AS

Adam Smith

Experienced Developer

United States
500+ connections
Adam Smith on LinkedIn

Updated 7 months ago

17+

Years Experience

8

Roles

41

Skills

2

Education

About

As a Senior Software Engineer with over 14 years of experience in software development and more than a decade in video game development, I specialize in creating immersive and engaging digital experiences across multiple platforms. Currently, I am part of The Walt Disney Company, where I contribute to various video game projects ranging from console and PC games to web and mobile development. Throughout my career, I have successfully led the transition of titles from external developers, enhancing cross-platform functionality for macOS and Windows, and developed workflows for porting large PC and console games in Unreal Engine and Unity to modern platforms. I have a proven track record of maintaining and updating live mobile games on Xbox, PlayStation, Android, and iOS, as well as evaluating Android, Xbox, PS4, PC, and HTML5 titles for archival purposes. One of my notable achievements includes writing scripts to convert texture atlases back to manageable assets, significantly reducing development time. I have also fixed game and graphics bugs in live games and during Unity upgrades, developed scripts to optimize Gradle build pipelines, and converted multiple Disney eBooks for offline use. Previously, I developed experiences for the hit VR first-person shooter game Raw Data using Unreal Engine 4 on Oculus Rift, HTC Vive, and PlayStation VR platforms. I also implemented gameplay mechanics for XCom 2, updated Unreal Engine 3 tools to support Xbox One and PS4 consoles, and advanced location-based gaming for Android. My entrepreneurial spirit led me to start my own consulting company, where I worked on Project Sound Bed and Project Visual Analytix. I served as Engineering Director on these initiatives, driving innovation and excellence in their development. I am passionate about pushing the boundaries of technology and creating innovative user experiences. My expertise spans C++, C#, Unity, Unreal Engine, and various other technologies, enabling me to deliver high-quality, scalable software solutions.

Experience (8 roles)

Disney Parks, Experiences and Products · Full-time

Senior Software Engineer

Current

Disney Parks, Experiences and Products · Full-time

Apr 2018 - Present · 7 yrs 5 mos·Los Angeles Metropolitan Area

• Developing workflows to transition large PC and console games in Unreal Engine and Unity to modern platforms • Individually transitioned a title from an external developer from start to finish including enhancements for cross-platform tool and game functionality for macOS and Windows • Heavy contr...

Survios

Game Programmer

Survios

Sep 2016 - Sep 2017 · 1 yr 1 mo·Los Angeles Metropolitan Area

• Constructed Raw Data Arcade to support arcade-style gameplay for over 1000 arcades around the world • Supplemented Raw Data Arcade with administration tools, written in Unreal Motion Graphics (UMG), which customized play time, and player progression settings • Developed a second playable demo show...

Intelligent Systems Technology, Inc. · Contract

Full Stack Engineer

Intelligent Systems Technology, Inc. · Contract

Sep 2015 - Mar 2017 · 1 yr 7 mos·Los Angeles Metropolitan Area

• Lead the development on Visual Analytix (VAx), a large-scale systems analysis tool for government agencies • Worked with systems engineers to implement complex calculations • Developed the back-end server using NodeJS and MongoDB to work seamlessly with the client application • Integrated AngularJ...

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Education (2)

University of Southern California

University of Southern California

Aug 2012 - May 2014

Skills: Computer Science · Unity3D · Git · 3D · C# · C++ · Unreal Engine · Game Development

University of Houston

University of Houston

Aug 2007 - May 2010

Skills: Computer Science · 3D

Skills (41)

Video Game ProductionUnity3DXMLVirtual Reality (VR)Video GamesWeb DevelopmentJavaScriptSoftware DevelopmentC#Digital GamesGame DevelopmentComputer ScienceMobile GamesGame Design3DGitAgile MethodologiesResearch CollaborationProgrammingMySQLMySQLJavaScriptNode.jsMongoDBAngularGitLinuxUnityUnreal EngineJavajQueryHTML5CSS3GradlePHPGitUnreal EngineUnreal EngineUnityHTML5Gradle

Frequently Asked Questions

What is Adam Smith's current role?
Adam Smith is currently working as Senior Software Engineer at Disney Parks, Experiences and Products · Full-time.
Where did Adam Smith study?
Adam Smith studied Master of Computer Science, Game Development at University of Southern California. They have 2 education entries on their profile.
What skills does Adam Smith have?
Adam Smith's top skills include Video Game Production, Unity3D, XML, Virtual Reality (VR), Video Games. They have 41 skills listed on their profile.
Where is Adam Smith based?
Adam Smith is based in United States.

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