30 - Computer Vision Engineer
About this role
About the role
We're looking for a computer vision engineer to join a small, autonomous team at an European startup building AI-powered machinery for automated visual inspection and sorting of physical materials. Their systems are already live in production at multiple client sites — this is not a research project, it's real machines making real-time decisions.
The software stack is in good shape overall. The gap is specifically on computer vision. You'll work alongside the current computer vision engineer on real-time detection of features and attributes on physical items moving through the system. Real-time performance is a hard requirement — this is not an offline or batch process.
The team is fast-paced and results-driven. You'll be expected to own your topic without close supervision.
What you'll work on
Real-time object detection and segmentation models running on live production machinery
Detection of fine-grained features and attributes on varied, irregular physical items
Model optimization for real-time inference performance
The full model lifecycle: training, registry, deployment, and monitoring
Must-have skills
CV models
RF-DETR
YOLO segmentation
Sliced/SAHI-style batched YOLO inference
CLIP-style embeddings
Cloud & MLOps
Google Cloud Platform (Vertex AI)
MLflow for model registry
TensorRT
Technical foundation
Image processing
Linux proficiency
Docker containerization
Who you are
Autonomous — comfortable owning a topic without close supervision
Result-oriented — you measure yourself by what ships and works
Builder mindset — you'd rather get something running than write a perfect spec
ATTENTION UPON DROPPING YOUR APPLICATION:
Please, immediately send an email to [email protected] with subject 'Computer Vision Engineer – Your Name' sharing concrete examples of real-time computer vision work you've done in production.
We're specifically interested in:
Real-time detection or segmentation systems you've shipped — the model architecture (RF-DETR, YOLO, or equivalent), the latency constraints, and how you met them
Sliced/SAHI-style inference you've implemented — the use case, why tiling was needed, and how you handled the throughput trade-offs
CLIP-style embedding work — what you used the embeddings for (classification, retrieval, attribute detection) and how it performed in production
TensorRT optimization you've done — what you converted, the speedup you achieved, and any precision or compatibility issues you solved
Model lifecycle setups you've built or maintained on GCP (Vertex AI) and MLflow — how models moved from training to production
Deployments on Linux/Docker in constrained or edge environments — especially anything running on or near physical hardware
Company at a glance
Tunga connects African software developers directly to paid international software tasks. Unlike traditional freelancer marketplaces, Tunga is built as a social network. On the one hand, companies can create a following of developers and on the other hand developers can become friends and work collaboratively.
We allow companies to have instant access to the coding skills they need to the extent, and at the moment that they actually need them. Tunga’s ambition is to create a structural and substantial amount of fees for talented youths from Africa in a fair and transparent way.
Tunga is an initiative of the Butterfly Works Foundation and supported by among others Mobbr, DOEN Foundation, Dioraphte, Edukans, Triodos Bank and Trust Law.
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