Jobs at BeamNG GmbH (Now Hiring) — 19 open

Senior Rendering Programmer (Remote/Onsite)

Romania · Remote OK

Senior

Role description BeamNG is an independent game & software development studio, established in 2013 in Bremen, Germany. We are an international, remote-first team of almost 90 people. Our development focuses on state-of-th…

Skills: C++, Real-time rendering, DirectX 11, DirectX 12, Vulkan

Senior Rendering Programmer (Remote/Onsite)

India · Remote OK

Senior

Role description BeamNG is an independent game & software development studio, established in 2013 in Bremen, Germany. We are an international, remote-first team of almost 90 people. Our development focuses on state-of-th…

Skills: C++, Real-time rendering, DirectX 11, DirectX 12, Vulkan

Senior Rendering Programmer (Remote/Onsite)

Poland · Remote OK

Senior

Role description BeamNG is an independent game & software development studio, established in 2013 in Bremen, Germany. We are an international, remote-first team of almost 90 people. Our development focuses on state-of-th…

Skills: C++, Real-time rendering, DirectX 11, DirectX 12, Vulkan

Senior Rendering Programmer (Remote/Onsite)

United Kingdom · Remote OK

Senior

Role description BeamNG is an independent game & software development studio, established in 2013 in Bremen, Germany. We are an international, remote-first team of almost 90 people. Our development focuses on state-of-th…

Skills: C++, Real-time rendering, DirectX 11, DirectX 12, Vulkan

Senior Rendering Programmer (Remote/Onsite)

United States · Remote OK

Senior

Role description BeamNG is an independent game & software development studio, established in 2013 in Bremen, Germany. We are an international, remote-first team of almost 90 people. Our development focuses on state-of-th…

Skills: C++, Real-time rendering, DirectX 11, DirectX 12, Vulkan

Senior Rendering Programmer (Remote/Onsite)

Germany · Remote OK

Senior

Role description BeamNG is an independent game & software development studio, established in 2013 in Bremen, Germany. We are an international, remote-first team of almost 90 people. Our development focuses on state-of-th…

Skills: C++, Real-time rendering, DirectX 11, DirectX 12, Vulkan

Senior Marketing, PR and Communications Specialist (onsite/remote)

Singapore · Remote OK

Senior+

BeamNG is an independent game & software development studio, established in 2013 in Bremen, Germany. We are an international, remote-first team of almost 90 people. Our development focuses on state-of-the-art soft-body p…

Skills: Marketing strategy, Public relations, Communications, Campaign management, Community engagement

Senior Marketing, PR and Communications Specialist (onsite/remote)

Canada · Remote OK

Senior

BeamNG is an independent game & software development studio, established in 2013 in Bremen, Germany. We are an international, remote-first team of almost 90 people. Our development focuses on state-of-the-art soft-body p…

Skills: Marketing strategy, Public relations, Communications, Campaign management, Content production

Senior Marketing, PR and Communications Specialist (onsite/remote)

Poland · Remote OK

Senior

BeamNG is an independent game & software development studio, established in 2013 in Bremen, Germany. We are an international, remote-first team of almost 90 people. Our development focuses on state-of-the-art soft-body p…

Skills: Marketing strategy, Public relations, Communications, Community management, Campaign management

Senior Marketing, PR and Communications Specialist (onsite/remote)

United Kingdom · Remote OK

Senior

BeamNG is an independent game & software development studio, established in 2013 in Bremen, Germany. We are an international, remote-first team of almost 90 people. Our development focuses on state-of-the-art soft-body p…

Skills: Marketing strategy, Public relations, Communications, Community management, Campaign management

Senior Marketing, PR and Communications Specialist (onsite/remote)

Spain · Remote OK

Senior

BeamNG is an independent game & software development studio, established in 2013 in Bremen, Germany. We are an international, remote-first team of almost 90 people. Our development focuses on state-of-the-art soft-body p…

Skills: Marketing strategy, Public relations, Communications, Community management, Campaign management

Senior Marketing, PR and Communications Specialist (onsite/remote)

Germany · Remote OK

Senior

BeamNG is an independent game & software development studio, established in 2013 in Bremen, Germany. We are an international, remote-first team of almost 90 people. Our development focuses on state-of-the-art soft-body p…

Skills: Marketing strategy, Public relations, Communications, Community management, Campaign management

Senior Marketing, PR and Communications Specialist (onsite/remote)

Germany · Remote OK

Senior

BeamNG is an independent game & software development studio, established in 2013 in Bremen, Germany. We are an international, remote-first team of almost 90 people. Our development focuses on state-of-the-art soft-body p…

Skills: Marketing strategy, Public relations, Communications, Campaign management, Content production

Automotive Engineering Intern - Formula Student Simulation & Dynamics

Bremen, Bremen, Germany · Remote OK

Entry level

Role description Are you a participant of Formula Student (Formula SAE) who wants to understand exactly how real-world vehicle physics translates into a cutting-edge virtual simulator? This one-semester internship is des…

Skills: BeamNG, JBeam, Vehicle Dynamics, 3D Mesh Adaptation, Technical Documentation

Business Development Intern

United Kingdom · Remote OK

Entry level

Role description We are focused on creating a state-of-the-art, real-time, soft-body physics engine and making it widely available for entertainment and simulation purposes. Our most widely known product is our game Beam…

Skills: Business Development, Market Research, Competitor Analysis, CRM, Analytical Skills

Business Development Intern

Sweden · Remote OK

Entry level

Role description We are focused on creating a state-of-the-art, real-time, soft-body physics engine and making it widely available for entertainment and simulation purposes. Our most widely known product is our game Beam…

Skills: Business Development, Market Research, Competitor Analysis, CRM, Analytical Skills

Business Development Intern

Singapore · Remote OK

Entry level

Role description We are focused on creating a state-of-the-art, real-time, soft-body physics engine and making it widely available for entertainment and simulation purposes. Our most widely known product is our game Beam…

Skills: Business Development, Market Research, Competitor Analysis, CRM, Analytical Skills

Business Development Intern

France · Remote OK

Entry level

Role description We are focused on creating a state-of-the-art, real-time, soft-body physics engine and making it widely available for entertainment and simulation purposes. Our most widely known product is our game Beam…

Skills: Business Development, Market Research, Competitor Analysis, CRM, Analytical Skills

Business Development Intern

Netherlands · Remote OK

Entry level

Role description We are focused on creating a state-of-the-art, real-time, soft-body physics engine and making it widely available for entertainment and simulation purposes. Our most widely known product is our game Beam…

Skills: Business Development, Market Research, Competitor Analysis, CRM, Analytical Skills

About BeamNG GmbH

BeamNG leads the way with their state-of-the-art, real-time, soft-body physics engine for entertainment and simulation.

Industry
Software Development
Company size
51-200 employees
Founded
2013
Headquarters
Bremen
LinkedIn followers
12,743

BeamNG GmbH develops a state-of-the-art soft-body physics engine renowned for real-time vehicle dynamics and damage simulation. Since 2013, our technology has powered our hit game, BeamNG.drive, and driven numerous commercial and academic research programs. We also offer BeamNG.tech for free to support non-commercial scientific studies. Our adaptable engine extends far beyond gaming, serving critical roles in driver behavior research, autonomous vehicle training, and machine learning. We are committed to pushing the boundaries of simulation, expanding our global commercial partnerships, and continually updating BeamNG.drive as it moves beyond Early Access. Our diverse, international team works from our headquarters in Bremen, Germany, and remotely across the globe, including the West Coast of Canada. We prioritize a strong company culture, believing that a highly productive remote workforce is built on the genuine connections forged during our regular face-to-face meetups, training sessions, and industry events.

Offices: Domshof 17, Bremen, 28195, DE

simulationsoft-body physicscomputer gamesautomotivephysicsprofessionalindustrialsimulationoemsimulationadasautonomousdrivingdrivingsimulation
View all jobs at BeamNG GmbH