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Art & Design Jobs in Malmö, Sweden (Now Hiring) — 5 open

Sharkmob logoSharkmob

Level Designer

Malmö, Skåne County, Sweden · On-site

Senior

As part of the level design team, you will join us to help push Exoborne over the finish line and beyond, delivering a world-class gaming experience. You will work closely with the Lead Level Designer and World Direction…

Skills: Level Design, World Design, Unreal Engine, Combat Encounter Design, Gameplay Flow

Active Academy Nordic logoActive Academy Nordic

Dansledare för Funkykidz 2-6 år HT26 i Malmö- Sprid dansglädjen!⭐

Malmö, Skåne County, Sweden · On-site

Entry level

Vill du vara med och inspirera barn till en aktiv fritid och då genom dansen? 💃 ⭐Kom med i Active Academy! Sveriges bästa ledarteam inom idrott och dans för barn! Vi söker alltid nya stjärnor till vårat team⭐ Världens r…

Skills: Dance Instruction, Childcare, Leadership, Group Management, Rhythm and Timing

Deploja logoDeploja

UX-designer

Malmö, Skåne County, Sweden · Hybrid

Senior

Vi har nu ett nytt behov och söker därför en konsult och kollega med nedan kvalifikationer. Tjänsten är en del av vår konsultverksamhet vilket innebär att du blir anställd av oss och arbetar hos kund alt. interna projekt…

Skills: UX Design, Interaction Design, Accessibility, WCAG, Design Systems

Ubisoft logoUbisoft

Senior Systems Game Designer [Tom Clancy's The Division 3]

Malmö, Skåne County, Sweden · On-site

Senior$771M raised

Company Description Massive Entertainment is a world-renowned AAA game development studio with offices in Malmö and Stockholm, and a proud part of the Ubisoft family. Our diverse and talented team of around 600 professio…

Skills: Game Systems Design, World Design, Narrative Systems, UI Design, Mission Design

Ubisoft logoUbisoft

Senior VFX Artist [Tom Clancy's The Division 2: Survivors]

Malmö, Skåne County, Sweden · On-site

Senior$771M raised

Company Description Massive Entertainment is a world-renowned AAA game development studio with offices in Malmö and Stockholm, and a proud part of the Ubisoft family. Our diverse and talented team of around 600 professio…

Skills: VFX, Maya, Real-time VFX, Snowdrop Engine, Technical Art

Sharkmob logo

Level Designer

Sharkmob

Malmö, Skåne County, Sweden • On-site

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Senior

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  • Full-time
  • Posted 4d ago
  • ~40 hrs/week

Responsibilities

Drive the creation of level content from initial paper designs to final polish, focusing on combat encounters and gameplay flow. Collaborate with environment art, narrative, and game design teams to ensure seamless integration of features within gameplay spaces.

Requirements

Requires over 5 years of experience in level or world design, specifically using Unreal Engine or similar tools. Candidates must demonstrate a strong ability to collaborate across disciplines and create both large-scale and small-scale environments.

Full job description

As part of the level design team, you will join us to help push Exoborne over the finish line and beyond, delivering a world-class gaming experience.

You will work closely with the Lead Level Designer and World Direction to build amazing gameplay spaces that enrich the world. You will be at the heart of the content creation process and are expected to collaborate with all departments, ensuring that features and systems come together seamlessly within the gameplay spaces you create.

This is a permanent position based on-site in Malmö, Sweden.

What you will do

  • Drive the creation of level content from initial paper designs through to final polish while ensuring the needs of gameplay, creative, and technical stakeholders are met

  • Create great combat encounters that elevate the combat spaces and create synergy between them

  • Take ownership of and design layouts, gameplay flow, and combat encounters in close collaboration with environment art, narrative, and game design teams

  • Regularly seek feedback from the wider team to refine and improve the player experience

  • Anticipate technical and creative challenges and proactively communicate potential issues and solutions

  • Create and maintain documentation for both new and existing world content

Requirements

  • 5+ years of experience in a level design or world design role

  • Experience collaborating with multiple disciplines

  • Ability to both give and receive constructive feedback

  • Experience using Unreal Engine or similar tools to create compelling game worlds

  • Experience creating both large-scale and smaller environments

  • Strong sense of ownership and accountability

  • Excellent communication and collaboration skills

  • Please note that relocation support is not offered for this position

Who we are

Sharkmob is a Swedish game developer founded in 2017. We create AAA-quality games for PC and console, using the Unreal Engine to power our ambitions of taking multiplayer games to new heights.
We are currently developing Exoborne, our first original IP. In 2022, we released Bloodhunt, a battle royale set in the Vampire: The Masquerade universe.

At Sharkmob, we believe great games are created by diverse teams with different perspectives, backgrounds, and experiences. We are committed to building an inclusive and collaborative workplace where creativity can thrive. Our culture is built around shared ownership, a passion for creating great games, and, just as importantly, having fun along the way.

We’d love for you to join us on our journey and become part of our crew. To learn more about Sharkmob, our projects, and the perks of being a crew member, visit our homepage.

Related keywords

Unreal EngineLevel DesignWorld DesignAAA GamesCombat EncountersGameplay FlowGame DesignPCConsoleMultiplayer GamesExoborneSharkmob

About Sharkmob

LinkedInVisit site

We believe making games should be fun. Do you agree? Find out more on career.sharkmob.com

Industry
Computer Games
Company size
201-500 employees
Founded
2017
Headquarters
Malmö, Skåne
LinkedIn followers
24,761

Sharkmob was founded in 2017 and is headquartered in Malmö, Sweden. We are currently working on Exoborne – a Sharkmob original game. We have previously released Bloodhunt – a battle royale shooter set in the Vampire: The Masquerade universe. We develop games for PC and console, using Unreal 5 to power our vision and ambition. Exoborne is a tactical open-world extraction shooter set in a world ravaged by extreme forces of nature. As a warrior equipped with powerful Exo-rig technology, you’ll face hostile factions, enemy players, and Mother Nature herself in a game of intense, high-stakes action. We are fortunate to work with things we are passionate about and we have the privilege of creating entertainment for others to enjoy. We believe that if we have fun making games, people will have fun playing them. Fun is also about boldly taking on great challenges together, achieving heights we couldn't reach alone. All things said, we want a fun, professional experience and so we all must lead by example. We want everyone to feel like they have a stake in the games we make. Our games are not the brainchild of a few people - we own them together. Everyone’s contributions, opinions, and feedback matter. For this to work everyone needs to respect the big picture and high-level goals of the project. Shared ownership is at the heart of the Sharkmob adventure. We are here to create great multiplayer shooter games. We want to work on games that people talk about and remember, that capture our imagination and bring people together. To achieve this, we work as a team and in doing so we embrace the concept of "disagree and commit". This means that we accept that we might not always get our way but we wholeheartedly support decisions made as a team.

Offices: Stortorget 9-11, Malmö, Skåne 20120, SE · London, GB

videogames and game developmentVideo Games
View all jobs at Sharkmob

Frequently asked questions

How many Art & Design jobs are open in Malmö, Sweden right now?

There are currently 5 open art & design positions in Malmö, Sweden listed on Clera. New openings are added daily as companies post roles.

Which companies are hiring for Art & Design roles in Malmö, Sweden?

Companies currently hiring include Ubisoft, Active Academy Nordic, Deploja, Sharkmob, among others. Browse the listings above to see every active employer.

Are there remote or hybrid Art & Design jobs in Malmö, Sweden?

Yes — 1 of the 5 open art & design positions offer remote or hybrid work (0 remote, 1 hybrid).

How do I apply for Art & Design jobs in Malmö, Sweden?

Each listing links directly to the employer's application page. Apply early — fresh listings get the most recruiter attention in the first two weeks.

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