Muttahir Mumtaz
Software Product Engineering and Management
About Muttahir
More than 10 years of experience in IT Product Development, Quality, and Management, in the Entertainment, E-Commerce, Healthcare, and Fintech Sectors.
Inclined towards learning new technologies, platforms, and frameworks, I believe in making a positive fundamental difference in the technology world. Loving to work on innovative ideas, I like to utilize my Software Engineering, Product Management, Algorithm designing, Analytical, and Problem-solving skills on challenging projects.
My previous work on both large and small-scale projects has given me considerable insight into the challenges and needs of a variety of clients and projects, allowing me to offer highly tailored solutions to each business and client. In addition, I have learned and honed valuable collaboration and team management skills that have allowed me to both manage and work constructively in group-based environments.
Specialties
Programming Languages: Dart, C/C++, C#, Objective-C, Java, JavaScript, Kotlin, Python, Swift
Subversion: GIT, GitLab, Bitbucket
Project Management Tools: JIRA, Assembla, Basecamp
System Design: Software Engineering and Architecture, Object-Oriented Design, Software Design Patterns, Algorithm Design, Problem-Solving, Analytical Thinking.
Database: MySQL, Postgre SQL
Framework: Flutter Application Development (iOS, Android)
Software Tools: Xcode, Eclipse, Android Studio, Visual Studio, Rider, IntelliJ.
Experience

- Software Developer - Flutter Mobile2023 - Present · 2 yrs 7 mosRemoteCurrent
- Mobile App Development in Flutter/Dart - Suggestion of working on requirement gathering and devising the implementation of the roadmap - Communication with internal stakeholders - Gitlab - Ticket System JIRA - Documentation of the development work in Confluence - Dependency Injection and Service Location - Provider and BLoC pattern - Clean Architecture Skills: Kanban · Android · Solution-oriented · Critical Thinking · Flutter · iOS · Clean Coding · Git · Workload Prioritization · State Management · Amazon Web Services (AWS) · Mobile Application Development · Application Architecture · Product Management · Algorithms · Code Review

- Flutter Practitioner and Product ManagementNov 2019 - Present · 5 yrs 9 mosBerlin, GermanyCurrent
Development - App and Web development in Flutter/Dart - Firebase backend - MongoDB backend - GitHub, Gitlab - JIRA and Confluence - Provider and BLoC pattern - MVVM, Clean Architecture Management - Product Management and Product Ownership - Requirement gathering - Communication with the internal and external stakeholders - Devising Roadmaps - Keen eye towards Data and Analysis - Agile - SCRUM Skills: Kanban · Debugging · Jira · Android · Solution-oriented · Coding Standards · Critical Thinking · Flutter · Software Development Methodologies · Confluence · SwiftUI · iOS · Clean Coding · Technical Documentation · Communication · Application Architecture · Attention to Detail · Code Review · Representational State Transfer (REST) · Problem Solving

- Software Developer - Flutter Mobile and WebFeb 2022 - Jan 2023 · 1 yrBerlin, Germany · Hybrid
helped me get this job - App and Web development in Flutter/Dart - Managing the project on the Product level - Assisting the CTO in requirement gathering and devising the implementation roadmap - Communication with internal and external stakeholders - MongoDB backend - GitHub - Ticket System JIRA - Documentation of the development work in Confluence - Dependency Injection and Service Location - Provider and BLoC pattern - MVVM, Clean Architecture Skills: Kanban · Debugging · Solution-oriented · Coding Standards · Critical Thinking · Flutter · Software Development Methodologies · Software Project Management · Clean Coding · Workload Prioritization · Technical Documentation · Communication · Software Engineering · Application Architecture · Process Documentation · Attention to Detail · Product Management · Code Review · GraphQL · Problem Solving

- Lead Application Developer - Unity3D/Flutter MobileMar 2021 - Dec 2021 · 10 mosBerlin, Germany · Hybrid
helped me get this job - Leading AR/VR Engineering Team - Managing Teams and their respect works among multiple stakeholders - Communication with the external stakeholders for the requirement gathering - AR/VR Engine fixes and further development - Managing projects at the Micro Level - Documentation of the practices and processes - Release engineering on the App Store and Play Store - Actively practising CI/CD and TDD - Practising Flutter for prospective projects Skills: Kanban · Debugging · Solution-oriented · Coding Standards · Critical Thinking · Software Development Methodologies · Software Project Management · Clean Coding · Workload Prioritization · Communication · Application Architecture · Attention to Detail · App Store · Product Management · Code Review · Representational State Transfer (REST) · Problem Solving

Otto-von-Guericke University Magdeburg
- Master Thesis Student - Artificial Intelligence in GamesOct 2020 - May 2021 · 8 mos
- Java Programming language - Artificial Intelligence (Evolutionary Algorithms) - RTS games - Python Programming for data analysis Skills: Debugging · Solution-oriented · Software Development Methodologies · Workload Prioritization · Attention to Detail · Problem Solving
- Unity3D Simulation Developer - Research and Training - Institute of Logistics and ManagementDec 2018 - Mar 2020 · 1 yr 4 mosGermany
- Simulation of the real environment in a 3D environment - Creating 3D models in Blender and simulating in Blensor - Python Programming - Unity3D programming in C# Skills: Debugging · Solution-oriented · Software Development Methodologies · Workload Prioritization · Communication · Attention to Detail · Problem Solving
- Java Software Developer - Project BasedMay 2019 - Oct 2019 · 6 mosGermany
- OOP and DB implementation - CRUD of Spring Framework - SQL Database development and Implementation - Backend Development and Integration with 3rd party systems - Java Web Application Frontend Development Skills: Debugging · Solution-oriented · Software Development Methodologies · Workload Prioritization · Communication · Attention to Detail · Problem Solving
- Android Developer - Student ProjectApr 2019 - Sep 2019 · 6 mos
- Monthly finance tracking android application. - Framework: Android Studio - Language: Java - Database: SQLite Skills: Debugging · Solution-oriented · Software Development Methodologies · Workload Prioritization · Communication · Attention to Detail · Problem Solving
- VR Developer (Research Assistant – 20 hours per month) - Computer Assisted Surgery LabFeb 2019 - Apr 2019 · 3 mosGermany
- Managing the VR projects for futures extension - Creating 3D models in Blender - Creating Virtual Reality Simulations for Neurosurgical process mimicking Intracranial Aneurysm and Arteriovenous Malformation, for HTC Vive using Unity3D - Unity3D UI Development - SVN Repositories creation and maintenance (Bitbucket, SourceTree) Skills: Debugging · Solution-oriented · Software Development Methodologies · Workload Prioritization · Communication · Attention to Detail · Problem Solving
- Virtual Reality Developer - Research and Training (Project Based)Sep 2018 - Nov 2018 · 3 mosGermany
- Creating Virtual Reality Simulations, for HTC Vive using Unity3D - Unity3D UI Development - SVN Repositories creation and maintenance (Bitbucket, SourceTree) Skills: Debugging · Solution-oriented · Software Development Methodologies · Workload Prioritization · Communication · Attention to Detail · Problem Solving

- Student Application DeveloperNov 2019 - Sep 2020 · 11 mosGermany
- Unity Application Development (Programming Language: C#) - Flutter Application Development (Programming Language: Dart) - Reactiv Programming using BLoC Pattern - Research and Implementation of Machine Learning Algorithms (Convolutional Neural Network) - Gitlab - JIRA - Confluence - SVN Skills: Debugging · Solution-oriented · Software Development Methodologies · Workload Prioritization · Attention to Detail · Code Review · Problem Solving

German Center for Neurodegenerative Diseases (DZNE)
- Virtual Reality Developer (Research Assistant)Sep 2017 - Aug 2018 · 1 yrMagdeburg, Saxony-Anhalt, Germany · On-site
- Creating Virtual Reality Simulations, for HTC Vive and Oculus Rift devices, using Unity3D - Unity3D UI Development - Player positional tracking Virtual Reality environment, using integration of Vicon System. - SVN Repositories creation and maintenance Skills: Solution-oriented · Software Development Methodologies · Workload Prioritization · Communication · Attention to Detail · Problem Solving

- Software Engineer (Games, Web, and Mobile)Dec 2014 - May 2017 · 2 yrs 6 mosDubai Media City, Dubai
- iOS and Android Games Development(unity3D, cocos2d, cocos2dx and Unreal Engine 4) - iOS Native Application Development (Xcode, Swift 3.0, Objective-C, RESTful API) - Front-End Web Development(Dreamweaver, Adobe Photoshop, HTML5, CSS3, Javascript, jQuery, Bootstrap) - UI/UX Wireframing for Web and Mobile Apps - Augment Reality(Vuforia, Wikitude, Kudan) - Virtual Reality (Oculus Rift, Samsung Gear) - Product and Process Management - Making delivery plans - SCRUM Master - Starting, managing and maintaining projects - Ruby on Rails - MySQL and PostgreSQL - JIRA - Bitbucket - Git-SVN Skills: Kanban · Debugging · Solution-oriented · Software Development Methodologies · Software Project Management · Clean Coding · Workload Prioritization · Communication · Application Architecture · Attention to Detail · Product Management · Code Review · Problem Solving

Independent Consultant · Contract
- Multiple Contracts - Product Engineering and ManagementJul 2010 - Apr 2017 · 6 yrs 10 mos
Working with multiple national and international clients to develop and manage their Mobile and Game Products. Some of the clients are as follows: 1. Citrusbits 2. Sadak Games UK 3. Ron Games New Zealand 4. Al-Helal Apps Skills: Unity3D · Android · Solution-oriented · Strategy · iOS · Communication · Application Architecture · Product Management

- Software Engineer (Games)Dec 2012 - Nov 2014 · 2 yrs
- Using Unity3D, Unity GUI, Eclipse/Android Studio, and Xcode to produce 2D and 3D Cross Platform Game Applications - Coding features and Gameplay, either within the previous framework or from scratch - Working with pre-existing code to alter and republish the applications - Managing Android Project - Managing Web Project - Managing a Games Development team of 6 employees, including 2 artists, 2 programmers, and 2 QA Engineers - Ensuring software quality and determining milestone dates - Using customized physics to code Gameplay - GUI programming using Unity3D for creating applications - Contributing to Game Design - Git SVN - JIRA - Assembla - Basecamp Skills: Solution-oriented · Critical Thinking · Software Development Methodologies · Software Project Management · Workload Prioritization · Communication · Attention to Detail · Product Management · Code Review · Problem Solving

- Associate Product ManagerJun 2011 - Dec 2012 · 1 yr 7 mosLahore
• Python Development • Development in Cocos2dx using C++ • Managing Product from early stages (ALPHA) to delivery (GOLD MASTER). • Making Sprint Plans/Burn Down charts. • Liaison with the development teams and client to ensure efficient productivity. • Strictly meeting the defined deadlines. • Managing multiple projects • Assisting with builds • Submissions to various app stores • Conduct thorough testing of applications to ensure deliverables are fulfilled. • Certify that products are built and operated according to given specifications • Keeping updated with latest developments in the mobile industry and be prepared to apply them quickly. • Creating project plans, identifying and leading risk mitigation and management. • Anticipate, identify, and troubleshoot issues on a proactive basis and ensure that plans are put in place and executed in order to provide timely resolution. • Periodic Sprint Planning and daily Check-in meetings with Developers, Game Designer, Artists or QA to improve the Productivity and Quality and Coordinate the workload between the teams. • Developing project goals, objectives, milestones, and deliverables • Managing the resources and project assignation in the best possible way to maximize the production • Bug tracking and fixing assignment throughout the project • Contributing to the game design • JIRA • Git SVN • Shell Scripting and Command Line Operations in Linux and MAC • Software Quality Assurance • UI Design Flow and Wire Framing • Support Engineering Services Skills: Solution-oriented · Critical Thinking · Software Development Methodologies · Software Project Management · Workload Prioritization · Communication · Attention to Detail · Product Management

NUST School of Electrical Engineering & Computer Science
- Teaching AssistantSep 2007 - Jun 2010 · 2 yrs 10 mosIslamabad, Pakistan
Teaching Assistant for the subjects of Computing Fundamental, Object Oriented Programming, Electrical Circuit Analysis, Physics, Semi – Conductor Physics having responsibilities of Making Quizzes and Assignments, Conducting Labs, Tech Sessions and Preparatory Session
Education
- Otto-von-Guericke University MagdeburgMaster's degree, Digital Engineering
- Preston UniversityBachelor of Science (BSc), Electronics Technology
- National University of Sciences and Technology (NUST)Bachelor of Science (BS), Information and Communication System Engineering
Skills
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