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Jobs at Haven Studios (Now Hiring) — 6 open

Haven Studios

Senior Level Designer

Montreal, Quebec, Canada · Hybrid

Senior

Haven Studios is a game development studio headquartered in Montreal. In May 2021, we embarked on a journey to start Haven as a small team with big ambitions. Our goal was to build a studio of exceptional people where to…

Skills: PVP Level Design, Interior Level Design, Map Creation, Architecture Knowledge, Gameplay Balancing

Haven Studios

Senior Game Designer

Montreal, Quebec, Canada · On-site

Senior

In May 2021, we embarked on a journey to start Haven Studios with a small team and big ambitions. Our goal was to build a studio where we could make the kind of games we’ve always wanted to create – and games we’ve longe…

Skills: Game Design, Multiplayer Game Design, Systemic Game Design, Gameplay Balancing, Design Documentation

Haven Studios

Community Manager

Montreal, Quebec, Canada · Hybrid

Senior

I Haven Studios is a game development studio headquartered in Montreal. In May 2021, we embarked on a journey to start Haven as a small team with big ambitions. Our goal was to build a studio of exceptional people where …

Skills: Community Management, Player Engagement, Creator Relations, Sentiment Analysis, KPI Tracking

Haven Studios

Lead Producer

Montreal, Quebec, Canada · On-site

Senior+

In May 2021, we embarked on a journey to start Haven Studios with a small team and big ambitions. Our goal was to build a studio where we could make the kind of games we’ve always wanted to create – and games we’ve longe…

Skills: Project Management, Leadership, Production Life Cycle, Development Methodologies, Resource Planning

Haven Studios

Senior AI Programmer

Montreal, Quebec, Canada · On-site

Senior+

In May 2021, we embarked on a journey to start Haven Studios with a small team and big ambitions. Our goal was to build a studio where we could make the kind of games we’ve always wanted to create – and games we’ve longe…

Skills: C++, Game Engine Architecture, Software Design, Data-Driven Architectural Patterns, Optimization

Haven Studios

Design Director

Montreal, Quebec, Canada · On-site

Senior

Position: Design Director Role Overview We are looking for an experienced Design Director to join the Haven team. The Design Director will take the core pillars from the Creative Director and articulate them into balance…

Skills: Game Design, People Management, Systemic Architecture, AAA Game Development, Multiplayer Game Design

Senior Level Designer

Haven Studios

Montreal, Quebec, Canada • Hybrid

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  • Full-time
  • Posted 1d ago
  • ~40 hrs/week

Responsibilities

The Senior Level Designer is responsible for the end-to-end design, implementation, and iteration of PVP sandbox and interior levels. They will collaborate across disciplines to ensure the design vision is realized and use data to refine the player experience.

Requirements

Candidates must have over 5 years of experience and have shipped at least one AAA console title. Proficiency in level editing tools, scripting, and a strong understanding of game flow and pace are required.

Full job description

Haven Studios is a game development studio headquartered in Montreal. In May 2021, we embarked on a journey to start Haven as a small team with big ambitions. Our goal was to build a studio of exceptional people where together we could make the kind of games we’ve always wanted to create – games we’ve longed to play. At Haven, we believe that kindness, adaptability and fearless optimism make space for creative excellence. We are a hybrid studio that supports flexibility, focus and collaboration for our teams.

Haven joined the PlayStation Studios family as the first Sony game development team in Canada in 2022. Our first game is in development for PlayStation and PC, a competitive multiplayer action heist game with a vision to entertain and engage players for years to come. 

Position – Senior Level Designer

We are looking for an experienced Senior Level Designer to join the Haven Entertainment Studios project team. The Senior Level Designer will have end-to-end responsibility for PVP and Interiors, crafting exceptional experiences for the player and supporting the overall design vision for the game. You will collaborate closely with several disciplines across the team and leverage your passion for design to inspire those around you, using  feedback and data to create fun and challenging  content.

Reporting

The Senior Level Designer will report to the Producer.

Responsibilities and Duties

  • Design, implement and iterate on  PVP Sandbox  and interior levels.
  • Work with the design team to prioritize features, validate the game’s quality, and ensure  the timely delivery of tasks.
  • Assess gameplay and flow to ensure desired player experience is achieved.
  • Use feedback and data to maintain and drive the continual development of level content.
  • Review work and provide constructive feedback.
  • Assist with the design and development of custom level editing tools and basic scripting.
  • Work closely across disciplines on all aspects of the development process to ensure design vision is realized.
  • Collaborate with the team at large to resolve design challenges.
  • Fix design bugs.

Experience and Skills Required

  • 5+ years experience in related role.Shipped at least one AAA console title.
  • Map creation process and architecture knowledge.
  • Strong analytical and critical thinking skills to review and assess levels against design criteria.
  • A good awareness of the flow and pace of a game.Experience balancing gameplay systems.
  • Knowledge of level editing tools and scripting languages.
  • Good documentation skills and attention to detail.Excellent collaboration skills and at ease communicating design ideas and concepts across all disciplines.

Preferred Qualifications

Knowledge of Unreal level editing tools and scripting languages.Familiarity with 3D modelling tools.

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

Related keywords

AAAConsole GamesPVPUnreal EngineLevel DesignGame DesignScripting3D ModellingSandbox DesignPlayStationPCMultiplayerAction Heist GameGame DevelopmentIterative Design

About Haven Studios

LinkedInVisit site
Industry
Software Development
Company size
2-10 employees
Founded
2012
Headquarters
Lynnwood, WA
LinkedIn followers
162

Haven Studios makes accessible apps for the Microsoft Windows Phone. HavenStudios.Net develops Apps and Tablet apps for the Windows brand of devices. We think we can empower our employees to focus on their skillsets that best fit the job. We will be expanding into Tablet and other markets which best fit our future goals. We created a new company from the ground floor. Located and obtained funding to continue development of Windows Phone products which are now in the Beta Testing stage. We will soon have two new products released through our Windows Phone store. We moved from an LLC to a Studio. This was easier, while still grouping our efforts on one studio. We have built 7 apps for the Windows 7 & 8 Phone. Built a Tablet version of these apps which is a combined ePub/study aide for the blind. Released two Commercial apps under Windows and Android phones and devices. We have recently expanded into Android devices, focused on the Unity Engine.

Offices: Private Office, Lynnwood, WA 98036, US

Windows Phone AppsPhone DevelopmentTablet ApplicationsTouch Devicesand User Interfaces
View all jobs at Haven Studios

About Haven Studios

LinkedInVisit site
Industry
Software Development
Company size
2-10 employees
Founded
2012
Headquarters
Lynnwood, WA
LinkedIn followers
162

Haven Studios makes accessible apps for the Microsoft Windows Phone. HavenStudios.Net develops Apps and Tablet apps for the Windows brand of devices. We think we can empower our employees to focus on their skillsets that best fit the job. We will be expanding into Tablet and other markets which best fit our future goals. We created a new company from the ground floor. Located and obtained funding to continue development of Windows Phone products which are now in the Beta Testing stage. We will soon have two new products released through our Windows Phone store. We moved from an LLC to a Studio. This was easier, while still grouping our efforts on one studio. We have built 7 apps for the Windows 7 & 8 Phone. Built a Tablet version of these apps which is a combined ePub/study aide for the blind. Released two Commercial apps under Windows and Android phones and devices. We have recently expanded into Android devices, focused on the Unity Engine.

Offices: Private Office, Lynnwood, WA 98036, US

Windows Phone AppsPhone DevelopmentTablet ApplicationsTouch Devicesand User Interfaces
View all jobs at Haven Studios

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