3D Visualisation Artist (Industrial Design Background)
Berlin, Germany · On-site
Mid level$77M raised
About Us STARK is a new kind of defence technology company revolutionizing the way autonomous systems are deployed across multiple domains. We design, develop and manufacture high performance unmanned systems that are so…
About Us STARK is a new kind of defence technology company revolutionizing the way autonomous systems are deployed across multiple domains. We design, develop and manufacture high performance unmanned systems that are so…
Skills: VBS4, Arma 3, Mission Design, Scenario Scripting, VBS Geo
About Us STARK is a new kind of defence technology company revolutionizing the way autonomous systems are deployed across multiple domains. We design, develop and manufacture high performance unmanned systems that are so…
About Us STARK is a new kind of defence technology company revolutionising the way autonomous systems are deployed across multiple domains. We design, develop, and manufacture high-performance unmanned systems that are s…
About Us STARK is a new kind of defence technology company revolutionising the way autonomous systems are deployed across multiple domains. We design, develop, and manufacture high-performance unmanned systems that are s…
About Us STARK is a new kind of defence technology company revolutionising the way autonomous systems are deployed across multiple domains. We design, develop, and manufacture high-performance unmanned systems that are s…
Skills: Mechanical Design, 3D CAD, DFM/DFA, Tolerance Stack-ups, Material Selection
About Us STARK is a new kind of defence technology company revolutionizing the way autonomous systems are deployed across multiple domains. We design, develop and manufacture high-performance unmanned systems that are so…
Skills: Software Architecture, Systems Engineering, C++, Technical Leadership, Strategic Governance
About Us STARK is a new kind of defence technology company revolutionizing the way autonomous systems are deployed across multiple domains. We design, develop, and manufacture high-performance unmanned systems that are s…
About Us STARK is a new kind of defence technology company revolutionising the way autonomous systems are deployed across multiple domains. We design, develop, and manufacture high-performance unmanned systems that are s…
Skills: Systems Engineering, UAV Architecture, Requirements Management, MBSE, Safety-by-Design
About Us STARK is a new kind of defence technology company revolutionizing the way autonomous systems are deployed across multiple domains. We design, develop and manufacture high performance unmanned systems that are so…
Skills: Go, GCP, Infrastructure as Code, CI/CD, GitLab
About Us STARK is a European defence technology company founded in 2023, specialising in the development and production of advanced UAV systems for modern military operations. Our flagship platform, Virtus, is a next-gen…
Skills: R&D Leadership, UAV Systems, System Architecture, OKR Planning, Hardware Development
About Us STARK ist ein Verteidigungstechnologie-Unternehmen, das den Einsatz autonomer Systeme in verschiedenen Einsatzbereichen grundlegend verändert. Wir entwerfen, entwickeln und produzieren leistungsstarke unbemannte…
Skills: Public Affairs, Stakeholder Management, Political Monitoring, Briefing Preparation, German Language
About Us STARK ist ein Defence-Tech-Unternehmen der nächsten Generation und entwickelt hochmoderne autonome Systeme für den Einsatz in anspruchsvollen und sicherheitskritischen Umgebungen. Wir konzipieren, entwickeln und…
Skills: Office Management, Reception, Customer Service, German Language, English Language
About Us STARK is a new kind of defence technology company revolutionising the way autonomous systems are deployed across multiple domains. We design, develop, and manufacture high-performance unmanned systems that are s…
About Us STARK is a new kind of defence technology company revolutionising the way autonomous systems are deployed across multiple domains. We design, develop, and manufacture high-performance unmanned systems that are s…
Skills: Material Planning, ERP Implementation, Supply Chain Analysis, Data Integrity, Process Engineering
About Us STARK is a new kind of defence technology company revolutionizing the way autonomous systems are deployed across multiple domains. We design, develop and manufacture high performance unmanned aerial and terrestr…
System Engineer - Engineering Change / Releasemanagement
Berlin, Germany · On-site
Senior$77M raised
About Us STARK is a new kind of defence technology company revolutionizing the way autonomous systems are deployed across multiple domains. We design, develop and manufacture high performance unmanned systems that are so…
Team Lead Procurement Indirect Material and Prototypes (all genders)
Berlin, Germany · On-site
Senior$77M raised
About Us STARK is a new kind of defence technology company revolutionising the way autonomous systems are deployed across multiple domains. We design, develop, and manufacture high-performance unmanned systems that are s…
About Us STARK is a new kind of defence technology company revolutionising the way autonomous systems are deployed across multiple domains. We design, develop, and manufacture high-performance unmanned systems that are s…
Export Control & Global Trade Compliance Lead (UKR)
Kyiv, Ukraine · On-site
Mid level$77M raised
About Us STARK Defense is a young, fast-growing defense-tech company operating in one of the most sensitive and security-critical industries. With our cutting-edge systems and technology, we support national and European…
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Full-time
Posted 2d ago
~40 hrs/week
Responsibilities
Create high-quality, optimized 3D hard-surface models and animations for integration into VBS4 simulation environments. Develop complex skeletal armatures and damage animations while ensuring real-time performance optimization.
Requirements
Requires at least 3 years of professional experience as a 3D Artist or Modeller in game development or related fields. Candidates must possess a strong portfolio of hard-surface modelling and be eligible for security clearance.
Full job description
About Us
STARK is a new kind of defence technology company revolutionizing the way autonomous systems are deployed across multiple domains. We design, develop and manufacture high performance unmanned systems that are software-defined, mass-scalable, and cost effective. This provides our operators with a decisive edge in highly contested environments.
We are focused on delivering deployable high-performance systems - not future promises. In a time of rising threats, STARK is bolstering the technological edge of NATO Allies and their partners to deter aggression and defend Europe - today.
About the team
Mission Simulation is STARK’s digital proving ground — the tactical environment where our entire ecosystem of UAVs, surface vessels, and EW systems converges. The Mission Simulation team is a small, specialized group based in Munich, working closely with our platform and C2 teams to integrate all multi-domain assets into high-fidelity, Software-in-the-Loop simulators. We move fast, ship realistic environments, and build for three core purposes: rigorous testing, high-stakes demos, and tactical training. There is no room for gamification. We simulate the reality of combat — from complex swarm logic to EW degradation — ensuring that developers can fail fast, and real soldiers can train safely before hitting the battlefield.
Your mission
To create high‑quality, optimized 3D hard‑surface models with clean, efficient topology suitable for low‑poly use in production, while generating bake maps (Normal, AO, Curvature) and photorealistic or stylized PBR textures that meet the project’s visual standards. The role includes rigging and animation of vehicles and environmental assets, demonstrating strong understanding of timing, weight, and physics. Ultimately, the mission is to import assets into the production pipeline, ensure seamless integration, and troubleshoot visual or technical issues to maintain a stable, high‑fidelity asset ecosystem.
Content pipeline & VBS4 integration — exporting, configuring, and testing 3D assets and animations inside VBS4, ensuring correct bone mapping, runtime triggers, and full engine compatibility.
Multi‑state & damage animation — developing animation sets for object states, component destruction, and interactive environmental elements to enhance simulation realism.
Real‑time performance optimization — optimizing rigs, vertex weights, and animation data to maintain high frame rates in large‑scale VBS4 environments without compromising visual quality.
Cross‑disciplinary collaboration — working closely with AI researchers, military SMEs, simulation engineers, and designers in a highly collaborative environment.
Deep‑dive problem solving — applying a “deep dive” mindset to identify root causes of technical issues and deliver lean, high‑value solutions.
Startup‑style execution — operating with high autonomy in a fast‑paced environment, challenging legacy workflows and continuously improving the asset pipeline.
Qualifications
3+ years of 3D art experience — at least 3 years of professional experience as a 3D Artist / 3D Modeller in game development or closely related fields, with a strong portfolio demonstrating hard‑surface modelling, texturing, and asset integration.
Nice to have
About us
SECURITY CLEARANCE Due to the nature of our work in the defence sector, candidates must be eligible to obtain and maintain the appropriate security clearance required for this position. Details will be provided during the recruitment process.
EQUAL OPPORTUNITY We are an equal-opportunity employer committed to fostering a diverse and inclusive workplace. All qualified applicants will receive consideration for employment without regard to race, colour, religion, sex, national origin, disability, or any other characteristic protected by applicable law.