We are seeking a Research Engineer with expertise in software engineering, robotic systems integration, and machine learning to join Reality Labs Research. This role is highly interdisciplinary, involving full-stack development, deployment of control policies, and hands-on work with robotic embodiments and human wearable sensing systems. You’ll collaborate with researchers, engineers, and designers, leveraging cutting-edge technology and facilities.
Responsibilities
Architect Data Capture Systems: Integrate motion capture and novel hardware prototypes for human demonstration data
Design Data Processing Pipelines: Build scalable pipelines for large multimodal datasets to enable efficient model training
Optimize and Debug: Tune runtime performance, debug system behavior, and develop interactive demos and benchmarks
Collaborate Cross-Functionally: Work with interdisciplinary teams to refine modules and drive end-to-end system improvements
Minimum Qualifications
Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience
5+ years of research or industry experience in perception, machine learning, or robotics
3+ years of full-stack systems engineering experience, including large software systems development and maintenance
Experience with prototype/scientific software-hardware systems (robotics platforms, multi-camera systems, human sensing systems)
Track record of collaborating and communicating effectively across functions
Preferred Qualifications
Master’s or Ph.D. in Robotics, Computer Science, Electrical Engineering, or related field (or equivalent practical experience)
Experience in robotics research, especially dexterous manipulation, robotic policy, and control theory
Familiarity with robotics frameworks (e.g., ROS) and real-world robotic control systems
Experience designing data collection protocols, developing data pipelines, and building high-quality ML datasets
Background in computer vision, imitation learning, reinforcement learning, self-supervised learning, model-predictive control, or other advanced ML/CV techniques
$88.46/hour to $257,000/year + bonus + equity + benefits
What you'll do
The Robotics Research Engineer will architect data capture systems and design data processing pipelines for multimodal datasets. They will also orchestrate robotic systems and collaborate cross-functionally to drive system improvements.
About Meta
Meta's mission is to build the future of human connection and the technology that makes it possible.
Our technologies help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology.
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Frequently Asked Questions
What does Meta pay for a Robotics Research Engineer, Reality Labs Research?
Meta offers a competitive compensation package for the Robotics Research Engineer, Reality Labs Research role. The salary range is USD 9k - 257k per year. Apply through Clera to learn more about the full compensation details.
What does a Robotics Research Engineer, Reality Labs Research do at Meta?
As a Robotics Research Engineer, Reality Labs Research at Meta, you will: the Robotics Research Engineer will architect data capture systems and design data processing pipelines for multimodal datasets. They will also orchestrate robotic systems and collaborate cross-functionally to drive system improvements..
Is the Robotics Research Engineer, Reality Labs Research position at Meta remote?
The Robotics Research Engineer, Reality Labs Research position at Meta is based in Redmond, Washington, United States. Contact the company through Clera for specific work arrangement details.
How do I apply for the Robotics Research Engineer, Reality Labs Research position at Meta?
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