OXMAN
OXMAN is a nature-based research and design company based in Manhattan. We incubate ventures and technologies that reimagine the relationship between humanity and the natural world. Working across disciplines—from architecture and ecology to computation and materials science—we develop nature-centric solutions to critical environmental challenges.
EDEN
EDEN is a digital design environment for the engineering and design of ecosystems—modeling the flows, relationships, and processes that sustain ecosystems, while bridging ecology and technology to enable the creation of resilient landscapes. We develop tools that quantify how landscapes can be engineered toward specific performance goals—cooling cities, filtering water, sequestering carbon, protecting key species—then use those tools to guide the design of ecologically active sites.
EDEN operates as both a design and innovation practice and an emerging software product. Today, our work spans strategic partnerships with developers, project-based design and analytics engagements, and the development of a software platform that packages our internal tools for broader use across the architecture, landscape architecture, and development industries.
Role Overview
We are seeking an enthusiastic and innovation-driven Senior Software Engineer to support our Eden Technologies—comprising design optimization, generative tools, environmental simulation, and ecosystem behavior models—into an integrated software platform. This role offers a unique opportunity to develop innovative technologies and visually compelling software that supports the digital design of architectural and urban projects optimized for ecosystem services.
Join us to redefine how design and technology can coexist with and enhance the natural world.
Please provide a cover letter and portfolio if available.
Key Responsibilities
Architect and develop full-stack web applications integrating environmental simulation and generative design tools.
Build interactive spatial and 3D visualization tools using modern web technologies.
Collaborate with computational ecologists, designers, and researchers to translate models, methods, and visualizations into production software.
Integrate geospatial datasets and environmental models into scalable software systems.
Contribute to engineering best practices including testing, CI/CD pipelines, and code review standards.
Contribute to platform architecture and modular system design.
Produce technical documentation supporting maintainability and scalability.
Key Goals & Outcomes
Develop and scale Eden Technologies into an integrated software platform supporting architectural and urban design projects
Build visually compelling full-stack applications that combine generative design, environmental simulation, and spatial visualization
Create interactive 3D and geospatial tools that help designers evaluate ecosystem services and ecological outcomes
Translate computational ecology research, environmental models, and design methods into usable production software
Support the digital design of Nature-centric built environments through optimization, simulation, and data-driven workflows
Improve platform maintainability, scalability, and extensibility through modular architecture and clear documentation
Establish and uphold engineering best practices across testing, CI/CD, code review, and collaborative development
Enable multidisciplinary collaboration between software engineers, computational ecologists, designers, architects, and researchers
Help advance OXMAN’s vision of integrating human-made and Nature-grown systems through design technology
Deliver software that supports complex decision-making for architectural, urban, and ecological design contexts
Required Experience
5+ years building production web applications using React or Vue.
Expert proficiency in JavaScript, TypeScript, and Python, lower level languages like C++ or .NET is a plus.
Ability to communicate design concepts through diagrams or wireframes.
Experience with web-based 3D rendering (e.g., Three.js) or real-time graphics tools (Unity/Unreal).
Ability to build Object-Orientated class structure in code-base.
Familiarity with 3D applications such as Rhino, Blender or Houdini.
Ability to work collaboratively in multidisciplinary teams.
Strong problem-solving skills, enthusiasm, and creativity to approach complex software development challenges.
Preferred Experience
Background in architecture or urban planning with expertise in computational methods (generative design, simulation, optimization, and environmental modeling).
Experience analyzing scientific and spatial datasets, specifically utilizing GIS and remote sensing data.
Strong communication skills with a proven ability to convey complex technical concepts to non-technical stakeholders.
Technical Skills
Full-stack web application development with React or Vue
Expert proficiency in JavaScript, TypeScript, and Python
Experience with lower-level languages such as C++ or .NET preferred
Web-based 3D rendering and real-time graphics experience, including tools such as Three.js, Unity, or Unreal
Interactive spatial and 3D visualization development
Generative design, design optimization, environmental simulation, and ecosystem behavior modeling
Integration of geospatial datasets, GIS data, remote sensing data, and environmental models into scalable software systems
Object-oriented programming and class-based code architecture
Familiarity with 3D design and modeling applications such as Rhino, Blender, or Houdini
Ability to create diagrams, wireframes, and other visual tools to communicate design concepts
Platform architecture and modular system design
Software engineering best practices, including testing, CI/CD pipelines, code reviews, and technical documentation
Experience translating research models, computational methods, and visualizations into production-ready software
Essential Qualities
Comfortable working in a highly interdisciplinary team across software engineering, design, architecture, ecology, research, and technology
Self-motivated and able to drive complex technical work with a high degree of ownership
Curious, exploratory, and eager to engage with unfamiliar domains, including environmental modeling, generative design, spatial data, and ecosystem services
Innovative thinker with enthusiasm for developing new tools, workflows, and software platforms
Strong collaborator who can translate ideas between technical and non-technical stakeholders
Creative problem-solver who can approach ambiguous software and research challenges with flexibility
Clear communicator who can explain complex technical concepts through discussion, diagrams, wireframes, documentation, or prototypes
Comfortable operating in a research-driven environment where methods, requirements, and product direction may evolve
Detail-oriented in building maintainable, scalable, and production-quality software
Mission-aligned with OXMAN’s vision of integrating design, technology, and biology to support positive ecological outcomes