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Montpellier, Occitania, France · On-site
$45k–$50k/yr
Senior
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Full-time
Posted 34d ago
~40 hrs/week
Responsibilities
Lead and inspire the VFX team while structuring production to ensure assets are delivered on time and at high quality. Coordinate with technical directors and art directors to optimize pipelines and align artistic decisions with production constraints.
Requirements
Proven experience as an Art Team Lead on large-scale AAA productions with strong people management skills. Must possess a deep understanding of game development pipelines and the ability to balance creativity with technical and production limits.
Full job description
Company Description
Ubisoft is a global leader in video games, with teams around the world creating original and memorable gaming experiences from Assassin’s Creed and Rainbow Six to Just Dance and many more.
We believe that diversity of perspectives drives both players and teams forward. If you are passionate about innovation and eager to push the boundaries of entertainment, join our journey and help us create the unknown!
Beyond Good & Evil 2
Beyond Good & Evil 2 is an open-world action-adventure game set in a rich and immersive space opera universe. It also serves as the direct prequel to the beloved 2003 classic.
Powered by our proprietary Voyager engine, Beyond Good & Evil 2 aims to deliver a seamless, organic experience of space exploration and piracy across an entire solar system. Players will discover exotic locations, memorable characters, and countless mysteries, whether playing solo or with friends.
If you're looking for a unique adventure, join our team and help us bring System 3 to life.
Job Description
Why we need you
We are looking for a VFX Team Lead to strengthen the Art team on Beyond Good & Evil 2.
In this role, you will play a key part in structuring and driving the production of visual effects by bringing clarity, prioritization, and organization to a complex and constantly evolving production environment.
Beyond supporting the team on a daily basis, you will be responsible for organizing production, prioritizing work alongside an Associate Producer, and ensuring that VFX assets are delivered on time and at the expected level of quality.
This position requires excellent organizational and leadership skills, as well as a strong artistic eye.
What you'll do
Team Management & Leadership
Lead, support, and inspire the FX team on a daily basis
Manage team performance and support individual development
Bring structure, consistency, and efficiency to team processes
Mentor team members and foster their professional growth
Oversee team staffing, including planning, recruitment, and mitigation strategies
Production
Working closely with the Associate Lead Artist and the Technical Director, you will :
Understand production pipeline challenges and contribute to pipeline improvements and optimizations alongside the Technical Director
Organize production, prioritize work, and ensure deadlines are met
Act as an ambassador for the FX department within the project and support production decisions
Coordinate outsourcing efforts and manage relationships with external partners when required
Nice to have
Art Direction Support
Act as a trusted partner to the Art Director, able to discuss, challenge, and help shape artistic decisions
Help categorize assets according to production priorities and constraints
Qualifications
What we're looking for
Key qualifications
Proven experience as an Art Team Lead on large-scale AAA productions.
Strong understanding of AAA game development pipelines
Solid experience in team leadership and people management
What will make you successful
You know how to unite and motivate a team. Through your leadership and mentoring skills, you'll help the team prioritize effectively, gain perspective, and establish the structure needed to succeed
You can balance creativity, technical excellence, and production constraints while consistently meeting deadlines
You communicate effectively with a wide variety of stakeholders and disciplines
You maintain AAA-quality standards across both artistic execution and gameplay experience
You're able to uphold a high level of artistic ambition while building an efficient, realistic production framework
You combine a strong understanding of production pipelines with excellent artistic judgment and awareness of production constraints
You act as a constructive counterpart to Art Direction and Gameplay teams, bringing clarity, rationality, and well-informed decision-making
You're solution-oriented and approach challenges with pragmatism and efficiency
Your vision of the Team Lead role, curiosity about evolving industry practices, and commitment to developing your team over the long term will make a real difference
Additional Information
Location: Montpellier, France
Recruitment process :
Application Review Our Recruitment team will carefully review your application.
Initial Phone Screening (30 minutes max.) If your profile matches our expectations, you'll have a short phone call with a recruiter to discuss your background and answer a few preliminary questions.
Interview 1 – Introduction (1 hour, remote) A conversation with a member of the Recruitment team and the Associate Producer to get to know you better and discuss how your experience aligns with the role.
Interview 2 – Technical Interview (1 hour, remote) A discussion with the Art Director focused on your technical expertise, production experience, and artistic vision.
Interview 3 – Leadership Assessment A conversation with a member of the HR team to assess your leadership and people management skills.
Ubisoft is a global leader in gaming with teams across the world crafting original and memorable gaming experiences featuring brands such as Assassin’s Creed®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids®, Tom Clancy’s Rainbow Six®, The Crew® and Tom Clancy’s The Division®.
We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!
Offices: 2, Avenue Pasteur, Saint-Mandé, Île-de-France 94160, FR · Norra Stationsgatan 93, Stockholm, 113 64, SE · Ulica Balkanska 44, Belgrade, 11000, RS · 625 3rd St, San Francisco, CA 94107, US · 1 Fusionopolis Walk, Singapore, Singapore 138628, SG
Video GamesVideo Game DevelopmentVideo Game ProductionVideo Game MarketingVideo Game DesignLevel DesignProgrammingOnline ProgrammingTransmediaArt
How many Software jobs are open in Montpellier, France right now?
There are currently 124 open software positions in Montpellier, France listed on Clera. New openings are added daily as companies post roles.
Which companies are hiring for Software roles in Montpellier, France?
Companies currently hiring include SEPTEO, Meritis Group, everience Italia, Scalian, Nexton IT, among others. Browse the listings above to see every active employer.
Are there remote or hybrid Software jobs in Montpellier, France?
Yes — 53 of the 124 open software positions offer remote or hybrid work (5 remote, 48 hybrid).
How do I apply for Software jobs in Montpellier, France?
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