
Emmanuel Eytan
I am neurodivergent , which can be a great asset but if not always what all teams are looking for. Technical game designer with advanced understanding of tools and gameplay programming and in narrative design
Updated 9 months ago
21+
Years Experience
10
Roles
46
Skills
4
Education
About
To start with, I am neurodivergent. I have ASD, which used to be called Asperger's. I may seem a bit "off" during some social interactions. I don't actually see or notice that, but it seems that everyone else does. There are some other aspects of it that I do notice. Neurodivergent people are the minority that suffer the most unemployment, and, in consequence, my formal experience does not reflect the totality of my skills. As for the nature of my work, I'm a bit of a polymath. I program and I care about the design of games. Clean code is a huge priority, as well as producing the best, smoothest user experience possible, with the best interface and interactions that time and budget allow. One of the aspects I specialize in, if necessary, is narrative design. I have writing experience and skill, including writing awards. I have also worked in web backend, mostly for content management systems, both as a front-end and a back-end engineer. On the backend, I've mainly worked on Python, Java and Scala, but I can also use Node and PHP. On frontend, I've used Vue, React, AngularJS and Angular, as well as jQuery some time ago. I generally pick up a new framework pretty quickly. I've also worked on connecting unusual hardware to unexpected applications: an infrared camera to Unity through OpenCV, a tilt switch sensor with a web interface through Arduino, a 3D wand for Unity through its C API, and more. I'm for surprising experiences, predictable interfaces, and reliable technology, as much as is possible, of course.
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Experience (10 roles)
Relocation
Career Break
During the end of my time at Tiny Hydra, I moved from Paris to San Francisco. Once there, it took some time to find a place where I could work at home, in part because of the pandemic.
Game Developer
Main game developer for the game creation projects at Tiny Hydra. Wrote the code for our first game: This Game is a Business Card, a narrative have fully playable on the web both on mobile and on desktop devices. This game uses JavaScript 6 and Ink. This was followed by a project on the Unreal 4 Eng...
Layoff/position eliminated
Career Break
After my time at Thinkwell, I studied for a second Master's degree at the University of Montreal.
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Education (4)
Université de Montréal
2018 - 2021
Activities and societies: Board game society After having worked in computer science without ever having had a formal degree in it, I decided it was time I took some formal classes. Skills: Git
Carnegie Mellon University
Aug 2011 - May 2013
The Entertainment Technology Center is a joint program between the school of Computer Science and the school of Drama. The work starts with an immersion semester and then is project-based. During my immersion semester I worked on five small interactive experiences and a short film that then won a Telly award. Among my projects was the creation of an expanded reality project for Pulitzer-winner playwrights Lynn Nottage and Pulitzer nominated playwright Kristoffer Diaz. I wrote a spec script for the TV show Moonlighting. And I did a project for the Office of the Chief Creative Officer at Electronic Arts. Skills: Fiction Writing · User Experience (UX) · HTML · Git · Databases · Storytelling Imaginary Friend (2012 Telly Award Recipient)
Queen Mary University of London
2004 - 2007
Skills: Fiction Writing · HTML · Relational Databases · Databases · Storytelling
Skills (46)
Publications (1)▼
Well Played
Pittsburgh, PA, United States · May 2, 2012
Languages (3)▼
Volunteer Experience (1)▼
Education Volunteer
Los Angeles LGBT Center
Feb 2017 - Jul 2017 · 6 mos
Honors & Awards (6)▼
Gold Winner 2017 - Screenplay
Issued by International Independent Film Awards · Jun 2017
I was awarded this for a television pilot screenplay. The International Independent Film Awards is dedicated to showcasing and celebrating the many talented independent filmmakers and artists from around the world who share their visions in a powerful, creative and entertaining way.
Gold Winner 2017 - Television Pilots
Issued by International Independent Film Awards · Jun 2017
I was awarded this for a television pilot screenplay. The International Independent Film Awards is dedicated to showcasing and celebrating the many talented independent filmmakers and artists from around the world who share their visions in a powerful, creative and entertaining way.
Quarter finalist
Issued by WeScreeplay Television Competition · Aug 2017
The work presented was a television pilot screenplay.
Alumni Award
Issued by Queen Mary Students' Union · Jun 2007
Associated with Queen Mary, U. of London During my last year at Queen Mary, I got the Alumni Award for my work on the union's website. Apparently, it was the first fully dynamic website for a students' union in the United Kingdom. Anyone with the right permissions could add to it and even create new sections. There also was a comments section and a dynamic activities list the display of which adapted to the current date. It was based on WordPress, but modified in several ways.
Bronze Telly Award 2012 for the web video Imaginary Friend
Issued by The Telly Awards · Mar 2012
Associated with Carnegie Mellon University As a first semester student at the Entertainment Technology Center at Carnegie Mellon, I took the class Visual Story. My team, Out of Molehills, submitted our Final Video, "Imaginary Friend" <http://www.youtube.com/watch?v=fM4vkOVm5Xg> to the Telly Awards and got awarded a Bronze Award. Imaginary Friend was designed it two weeks, shot in two days and edited in a couple of nights.
The Randy Pausch Award 2013
Issued by The Entertainment Technology Center · May 2013
The Randy Pausch Award, named after the co-founder of the Entertainment Technology Center and author of the Last Lecture, goes to the graduate who best epitomizes interdisciplinary leadership through artistic, technical and interpersonal initiative, growth and excellence.
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