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Creative Director / Lead Game Designer (Mobile F2P - Licensed IP)
full-timeTürkiye

Summary

Location

Türkiye

Type

full-time

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About this role

Type: Full time - Remote
Location: Remote - open to all EU locations

The Opportunity

UserWise is developing a new mobile game based on a globally recognized entertainment IP, blending proven F2P systems with fast, rewarding hybrid-casual gameplay.

We’re looking for a Creative Director / Lead Game Designer to own the creative vision, game feel, and design quality of the project. This role is the creative authority for the project - responsible for defining the player experience, setting the quality bar, and ensuring that every interaction feels rewarding, intuitive, and cohesive.

This is a hands-on leadership role in a lean team environment. You will actively design, prototype, and iterate alongside engineers and artists, bridging mass-market accessibility with long-term retention, and shaping the soul of the game from early prototypes through launch.

Role Focus

This role is accountable for:

  • Design vision & creative direction
  • Quality bar across all gameplay and systems
  • Clarity, cohesion, and emotional impact of the player experience

As the design team grows, this role acts as the final design decision-maker, while delegating execution to systems and feature designers.

What You'll Do

Vision & Experience Ownership

  • Define and own the overall creative vision, experience pillars, and player fantasy.
  • Act as the guardian of the core loop and game feel, ensuring interactions, feedback, pacing, and rewards feel tactile, satisfying, and premium.
  • Establish and uphold the design quality bar across gameplay, progression, monetization touchpoints, and LiveOps.
  • Make final calls on major design trade‑offs to preserve clarity, cohesion, and emotional impact..

Core Gameplay, Retention & Systems Direction

  • Shape the core loop, session structure, and high‑level progression strategy.
  • Architect the game’s retention strategy, designing emotional highs/lows and session flows that support long‑term engagement.
  • Guide the direction of economy, rewards, streaks, and monetization systems to serve core fun rather than overwhelm it.
  • Ensure trivia gameplay, meta systems, and social mechanics work together holistically.

Team Leadership & Collaboration

  • Serve as the creative and design lead while remaining deeply hands-on in day-to-day development.
  • Guide and mentor other designers (systems, economy, feature/content) while continuing to contribute directly to game design.
  • Partner closely with the Lead Producer on scope, priorities, and milestone planning.
  • Collaborate daily with the Technical Director to align design intent with technical execution.
  • Work with Art and UI/UX leadership to ensure design, visuals, and UX reinforce the same vision.

Hands-On Design & Prototyping

  • Actively design, prototype, and iterate on core gameplay, flows, and experience moments - this is a hands-on role, not a review-only position.
  • Lead and participate in rapid prototyping to validate fun, clarity, pacing, and player delight.
  • Personally own the design of key features or experience pillars, especially during early and mid-production.
  • Review and iterate on designs from other designers, providing clear, actionable feedback.
  • Deconstruct competitor experiences to inform polish, pacing, and player motivation.

What We’re Looking For
  • 8-10+ years of professional game design experience, including leadership responsibility.
  • Proven experience owning design vision, game feel, and quality on a shipped mobile F2P title.
  • Strong background in casual or hybrid‑casual games with an emphasis on progression and retention.
  • Demonstrated mastery of player motivation, feedback loops, pacing, and polish.
  • Experience improving or owning retention metrics (D1/D7/D30+) on live products.
  • Comfortable working hands‑on with prototypes and collaborating deeply with engineering and art.
  • Excellent communication and decision‑making skills.
  • Fluent in English; effective in a remote, international team.

Nice to Have
  • Experience working on licensed IP.
  • Experience guiding a design team across MVP → soft launch → live.
  • Familiarity with LiveOps, events, and post-launch iteration.
  • Hands-on experience with Unity or other game engines.
  • Familiarity with AI-assisted development or gameplay systems, such as content generation, tuning automation, or adaptive difficulty.

Why Join UserWise
  • Own the creative vision of a new mobile game from concept to global launch.
  • Work with a veteran-led team in a lean, high-ownership environment.
  • High visibility and direct impact on a flagship project.
  • Opportunity to build and shape a growing design team.
  • Work on a globally recognized IP with real brand reach and growth potential.
  • 100% remote, flexible work with a small, passionate, execution-focused team.

Other facts

Tech stack
Creative Direction,Game Design,Mobile F2P,Player Experience,Prototyping,Team Leadership,Collaboration,Retention Strategy,Monetization,Gameplay Systems,Unity,LiveOps,Emotional Impact,Player Motivation,Feedback Loops,Pacing

About UserWise Services

UserWise Services builds high-performance external teams for game studios that need to move fast, scale intelligently, and operate for the long term 🎮

We focus on LiveOps, growth, maintenance, and portfolio-level product execution. Our teams take real ownership and work as a true extension of our partners, not as a vendor layer.

🤖 AI is core to how we work.
We run production and LiveOps through our proprietary AI-powered toolset, built to accelerate design, content creation, LiveOps execution, and decision-making. This isn’t experimental. It’s part of our daily workflow. How games are built and operated is changing, and we’re building for that reality.

Founded in 2020, we’re trusted by partners including PeopleFun, Tripledot Studios, Halfbrick, AppLovin, and Playful Rewards.

📊 Today, we help manage and grow games generating $100M+ in annual revenue across partner portfolios.

🌍 We operate across the US and EU, with a distributed, senior-leaning team hired globally for speed, judgment, and execution quality.

What sets us apart is how we operate.

We build flexible production and growth teams that feel internal from day one. Ownership stays close to the work. Decisions stay grounded in player impact. Our proprietary tools remove friction across design, art, engineering, data, and LiveOps so teams can focus on what actually moves the needle.

Our principles
⚡ Speed over bureaucracy
🧠 Ownership at every level
🎯 Player-first thinking
🚀 Momentum over perfection

How we partner
• LiveOps & Growth
• Maintenance
• Embedded Teams
• New Game dev

👥 For game talent
UserWise Services connects top global talent with leading studios and real products. You work on games played by millions, with real ownership and room to grow. We handle the overhead so you can focus on building and operating great games.

Founded by product and LiveOps leaders, we stay practical, execution-focused, and grounded in what actually ships.

We’re building for the long term.
Follow along 👋

Team size: 51-200 employees
LinkedIn: Visit
Industry: Computer Games
Founding Year: 2020

What you'll do

  • The Creative Director / Lead Game Designer will own the creative vision and design quality of a new mobile game, ensuring a rewarding and cohesive player experience. This role involves hands-on design, prototyping, and leadership within a lean team environment.

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Frequently Asked Questions

What does a Creative Director / Lead Game Designer (Mobile F2P - Licensed IP) do at UserWise Services?

As a Creative Director / Lead Game Designer (Mobile F2P - Licensed IP) at UserWise Services, you will: the Creative Director / Lead Game Designer will own the creative vision and design quality of a new mobile game, ensuring a rewarding and cohesive player experience. This role involves hands-on design, prototyping, and leadership within a lean team environment..

Why join UserWise Services as a Creative Director / Lead Game Designer (Mobile F2P - Licensed IP)?

UserWise Services is a leading Computer Games company.

Is the Creative Director / Lead Game Designer (Mobile F2P - Licensed IP) position at UserWise Services remote?

The Creative Director / Lead Game Designer (Mobile F2P - Licensed IP) position at UserWise Services is based in Türkiye, Türkiye. Contact the company through Clera for specific work arrangement details.

How do I apply for the Creative Director / Lead Game Designer (Mobile F2P - Licensed IP) position at UserWise Services?

You can apply for the Creative Director / Lead Game Designer (Mobile F2P - Licensed IP) position at UserWise Services directly through Clera. Click the "Apply Now" button above to start your application. Clera's AI-powered platform will help match your profile with this opportunity and guide you through the application process. You can also learn more about UserWise Services on their website.