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Jobs at Devoted Studios (Now Hiring) — 8 open

Devoted Studios logoDevoted Studios

Gameplay Engineer

Montreal, Quebec, Canada · Remote Solely

Senior

Description Devoted Studios is a globally remote game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry. We collaborate across time zones to support…

Skills: C++, Unreal Engine 5, Gameplay Ability System (GAS), Multiplayer Replication, Blueprint

Devoted Studios logoDevoted Studios

Gameplay Engineer

Montreal, Quebec, Canada · Hybrid

Senior

Description Devoted Studios is a globally remote game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry. We collaborate across time zones to support…

Skills: C++, Unreal Engine 5, Gameplay Ability System (GAS), Multiplayer Replication, Blueprint

Devoted Studios logoDevoted Studios

Lead Engineer

Canada · Remote Solely

Senior

Devoted Studios is a globally remote game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry. We collaborate across time zones to support projects on…

Skills: C++, Unreal Engine 5, Game Architecture, Team Leadership, Performance Profiling

Devoted Studios logoDevoted Studios

Infrastructure & Endpoint Security Engineer

Spain · Remote Solely

Senior

Devoted Studios is a globally remote game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry. We collaborate across time zones to support projects on…

Skills: Network Security, Infrastructure Security, Endpoint Security, Zero Trust, EDR

Devoted Studios logoDevoted Studios

Infrastructure & Endpoint Security Engineer

Poland · Remote Solely

Senior

Devoted Studios is a globally remote game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry. We collaborate across time zones to support projects on…

Skills: Network Security, Infrastructure Security, Endpoint Security, Zero Trust, EDR

Devoted Studios logoDevoted Studios

Infrastructure & Endpoint Security Engineer

Ukraine · Remote Solely

Senior

Devoted Studios is a globally remote game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry. We collaborate across time zones to support projects on…

Skills: Network Security, Infrastructure Security, Endpoint Security, Zero Trust, EDR

Devoted Studios logoDevoted Studios

Level Designer

Canada · Remote Solely

Mid level

Devoted Studios is a globally remote game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry. We collaborate across time zones to support projects on…

Skills: Unreal Engine 5, Blueprints, Quest Design, Mission Scripting, C++

Devoted Studios logoDevoted Studios

Lead Designer

Canada · Remote Solely

Senior

Devoted Studios is a globally remote game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry. We collaborate across time zones to support projects on…

Skills: Game Design, Unreal Engine 5, Blueprints, C++, Gameplay Systems

Devoted Studios logo

Gameplay Engineer

Devoted Studios

Montreal, Quebec, Canada • Remote Solely

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Senior

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  • Full-time
  • Standard Industry Benefits
  • Posted 4d ago
  • ~40 hrs/week
  • Remote in Canada

Responsibilities

Implement core gameplay systems such as combat, AI, and movement using C++ and Unreal Engine 5. Collaborate with designers to translate briefs into production-quality code while optimizing performance for target platforms.

Requirements

Requires 5+ years of professional game development experience with at least two shipped AAA or mid-tier commercial titles. Must be deeply fluent in C++, Unreal Engine 5, and the Gameplay Ability System.

Full job description

Description

Devoted Studios is a globally remote game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry. We collaborate across time zones to support projects on all major platforms, engines and styles - from AAA titles to emerging technologies.

Our team includes world-class talents who bring deep expertise in external development, pipeline optimization, and creative problem-solving. Whether it’s porting games to new systems, enhancing gameplay features, or crafting stunning visuals, Devoted Studios operates as a trusted, flexible extension of our partners’ internal teams.

We are proud to be the development partner of choice for industry leaders such as:

  • 2K
  • Xbox
  • Meta
  • Obsidian Entertainment
  • Turtle Rock Studios
  • Gearbox Software

We are seeking a Gameplay Engineer who is a specialist e a specialist — deeply fluent in C++ and Unreal Engine, experienced shipping AAA systems, and capable of taking a brief from a gameplay designer and turning it into production-quality code that holds up on every platform and survives every patch.

Key ResponsibilitiesCore Gameplay Systems (~50%)
  • Implement gameplay systems from designer briefs: combat, abilities, movement, AI behaviours, progression, inventory, interaction, camera — scope varies by engagement
  • Build reusable, maintainable, testable gameplay code in C++ (and Blueprint where appropriate) within Unreal Engine 5
  • Own Gameplay Ability System (GAS) implementation — AttributeSets, Abilities, GameplayEffects, GameplayCues — on engagements where GAS is in use
  • Implement animation-gameplay integration: Anim Notifies, state-driven Anim BPs, root motion handling, blendspaces
  • Implement multiplayer-safe gameplay code on engagements with networking requirements — replication, client-server authority, lag compensation
Quality & Performance (~25%)
  • Profile and optimise gameplay code to target platform budgets — CPU frame time, tick overhead, replication cost
  • Write code that is reviewable: clean, commented where logic is non-obvious, consistent with project standards
  • Catch and fix gameplay bugs — including edge cases, exploit patterns, and regression from live updates
  • Participate actively in code review: review peers' PRs with specificity, receive and act on feedback without defensiveness
Design Collaboration (~15%)
  • Work directly with gameplay designers to translate design intent into engine behaviour — close the gap between what is specced and what ships
  • Identify implementation risks in design briefs early — before they become rework — and propose alternatives when the spec is not buildable as written
  • Expose gameplay parameters to designers in a way that is tunable without engineering involvement (Blueprint exposed properties, Datatable-driven tuning, etc.)
Documentation & Handoff (~10%)
  • Document systems clearly — architecture decisions, integration points, known limitations
  • Support technical handoffs between phases or teams: leave the codebase in a state that the next engineer can understand without a phone call
  • 5+ years of professional game development experience with at least 3 years in AAA or mid-tier shipped titles
  • At least 2 shipped commercial titles on PC or console as a gameplay engineer — prototypes and internal tools do not count
  • Deep Unreal Engine 5 experience in C++: Gameplay Framework (Actor, Component, GameMode, GameState, PlayerController), GAS, CharacterMovement, Anim BP integration
  • Strong C++ fundamentals: memory management, data-oriented thinking, performance-aware coding
  • Blueprint proficiency — not just reading it, but building designer-facing tooling in it
  • Experience with multiplayer gameplay replication (nice to have, not required for all engagements)
  • Strong game design sensibility — can tell good gameplay from broken gameplay and can articulate why
  • Remote-first habits: clear async communication, writes things down, doesn't create silent dependencies
Preferred
  • Online multiplayer systems — Actor replication, GameplayEffects replication, ability prediction and correction
  • Console platform experience: certification pipelines, platform-specific constraints
  • Gameplay AI systems in UE5: Behavior Trees, EQS, AI Perception — not required but valuable for certain engagements
  • Prior co-development or external development experience

This would he a full-time employment role with standard industry benefits in Canada

Related keywords

C++Unreal Engine 5GASAAAGameplay EngineeringMultiplayerReplicationBlueprintAnim BPBehavior TreesEQSAI PerceptionPerformance ProfilingCo-developmentPCConsole

About Devoted Studios

LinkedInVisit site

Your trusted partner for game development: Engineering, Co-Development, Porting and End-to-End Art Production.

Industry
Entertainment Providers
Company size
201-500 employees
Founded
2018
Headquarters
Los Angeles, California
LinkedIn followers
21,222

Devoted Studios – Your Strategic Partner for Stability and Scale in Game Development. We provide solutions for Engineering, Co-development, Porting, and End-to-end art production. Our custom, expert strike teams are designed to give studios the flexible scale and stability needed to thrive in any market condition. What defines Devoted? Deep Expertise: 250+ experts across 15+ countries, guided by seasoned leaders who know external development inside out. Proven Track Record: 250+ projects successfully delivered to 90+ clients globally. Industry Trust: Partners include industry giants like Xbox, Obsidian, Gearbox, Annapurna Interactive, and 2K. With Devoted, outsourcing doesn't feel outsourced – it feels like true partnership. Scale with Ease!

Offices: 11845 W Olympic Blvd, Los Angeles, California 90064, US

codevfulldevportinggame development servicesoutsorcinggame development studioend to end art production co development 2d art services 3d art services
View all jobs at Devoted Studios

About Devoted Studios

LinkedInVisit site

Your trusted partner for game development: Engineering, Co-Development, Porting and End-to-End Art Production.

Industry
Entertainment Providers
Company size
201-500 employees
Founded
2018
Headquarters
Los Angeles, California
LinkedIn followers
21,222

Devoted Studios – Your Strategic Partner for Stability and Scale in Game Development. We provide solutions for Engineering, Co-development, Porting, and End-to-end art production. Our custom, expert strike teams are designed to give studios the flexible scale and stability needed to thrive in any market condition. What defines Devoted? Deep Expertise: 250+ experts across 15+ countries, guided by seasoned leaders who know external development inside out. Proven Track Record: 250+ projects successfully delivered to 90+ clients globally. Industry Trust: Partners include industry giants like Xbox, Obsidian, Gearbox, Annapurna Interactive, and 2K. With Devoted, outsourcing doesn't feel outsourced – it feels like true partnership. Scale with Ease!

Offices: 11845 W Olympic Blvd, Los Angeles, California 90064, US

codevfulldevportinggame development servicesoutsorcinggame development studioend to end art production co development 2d art services 3d art services
View all jobs at Devoted Studios

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