Product Designer
About this role
What we're looking for:
We need someone with 1-10 years of product design experience on consumer-facing iOS apps who has a passion for crafting delightful user experiences with motion, illustration, and high-quality interaction design. You should be comfortable working in fast-paced cycles of ideation and iteration, and have a track record of shipping end-to-end product design for engaging consumer experiences. Bonus points if you have experience in gaming, real-money, or interactive entertainment apps.
What you'll do:
Ship product design end-to-end for Rips (our collectibles trading card app): user research, flows, wireframes, prototypes, high-fidelity UI, and production-ready assets
Iterate on a mature design system to keep Rips cohesive and evolving across iOS, web, and Android
Create interaction patterns that feel native to iOS and scale to web/Android as the platform expands
Design clear, intuitive surfaces for consumer experiences—especially game-like mechanics, progression loops, and collectibles
Partner with engineering and product to validate ideas quickly and move from concept to live features in days, not weeks
Company at a glance
Triumph provides legal, technical, and financial infrastructure to power real-money video game tournaments. Founded by two Stanford CS dropouts and backed by top VCs and esports leaders, it enables legitimate, scalable real-money competition at the intersection of gaming and finance.
Know someone who'd be great for this?

