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Jobs at Audiokinetic (Now Hiring) — 2 open

Audiokinetic logoAudiokinetic

Intern, Software Development, Wwise Acoustics (Autumn 2026)

Montreal, Quebec, Canada · Hybrid

Entry level$5M raised

Join our team and experience Audiokinetic! We are looking for a full-time intern for Autumn 2026 to join our Wwise Acoustics team. This person will help create and improve the sound propagation tools offered by the Wwise…

Skills: C++, Unreal Engine, Unity, Godot, Visual Studio Debugging

Audiokinetic logoAudiokinetic

Intern, Software Development, Wwise Integrations (Autumn 2026)

Montreal, Quebec, Canada · Hybrid

Entry level$5M raised

Join our team and experience Audiokinetic! The Integrations team serves as the crucial software bridge that fosters harmonious coexistence among game studios, game engines, audio designers, and the Wwise Sound Engine. We…

Skills: Unity, Unreal Engine, C++, C#, BDD

Audiokinetic logo

Intern, Software Development, Wwise Acoustics (Autumn 2026)

Audiokinetic

Montreal, Quebec, Canada • Hybrid

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  • Internship
  • Posted 16d ago
  • ~40 hrs/week

Responsibilities

The intern will help create and improve sound propagation tools for the Wwise middleware to enhance immersion in virtual environments. Duties include developing tools, adding tests and documentation, and improving the graphical interface.

Requirements

Candidates should have knowledge of C++, experience with game engines like Unreal or Unity, and Visual Studio debugging skills. Proficiency in GUI frameworks and scripting languages is considered an asset.

Full job description

Join our team and experience Audiokinetic!

We are looking for a full-time intern for Autumn 2026 to join our Wwise Acoustics team. This person will help create and improve the sound propagation tools offered by the Wwise middleware.

What will you do?

Sound propagation must be credible to facilitate immersion in a virtual environment. That's why our Wwise Acoustics team is dedicated to providing versatile yet easy-to-use tools for sound designers. By joining our team, you will have the opportunity to participate in the design of these tools and improve their robustness and accessibility.

Your duties will typically include, but are not limited to, the following:

  • Creating tools for sound propagation.

  • Adding tests and documentation.

  • Improving the graphical interface.

What do you bring to the team?

You are a person who has:

  • Knowledge of the C++ programming language.

  • Experience with a game engine such as Unreal, Unity or Godot.

  • Visual Studio debugging skills.

  • Autonomy at work.

  • Good written and verbal communication skills.

  • An interest in audio and/or video games.

The following are considered assets:

  • GUI experience with Qt, GTK or MFC.

  • Proficiency in scripting languages (ex. Python, Lua, etc).

  • Experience with version management software (ex. Git).

Audiokinetic has adopted a flexible and hybrid work style to meet the needs of the team, while allowing for in-person collaborative moments determined by the teams.

Why join the Audiokinetic team?

Audiokinetic is the leading provider of cross-platform audio solutions for interactive media and gaming, and sets new standards in interactive audio production for location-based entertainment, automotive, consumer electronics, and training simulation. A trusted and strategic partner to the world’s largest interactive media developers and OEMs, Audiokinetic has a long-established ecosystem of allies within the audio industry and amongst platform manufacturers. The company’s middleware solutions include the award-winning Wwise® and SoundSeed®, as well as Wwise Automotive™ and Strata™. 

Audiokinetic, a Sony Group Company, is headquartered in Montréal, Canada, and has subsidiaries in Tokyo, Japan, Shanghai, China, and Hilversum, the Netherlands.

We are looking for people passionate about interactive audio in games, virtual reality, and interactive experiences. We value creativity, curiosity, attention to detail, collaboration, autonomy and initiative.

If you’re interested in helping us shape the future of audio production, click the “Apply for this job” button to submit your application. We know that applying to a new role takes a lot of work and effort and we sincerely value your time.

#LI-Hybrid

Related keywords

WwiseSound PropagationC++Unreal EngineUnityGodotVisual StudioQtGTKMFCPythonLuaGitInteractive AudioGame DevelopmentMiddleware

About Audiokinetic

LinkedInVisit site
Industry
Software Development
Company size
51-200 employees
Founded
2000
Headquarters
Montréal, Quebec
LinkedIn followers
17,494
Total funding
$5M

Audiokinetic is the leading provider of cross-platform audio solutions for interactive media and gaming, and sets new standards in interactive audio production for location-based entertainment, automotive, consumer electronics, and training simulation. A trusted and strategic partner to the world’s largest interactive media developers and OEMs, Audiokinetic has a long-established ecosystem of allies within the audio industry and amongst platform manufacturers. The company’s middleware solutions include the award-winning Wwise® and SoundSeed®, as well as Wwise Automotive™ and Strata™. Audiokinetic, a Sony Group Company, is headquartered in Montréal, Canada, has subsidiaries in Tokyo, Japan, Shanghai, China, and Hilversum, Netherlands, as well as Product Experts in the USA.

Offices: 215 St-Jacques street, suite 1000, Montréal, Quebec H2Y 1M6, CA

Audio solutions for the interactive media and gaming industriesAudioGamingVirtual RealityAugmented RealityPC GamesVideo Games
View all jobs at Audiokinetic

About Audiokinetic

LinkedInVisit site
Industry
Software Development
Company size
51-200 employees
Founded
2000
Headquarters
Montréal, Quebec
LinkedIn followers
17,494
Total funding
$5M

Audiokinetic is the leading provider of cross-platform audio solutions for interactive media and gaming, and sets new standards in interactive audio production for location-based entertainment, automotive, consumer electronics, and training simulation. A trusted and strategic partner to the world’s largest interactive media developers and OEMs, Audiokinetic has a long-established ecosystem of allies within the audio industry and amongst platform manufacturers. The company’s middleware solutions include the award-winning Wwise® and SoundSeed®, as well as Wwise Automotive™ and Strata™. Audiokinetic, a Sony Group Company, is headquartered in Montréal, Canada, has subsidiaries in Tokyo, Japan, Shanghai, China, and Hilversum, Netherlands, as well as Product Experts in the USA.

Offices: 215 St-Jacques street, suite 1000, Montréal, Quebec H2Y 1M6, CA

Audio solutions for the interactive media and gaming industriesAudioGamingVirtual RealityAugmented RealityPC GamesVideo Games
View all jobs at Audiokinetic

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