Game Developer
About this role
We are looking for a Game Developer with 2-10 years of experience who is a creative, high-energy builder ready to ideate, prototype, and ship mobile games that millions of people play. You'll join a small, elite team at a profitable company with two #1 App Store apps, owning the full lifecycle of casual games from concept to launch on a monthly cadence.
What will you be doing?
Ideate, build, prototype, and launch a new game every 2-4 weeks — from empty repo to live in front of millions of players
Pitch your own game mechanics, playtest them, and make the call on what ships and what gets cut
Own the entire game lifecycle independently: concept, art direction, build, launch, and post-launch iteration
Collaborate with in-house artists when needed, but drive projects to 90%+ completion on your own
Rapidly switch between projects with high energy, bringing fresh creative ideas to each new game
Key Requirements
Strong portfolio of personal game projects that are publicly available (on Itch.io, App Store, or web) — must demonstrate you can take games from zero to finished on your own
Proficiency in Unity (preferred) or equivalent game engine (Unreal, web-based); must be able to code — not just use AI as a crutch
Creative and high-energy personality who thrives in a fast-paced, startup environment and is excited to ship quickly
Based in or willing to relocate to San Francisco — 5 days/week in-office required
Mobile game studio experience OR extensive personal projects; large AAA studio experience alone without indie/personal work is a red flag
Company at a glance
Triumph provides legal, technical, and financial infrastructure enabling real money esports tournaments on competitive gaming platforms, founded by Stanford dropouts and backed by leading venture capital firms.
What happens next
Skip the application pile. I get you in front of the people who decide.
Confirm the fit
A few questions to make sure this role is the right shape for you. Two minutes.
I pitch you to the company
I write the intro, send it to the founder, and handle the back-and-forth.
A meeting lands on your calendar
When the company wants to meet, I get the call on your calendar. You just show up.
Know someone who'd be great for this?