment assets and props while maintaining artistic direction and technical standards. They will collaborate with leads and peers to implement feedback, share knowledge, and contribute to R&D initiatives for pipeline improvements.
Requirements
Candidates must have 5+ years of AAA game development experience, including at least 3 years working with Unreal Engine. A strong portfolio demonstrating advanced hard-surface modeling, sculpting, and PBR texturing skills is required.
Full job description
Company Description
*The role is open to candidates only from the game industry who are based in Europe.
People Can Fly is one of the leading independent AAA game development studios. Our international team consists of hundreds of talented individuals working from offices in Poland, the UK, Ireland, the US, and Canada, as well as remotely across the globe.
Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. As one of the most experienced Unreal Engine studios in the industry, we continue to expand on our expertise and push the boundaries of what’s possible in game development.
Our creative teams are currently working on several exciting titles: Gears of War: E-Day developed in collaboration with Microsoft; Project Echo for KRAFTON; and Lost Rift, an original IP we are developing in-house under our self-publishing model. We are also exploring new platforms and experiences with VR and other unannounced projects.
With over 20 years of experience, PCF continues to explore new horizons. We aim to combine our expertise with the creativity of the best and most forward-thinking talent in the industry, building the next generation of action games for players worldwide.
If you join us on this journey, you’ll have the chance to perfect your craft, expand your knowledge, and work alongside industry leaders to create unique, unforgettable experiences for gamers everywhere.
Job Description
Maintain artistic direction and quality
Produce high quality environment assets and props suitable technically and artistically with the project's universe and visual direction.
Production/deadline
Produce work within specifications and maintain workflow pipelines within given deadlines.
Model inorganic and sculpt organic asset kits.
Bug Fixing and describing R&D case studies in the knowledge base.
Feedback
Participate in reviews, adapt to, and implement feedback from leads and peers in a professional manner.
Provide feedback and improvement to visual quality.
Collaboration/communication
Knowledge sharing.
Collaborate in R&D initiatives, to explore new techniques and implement improvements to pipelines and workflows.
Occasionally support leads and HR collaboration in recruitment efforts.
Occasionally support new hires onboarding process.
Other artistic specificity
Model and texture high poly and low poly assets.
Qualifications
Strong portfolio showcasing range of 3D assets
5+ years in AAA console/PC game development including 3+ year in Unreal Engine
Excellent knowledge of industry-standard software packages for 3D modeling, high-poly sculpting (Maya, Max, ZBrush, Photoshop, or their equivalents).
Excellent knowledge of working in Substance Painter or similar PBR texture workflow.
Strong modeling, sculpting and texturing skills.
Artistically interpret concepts or creatively push beyond an initial ideation .
A solid understanding of traditional art skills along with foundational design competencies (shape, form, texture, value and color).
Advanced knowledge of current asset art workflows and practices.
Strong understanding of hard-surface modeling, UV and texturing foundations.
Skilled at balancing art quality and performance in the game engine.
Ability to quickly learn and adapt to new styles, techniques and workflows with basic guidance.
Ability to collaborate with department leads, and different departments to solve artistic and technical challenges.
Good verbal and written communication skills in English.
Good mentoring skills.
Self-motivation.
Nice to have:
Traditional art skills along with core graphic design competencies (composition and layout, typography, color and light).
People Can Fly is a global video game development company operating in Poland, the UK and North America.
We are one of the leading Unreal Engine studios in the industry.
Established in 2002, PCF made its mark on the shooter genre. The studio is known for titles such as Bulletstorm: Full Clip (launched on April 7, 2017), Gears of War: Judgment (published in 2013) and Bulletstorm (an original, Unreal Engine 3-powered onslaught of ‘kill with skill’ gameplay and blockbuster moments published in 2011) and award-winning Painkiller (launched in 2004).
People Can Fly's new RPG shooter Outriders is available now on PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One, PC, Google Stadia and Nvidia GeForce Now.
We are currently working on several exciting projects: Maverick (Gears of War: E-Day) with Microsoft; Echo with Krafton; Delta with Sony; Lost Rift (previously Victoria), which we’re growing in the self-publishing model; two projects in VR technology – Green Hell VR and TRACKED: Shoot To Survive.
SPREAD YOUR WINGS IN THE GAMEDEV INDUSTRY WITH PEOPLE CAN FLY.
Offices: aleja "Solidarnosci", 171, Warszawa, Woj. Mazowieckie 00-877, PL
How many Art & Design jobs are open in Warsaw, Poland right now?
There are currently 137 open art & design positions in Warsaw, Poland listed on Clera. New openings are added daily as companies post roles.
Which companies are hiring for Art & Design roles in Warsaw, Poland?
Companies currently hiring include CD PROJEKT RED, Techland, DICK'S Sporting Goods, Allegro, People Can Fly Studio, among others. Browse the listings above to see every active employer.
Are there remote or hybrid Art & Design jobs in Warsaw, Poland?
Yes — 94 of the 137 open art & design positions offer remote or hybrid work (28 remote, 66 hybrid).
How do I apply for Art & Design jobs in Warsaw, Poland?
Each listing links directly to the employer's application page. Apply early — fresh listings get the most recruiter attention in the first two weeks.