Senior Concept Artist

Location
Viet Nam
Workplace
On-site
Employment
Full-time

About this role

PLAY, GROW and WIN

To be a part of Virtuos means to be a creator and aim at excellence. At Virtuos, we harness the latest technologies to make video games better and more immersive than ever before. That is why we pride ourselves on constantly pushing the boundaries of possibility since our founding in 2004.

Virtuosi are a team of experts – people who have come together to share their mutual passion for producing high-quality games. People who share the same enthusiasm in exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication. As a group, Virtuos has become a recognized leader in its field, has been growing faster than its peers in recent years, and is pursuing an aggressive global expansion strategy.

To this end, Sparx* - A Virtuos Studio is seeking an experienced Senior Concept Artist who can join our team and help pave the way towards our new goals. 

ABOUT THE POSITION

Responsibilities

RESPONSIBILITIES

Report to:  Concept Art Team Leader/ Concept Art Director 

  • Create high-quality concept art for characters, environments, props, and other in-game assets.

  • Develop concepts from initial ideation and visual exploration through to polished final artwork, ensuring designs can be efficiently implemented by downstream teams.

  • Take ownership of assigned tasks and ensure deliverables meet project expectations in terms of quality, consistency, and schedule.

  • Collaborate closely with other departments to achieve project goals, gameplay requirements, and visual targets.

  • Work closely with the Lead Artist and Art Director to interpret and uphold the project's art direction.

  • Iterate quickly and effectively based on feedback from Lead Artists, Art Directors, and clients while maintaining quality standards.

  • Proactively identify artistic challenges and propose effective visual solutions throughout production.

  • Support and mentor junior artists by providing constructive feedback and sharing knowledge when needed.

  • Participate in reviews, presentations, and client discussions when required.

Qualifications

QUALIFICATIONS

  • 2+ years of experience as a Concept Artist in the game industry.

  • Experience working on AAA projects; shipped title(s) are a strong plus.

  • Strong artistic fundamentals for game and film development, including concept design, illustration, composition, color theory, visual storytelling, and design principles.

  • Strong creativity and problem-solving abilities with a passion for innovative design.

  • Ability to work effectively across multiple art styles (realistic, stylized, cartoon, etc.).

  • Advanced proficiency in Photoshop and other industry-standard concept art tools.

  • Good knowledge of 3D tools such as Blender, Maya, or equivalent software to support concept development.

  • Solid understanding of game art pipelines and production workflows.

  • Strong communication skills with the ability to interpret briefs and present design ideas clearly.

  • Strong teamwork skills with the ability to collaborate effectively across disciplines while also working independently with minimal supervision.

  • Ability to mentor junior artists and provide constructive artistic feedback.

  • Ability to communicate effectively in English.

  • Passion for video games and game development.

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