Adam Chin
Independent developer
Updated 8 months ago
42+
Years Experience
12
Roles
24
Skills
2
Education
About
I am currently programming and training Machine Learning neural networks to render pictures. I am experimenting with the U-Net architecture and generative adversarial networks, GANs. More specifically, I'm doing variations on the pix2pix algorithm. We are at the very beginnings of this technology and I am interested in seeing what is possible. You can see my latest series, "Front and Profile: Mugshot Generation by Machine Learning" at: adamchinstuff.com I'm a veteran Computer Graphics generalist with a long history of delivering high quality images for corporate, commercial, broadcast TV, and feature film projects. I specialize in figuring out the production pipeline for any project and delivering on time and in any format. I made TV commercials for many years and while at Dreamworks Animation I worked on ten feature films and specialized in lighting and rendering. I am actively engaged in my own image processing experiments. In the last few years I've done experiments in Machine Learning, VR, stereography and photogrammetry. I've listed some of the experiments below. I was one of the original employees of Pacific Data Images, a pioneering computer graphics production studio that became part of Dreamworks Animation. Skills: • Prolific image maker. • Expert level skills in computer graphics. Actively exploring new techniques for image making. • Programming Machine Learning algorithms in Tensorflow, Keras, and PyTorch. • Deep hands-on technical understanding of CG lighting, image processing and rendering. • Specialized in on-time delivery of corporate, commercial, broadcast and feature film projects in any format and under extremely short deadlines. • Excellent client communication skills, both written and oral. • Exceptional artistic eye and can deliver imagery at the highest artistic level. • I can use and be productive in any 2D or 3D tool. • Coding abilities in Python, Javascript, and whatever language necessary.
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Experience (12 roles)
Developer
Current"Front and Profile" is a set of diptychs I made which pair archival mugshot photographs with their Machine Learning generated counterparts. In each diptych an archival b&w mugshot photo, either a front or profile view, is input into a Machine Learning neural network and the computer is tasked with p...
Content Developer
Pre-alpha testing and content development for Autodesk Play. Play is a WebGL based 3D scene builder for the browser. I was the first user of Play and worked with the development team as it rolled into beta. We developed design methodologies for Play as I created the initial content. I used Play ...
Content editor Augmented Reality
Stuffed custom animation from Pixar into an AR project on an iPad. The iPad application is a complete activity package for kids to use while touring the Petersen Automotive Museum in LA. The kids locate special signs in the museum which trigger a number of different AR activities.
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Education (2)
Stanford University
1982 - 1984
Yale University
1978 - 1982
Skills (24)
Certifications (5)▼
deeplearning.ai -- Improving Deep Neural Networks
Coursera Course Certificates
deeplearning.ai -- Structuring Deep Learning Projects
Coursera Course Certificates
deeplearning.ai -- Neural Networks and Deep Learning
Coursera Course Certificates
deeplearning.ai -- Convolutional Neural Networks
Coursera Course Certificates
deeplearning.ai -- Sequence Models
Coursera Course Certificates
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