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Full-time
Success-based annual bonus, Share option schemes, Life assurance, Private family healthcare, Flexitime working hours, Enhanced maternity/paternity leave
Visa sponsorship available
Posted 1d ago
~40 hrs/week
Responsibilities
The Experienced Character Artist will create high-quality, game-ready character and creature assets while mentoring junior staff and improving team workflows. They will also collaborate with leads and producers to support project goals, documentation, and outsourcing feedback.
Requirements
Candidates must possess expert knowledge of sculpting, modelling, texturing, and anatomy, along with proficiency in industry-standard tools like ZBrush and Maya. Strong communication skills and the ability to troubleshoot technical pipeline issues are essential for this role.
Full job description
Frontier is an independent video game developer and publisher, crafting immersive gaming experiences with fun gameplay and unparalleled artistic quality. Renowned for its iconic creative management simulation games, Frontier captivates players worldwide with immersive and authentic game worlds. The modern studio is located in the vibrant technology hub of Cambridge (UK). The talented team at Frontier are dedicated to nurturing our existing portfolio and delivering our exciting future roadmap.
This role is offered on a full in-studio basis or a hybrid basis (minimum 3 days per week in the studio). We can provide a comprehensive relocation support package as part of any offer, should you need to relocate.
WHAT’S THE ROLE?
The Experienced Character Artist will be responsible for delivering high-quality, game-ready character and creature assets, while also taking a proactive role in mentoring, problem-solving, and improving the wider team’s workflows and quality standards.
This role will act as a key contributor and a point of support within the team, representing character art when required and supporting leads and production with planning, outsourcing feedback, and documentation. The Experienced Character Artist should consistently demonstrate artistic excellence, technical understanding, and leadership through collaboration.
\nWHAT YOU’LL BE DOING
Create polished, optimised 3D character and creature assets from concept to implementation.
Demonstrate a proactive approach to responsibility, confidently taking ownership of work, driving outcomes, and contributing to team success with minimal supervision.
Support and influence others through constructive feedback, collaboration, and cross-functional communication, acting as a positive role model regardless of prior leadership experience.
Collaborate closely with leads and producers to understand project goals, schedules, and priorities.
Mentor and support junior character artists, helping to grow team skill and confidence.
Troubleshoot technical and artistic issues and share solutions with the wider team.
Drive improvements in workflows and contribute to maintaining or updating documentation.
Help write briefs and provide clear, actionable feedback to outsourcing vendors.
Maintain a neat, clear, and organised working practice to enable asset sharing and collaborative handovers.
Expert knowledge of sculpting, modelling, topology, UVs, baking, texturing, and experience with checking assets into game-engine.
Deep understanding of anatomy, proportion, form, deformation, and visual storytelling.
Strong proficiency with industry-standard tools: ZBrush, Maya, Substance Painter, Photoshop.
Comfortable debugging pipeline and software issues, suggesting workarounds and improvements, as well as actively seeking out solutions from technical specialists when necessary.
Ability to work independently and proactively contribute to team-wide goals.
Experienced in giving and receiving feedback constructively, including mentoring and reviews.
Able to represent the team externally and support leads in managing planning and outsourcing.
Effective communication and collaboration across disciplines.
BONUS IF YOU HAVE
Experience working on AAA titles or complex character systems.
Familiarity with cloth, hair, and rigging workflows, with an understanding of what is required from character assets to support those systems.
Experience creating or maintaining internal documentation.
Passion for creatures and anatomy.
Well-rounded traditional art skills, for example an aptitude for 2D drawing
\n
WHAT WE CAN OFFER YOU
You will work with talented and passionate people to support, develop or publish our sophisticated and enduring games, in a creative, collaborative and inclusive environment. We love what we do, and we work hard to provide outstanding experiences for our players.
Wellbeing is a big focus at Frontier, and we are continually evolving how we can support our people. We encourage a healthy work/life balance and provide a range of wellbeing activities, initiatives and sessions to support both mental and physical health.
We offer a competitive salary and benefits package, which includes a success-based annual bonus, share option schemes, life assurance, private family healthcare, flexitime working hours, enhanced maternity/paternity leave, in-house subsidised catering, support with relocation, a Cycle to Work scheme, free bike servicing, and social activities and events.
We strive to create an environment where everyone can fully demonstrate their capability and potential. If you therefore need any reasonable adjustments to support you during the recruitment process, please speak to your Talent Acquisition representative.
Frontier is an independent video game developer and publisher, crafting immersive gaming experiences with fun gameplay and unparalleled artistic quality. Renowned for its iconic creative management simulation games, Frontier captivates players worldwide with immersive and authentic game worlds. Frontier’s portfolio includes critically acclaimed titles such as Elite Dangerous, Planet Coaster, Planet Zoo, Jurassic World Evolution and Jurassic World Evolution 2, plus an exciting roadmap of future releases.
Working at Frontier:
With a modern studio in the vibrant technology hub of Cambridge (UK), our talented teams are dedicated to nurturing our existing portfolio and delivering our exciting future roadmap. We are proud of our creative, collaborative and inclusive environment. We love what we do, and we work hard to provide outstanding experiences for our players.
We are continually evolving how we can support our people. We encourage a healthy work/life balance and provide a range of wellbeing activities, initiatives and sessions to support both mental and physical health.
We offer a competitive salary and benefits, which includes share option schemes, company bonus scheme, life assurance, private family healthcare, flexitime working hours, enhanced maternity/paternity leave, in-house subsidised catering, support with relocation, a Cycle to Work scheme, free bike servicing, and social activities and events. Join us in shaping our future!
How many Creative & Media jobs are open in Cambridge, United Kingdom right now?
There are currently 56 open creative & media positions in Cambridge, United Kingdom listed on Clera. New openings are added daily as companies post roles.
Which companies are hiring for Creative & Media roles in Cambridge, United Kingdom?
Companies currently hiring include Jagex: The RuneScape Company, Frontier Developments, inMusic, Genie Ventures, The Estée Lauder Companies Inc., among others. Browse the listings above to see every active employer.
Are there remote or hybrid Creative & Media jobs in Cambridge, United Kingdom?
Yes — 38 of the 56 open creative & media positions offer remote or hybrid work (6 remote, 32 hybrid).
How do I apply for Creative & Media jobs in Cambridge, United Kingdom?
Each listing links directly to the employer's application page. Apply early — fresh listings get the most recruiter attention in the first two weeks.