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Relic Entertainment logoRelic Entertainment

Technical Designer

Vancouver, British Columbia, Canada · Hybrid

$70k–$100k/yr

Mid level

Technical Designer Relic is an award-winning developer of genre-defining strategy games including Warhammer: Dawn of War, Company of Heroes, and Age of Empires IV. Newly independent, we are positioned to better serve our…

Skills: Visual Scripting, Scripting Languages, Decision Trees, State Machines, Animation Systems

Relic Entertainment logo

Technical Designer

Relic Entertainment

Vancouver, British Columbia, Canada • Hybrid

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Mid level

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  • $70k–$100k/yr
  • Full-time
  • Extended Benefits Package, RRSP/DPSP Matching Program, Annual Paid Holiday Studio Closure, Health And Wellness Spending Account, Employee And Family Assistance Program
  • Posted 2d ago
  • ~40 hrs/week

Responsibilities

The Technical Designer translates design intentions into realized gameplay by implementing data and scripts. They collaborate with designers and programmers to identify technical risks and optimize gameplay systems.

Requirements

Candidates need experience with proprietary or Unreal Engine 5 and proficiency in scripting languages like C#, Lua, or Python. Proven ability to collaborate across disciplines and experience with visual scripting or state machines is required.

Full job description

Technical Designer

Relic is an award-winning developer of genre-defining strategy games including Warhammer: Dawn of War, Company of Heroes, and Age of Empires IV. Newly independent, we are positioned to better serve our players, experiment with exciting new game ideas, and continue delivering the rich interactive experiences players have come to expect from us over the last 25 years.

We are looking for a Technical Designer to join our team to work closely with Gameplay Designers and Programmers across the studio.

Our games bring a lot of design and technical complexity, so this role is a great fit for someone who enjoys figuring things out - breaking down problems, building solutions, and improving how things work. You’ll have real ownership in how you approach your work, with the space to decide how to solve problems and move features forward.

Relic’s tools are powerful and take time to learn, but they give designers a lot of control. As a Technical Designer, you’ll use them to build and iterate on gameplay in ways that would often require engineering support elsewhere.

As a Technical Designer you will...

  • Be a strong technical designer and implementor, working with gameplay designers and programmers to translate design intention into realized gameplay
  • Understand how gameplay systems connect and apply that in your implementation
  • Spot potential design issues and edge cases early, and work with the team to address them
  • Implement data and scripts for content efficiently, and debug issues as they arise
  • Evaluate which elements of new features should be exposed to data for implementation and tuning
  • Identify implementation and scope risks in proposed designs, including scalability, performance, and long-term maintenance

You are a great fit if you have…

  • Experience working as a Technical Designer in proprietary engines, Unreal Engine 5 or similar
  • Hands-on experience with some of the following: visual scripting, scripting languages, decision trees, state machines & animation systems
  • Comfort working with programming languages (e.g., C#, Lua, Python)
  • Experience contributing to or improving internal design tools and workflows
  • Proven ability to collaborate effectively with designers, artists, programmers, and producers to deliver features
  • Practical experience balancing innovation with production realities
  • Effective communication skills that include documentation and day-to-day collaboration, and sharing knowledge with other designers

It’s a bonus if you have…

  • Familiarity with real-time strategy games
  • Previous shipped AAA games

Are you game? We’d like to hear from you!

We are proud to be an equal opportunity employer and value our diverse workplace. We strongly encourage applications from women, Indigenous and racialized peoples, LGBTQ2S+ individuals, and people with disabilities. Our studio is made up of people with a wide variety of backgrounds and life experiences because it makes us better and helps our games tell stories to our whole audience.

Compensation

The salary range for this position in British Columbia is between $70,000 - $100,000 CAD a year based on a 40-hour work week. The salary offered will be determined based on numerous relevant business and candidate factors including knowledge, skills and competencies, and business needs.

Why join Relic?

Relic offers an extended benefits package, RRSP/DPSP matching program (subject to eligibility requirements), and annual paid holiday studio closure. We put a strong priority on mental and physical wellbeing, including a Health and Wellness Spending Account and an Employee and Family Assistance Program.

Related keywords

Technical DesignGame DevelopmentUnreal Engine 5C#LuaPythonVisual ScriptingState MachinesDecision TreesAAA GamesReal-Time StrategyGameplay SystemsProprietary EnginesDebuggingTechnical DocumentationScalability

About Relic Entertainment

LinkedInVisit site

Award-winning RTS developer of Age of Empires IV and Company of Heroes 3!

Industry
Computer Games
Company size
51-200 employees
Founded
1997
Headquarters
Vancouver, British Columbia
LinkedIn followers
27,762

We are an award-winning developer of genre-defining games like Homeworld, Dawn of War, Company of Heroes, and Age of Empires. We have delivered rich, thoughtful strategy games throughout our history and our vision is to continue making games that people love to play. We have a culture of kindness, transparency, and play. There is a lot of heart and passion at this studio – we get to work on projects we’re proud of and we work hard to be the best at what we do. We are curious, we strive for excellence, we build on each other’s ideas, and we celebrate each other’s great work. Relicans organize movie nights, game tournaments, life drawing, community and charity events, and more. Basically, we believe that good work starts with a community you’re excited to spend your day with, both in and out of the studio. We love creating and playing games. We value ideas and innovation so every title we deliver is a reflection of our entire teams’ talents and passions. The story of Relic is ours to create. Relic respectfully acknowledges that we work on the traditional, ancestral, and unceded territory of the Coast Salish Peoples, including the territories of the xʷməθkwəy̓əm (Musqueam), Skwxwú7mesh (Squamish), and Səl̓ílwətaʔ/Selilwitulh (Tsleil-Waututh) Nations.

Offices: 285 W 5th Ave, Vancouver, British Columbia V5Y 1J3, CA

Gaming and RTS GamesGamingComputerVideo Games
View all jobs at Relic Entertainment

About Relic Entertainment

LinkedInVisit site

Award-winning RTS developer of Age of Empires IV and Company of Heroes 3!

Industry
Computer Games
Company size
51-200 employees
Founded
1997
Headquarters
Vancouver, British Columbia
LinkedIn followers
27,762

We are an award-winning developer of genre-defining games like Homeworld, Dawn of War, Company of Heroes, and Age of Empires. We have delivered rich, thoughtful strategy games throughout our history and our vision is to continue making games that people love to play. We have a culture of kindness, transparency, and play. There is a lot of heart and passion at this studio – we get to work on projects we’re proud of and we work hard to be the best at what we do. We are curious, we strive for excellence, we build on each other’s ideas, and we celebrate each other’s great work. Relicans organize movie nights, game tournaments, life drawing, community and charity events, and more. Basically, we believe that good work starts with a community you’re excited to spend your day with, both in and out of the studio. We love creating and playing games. We value ideas and innovation so every title we deliver is a reflection of our entire teams’ talents and passions. The story of Relic is ours to create. Relic respectfully acknowledges that we work on the traditional, ancestral, and unceded territory of the Coast Salish Peoples, including the territories of the xʷməθkwəy̓əm (Musqueam), Skwxwú7mesh (Squamish), and Səl̓ílwətaʔ/Selilwitulh (Tsleil-Waututh) Nations.

Offices: 285 W 5th Ave, Vancouver, British Columbia V5Y 1J3, CA

Gaming and RTS GamesGamingComputerVideo Games
View all jobs at Relic Entertainment

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