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Behaviour Interactive

Behaviour Interactive

Computer Games1,001-5,000 employeesWebsite

Behaviour Interactive is a company in the computer games industry. With a workforce of 1,001-5,000 employees, the company has studios located in Montreal, Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam), and the UK (Behaviour UK–North & South). Behaviour Interactive collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, and develops its own signature IPs, including *Dead by Daylight*. Currently, Behaviour Interactive is hiring for three positions: * **Payable Specialist (maternity leave replacement):** This on-site role in Montreal involves managing the full supplier invoice cycle, validating purchase orders, reviewing and coding invoices, issuing payments, and providing administrative support to the Finance department. Candidates should have a DEC in Administrative Techniques (Accounting option) or a related field, 3–5 years of accounting experience, strong organizational skills, knowledge of accounting principles, proficiency in Microsoft Office, and ideally, experience with Microsoft F&O. Proficiency in both French and English (spoken and written) is required. * **Senior Level Design - Unannounced project:** This on-site role in Montreal is for designing missions, quests, or levels for a project. The Senior Level Designer will report to an Associate Design Director. Responsibilities include designing missions, shaping mission flow, combining combat, exploration, and storytelling, and collaborating with system designers. Candidates should have 4–5 years of experience in designing missions, a strong understanding of mission design principles, proficiency with Unreal Engine 5 or a similar engine, experience with visual scripting, and the ability to balance narrative storytelling with gameplay-driven challenges. Excellent communication skills, in English and/or French, and a collaborative mindset are also required. * **Data Developer - Dead by Daylight:** This on-site role focuses on improving data pipelines to support data users. Responsibilities include using advanced SQL and Data Build Tools (dbt) on Snowflake, developing and improving data models, promoting best practices, and using Python and Airflow to improve toolsets. Candidates should have training in data development, business intelligence, software development, or related fields. At least 3 years of experience in data modeling involving complex SQL transformation on large datasets is required, along with experience developing Python and SQL-based ETL scripts. Experience with Snowflake is essential. Experience with implementing data governance best practices and cloud services (AWS or others) is an asset. Experience with DBT and Airflow is also an asset. The roles at Behaviour Interactive require proficiency in various technologies, including: * **Payable Specialist (maternity leave replacement):** Accounts Payable, Invoice Management, Purchase Orders, Reconciliation, Accounting Principles, Microsoft Office, Excel, Microsoft F&O. * **Senior Level Design - Unannounced project:** Mission Design, Level Design, Unreal Engine 5, Visual Scripting, Blueprint, Narrative Design, Player Engagement, Collaboration, Communication, Game Mechanics, Combat Design, Exploration Design, Storytelling, Pacing, Difficulty Balancing, Creative Thinking * **Data Developer - Dead by Daylight:** SQL, Data Build Tools, Snowflake, Python, Airflow, Data Modeling, ETL, Data Governance, Cloud Services, AWS. The three open positions are all on-site roles, based in Montreal. Here are some frequently asked questions about working at Behaviour Interactive and applying for these positions: 1. **What is the size of Behaviour Interactive?** Behaviour Interactive has between 1,001-5,000 employees. 2. **Where are the job locations for these positions?** All of the open positions listed are on-site in Montreal. 3. **What are the main responsibilities of the Payable Specialist role?** The Payable Specialist will manage the supplier invoice cycle, validate purchase orders, review and code invoices, issue payments, and provide administrative support. 4. **What skills are required for the Senior Level Designer role?** The Senior Level Designer role requires skills in mission design, experience with Unreal Engine 5, and the ability to balance narrative storytelling with gameplay. 5. **What is the Data Developer responsible for?** The Data Developer will improve data pipelines using SQL, Snowflake, Python, and Airflow. 6. **What are the language requirements?** For the Payable Specialist role, proficiency in both French and English (spoken and written) is required. The Senior Level Designer role requires excellent communication skills in English and/or French. 7. **Is there emphasis on diversity and inclusion?** Yes, Behaviour Interactive states that it embraces a diverse and creative environment where everyone is celebrated and values talents from all backgrounds.

About the Company

Behaviour Interactive is the largest Canadian gaming studio, with more than 1,300 employees worldwide. Behaviour is best known for its flagship franchise, the multiplayer survival horror game Dead by Daylight™, which has entertained over 60 million players across multiple platforms. The studio is currently expanding its portfolio of original IP with multiple projects. Behaviour has also established itself as one of the world’s foremost providers of external development services. The company has partnered with many of the gaming industry’s leaders, including Microsoft, Sony, EA, Warner, Netflix, and Take-Two, among many others. Over 30 years, Behaviour has developed an unparalleled, award-winning culture. The company was named one of the Best Places To Work in Canada by GamesIndustry.biz, and has been recognized with Deloitte Canada’s Enterprise Fast 15 and Best Managed Company awards. Headquartered in Montreal, Behaviour has expanded its global presence with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), and the United Kingdom (Behaviour UK – North and Behaviour UK – South) and in Rotterdam (Behaviour Rotterdam). For more information, visit www.bhvr.com.

Quick Facts

Founded
1992

Open Positions

3
Data Developer - Dead by Daylight | Développeur·euse de données- Dead by Daylight
Montreal, CA, Canada

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experie...

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SQLData Build ToolsSnowflakePythonAirflow
Senior Level Design- Unannounced project | Concepteur·trice de niveaux Senior·e - Projet non annoncé
Toronto, CA, Canada

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experie...

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Mission DesignLevel DesignUnreal Engine 5Visual ScriptingBlueprint
Payable Specialist (maternity leave replacement) | Spécialiste des comptes fournisseurs (remplacement de congé maternité)
Montreal, CA, Canada

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experie...

View Job
Accounts PayableInvoice ManagementPurchase OrdersReconciliationAccounting Principles

Frequently Asked Questions

What does Behaviour Interactive do?
Behaviour Interactive is the largest Canadian gaming studio, with more than 1,300 employees worldwide. Behaviour is best known for its flagship franchise, the multiplayer survival horror game Dead by Daylight™, which has entertained over 60 million players across multiple platforms. The studio is...
How many employees does Behaviour Interactive have?
Behaviour Interactive has 1,001-5,000 employees employees.
What industry is Behaviour Interactive in?
Behaviour Interactive operates in the Computer Games industry.
How many open jobs does Behaviour Interactive have?
Behaviour Interactive currently has 3 open positions on Clera.