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Senior Networking Engineer
full-timeUnited States$153k - $230k

Summary

Location

United States

Salary

$153k - $230k

Type

full-time

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About this role

The opportunity
The team that brought Unity to visionOS and enabled real-time interaction via Play-to-Device is growing in preparation for something even more ambitious: adapting PolySpatial to stream Unity content into other game engines and 3D environments—in-process, cross-process, and over the network.


We're looking for engineers eager to help us invent how different real-time 3D runtimes communicate and render under real-world constraints. You’ll work at the intersection of core engine tech, high-performance networking, distributed systems, and graphics. This is your opportunity to build the fundamental infrastructure for the next generation of interconnected game and 3D ecosystems.


You'll architect and implement a networking stack to synchronize game state between distinct engines. This goes beyond standard multiplayer replication: it requires new authority models, replication strategies, and rollback/prediction schemes that work when client and server run on different engines. If you thrive on architecting multiplayer systems from first principles, then optimizing every byte and packet to make it performant, this role offers the scope and complexity you're looking for.


What you'll be doing



  • Design and build networking systems to stream Unity simulation state to external hosts while balancing bandwidth, latency, convergence, and visual consistency.

  • Invent new synchronization models from first principles designed to mitigate latency, including engine-agnostic interpolation/prediction/rollback, and distributed authority models.

  • Optimize bandwidth through bit-level serialization, delta-compression, and message dispatch schemes

  • Diagnose and fix end-to-end desyncs, race conditions, and jitter when two engines disagree about reality under real-world network conditions


What we're looking for



  • Networking Mastery: Transport layers, reliability, topology design, serialization, and realtime synchronization (generalized prediction, rollback, and interpolation) for high-performance games.

  • Engine-Level Netcode: Track record shipping scalable multiplayer systems for latency-sensitive games (FPS, action, MMO, or similar). You haven't just used a networking library—you've written or heavily extended one

  • Distributed systems experience: Large-scale systems (MMORPGs, cloud gaming, simulations) where synchronization and determinism matter

  • Low-Level Fluency: Strong C++ and C# skills. Comfortable capturing raw packets to diagnose timing issues or optimize at the bit level


You might also have



  • Fluency with diverse networking models (authoritative server, deterministic lockstep, peer-to-peer)

  • Background with cloud game servers, containerization, and orchestration (GCP, AWS, Azure).

  • Experience in network security, encryption, or cheat prevention.

  • Exposure to Unity DOTS or similar high-performance, data-oriented frameworks


Additional information



  • Relocation support is not available for this position

  • Work visa/immigration sponsorship is not available for this position


Benefits
At Unity, we want our team members to thrive. We offer a wide range of benefits designed to support well-being and work-life balance.


Please note: Benefits eligibility, specific offerings, and coverage vary based on the country and employment status.


While specific benefits vary, here are some of the ways we strive to take care of our eligible team members globally: Comprehensive health, life, and disability insurance | Commute subsidy | Employee stock ownership | Competitive retirement/pension plans | Generous vacation and personal days | Support for new parents through leave and family-care programs | Office food snacks | Mental Health and Wellbeing programs and support | Employee Resource Groups | Global Employee Assistance Program | Training and development programs | Volunteering and donation matching program


Life at Unity
Unity [NYSE: U] is the leading platform to create and grow games and interactive experiences. Creators, ranging from game developers to artists, architects, automotive designers, infrastructure experts, filmmakers, and more, use Unity to bring their imaginations to life across multiple platforms, from mobile, PC, and console, to spatial computing.


As of the third quarter of 2024, more than 70% of the top 1,000 mobile games were made with Unity, and in 2024, Made with Unity applications had an average of 3.7 billion downloads per month. For more information, please visit Unity.


Unity is a proud equal opportunity employer. We are committed to fostering an inclusive, innovative environment and celebrate our employees across age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. Our differences are strengths that enable us to support the growing and evolving needs of our customers, partners, and collaborators. If you have a disability that means there are preparations or accommodations we can make to help ensure you have a comfortable and positive interview experience, please fill out this form to let us know.


This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English.


Headhunters and recruitment agencies may not submit resumes/CVs through this website or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. Unity will not pay fees to any third-party agency or company that does not have a signed agreement with Unity.


Your privacy is important to us. Please take a moment to review our Prospect Privacy Policy and Applicant Privacy Policy. Should you have any concerns about your privacy, please contact us at [email protected].


#SEN #LI-LM1


*Note: Certain locations require a good faith disclosure of the base salary range for the role. The actual salary for the successful candidate may differ based on location, experience, and other job-related factors.


Gross pay salary
$153,400$230,200 USD

Other facts

Tech stack
Networking Mastery,Transport Layers,Reliability,Topology Design,Serialization,Realtime Synchronization,Engine-Level Netcode,Distributed Systems,Low-Level Fluency,C++,C#,Networking Models,Cloud Game Servers,Network Security,Unity DOTS

About Unity Technologies

Unity [NYSE: U] offers a suite of tools to create, market, and grow games and interactive experiences across all major platforms from mobile, PC, and console, to extended reality. For more information, visit Unity.com.

Download Unity: http://unity3d.com/get-unity
We're hiring! Visit our careers site: https://careers.unity.com
For support, please email: [email protected]

Check us out on our other social channels:
Twitter: https://twitter.com/unity
Facebook: https://www.facebook.com/unity3d/
Instagram: https://www.instagram.com/unitytechnologies/

Team size: 5,001-10,000 employees
LinkedIn: Visit
Industry: Software Development

What you'll do

  • Design and build networking systems to stream Unity simulation state to external hosts while balancing bandwidth, latency, convergence, and visual consistency. Optimize bandwidth through bit-level serialization, delta-compression, and message dispatch schemes.

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Frequently Asked Questions

What does Unity Technologies pay for a Senior Networking Engineer?

Unity Technologies offers a competitive compensation package for the Senior Networking Engineer role. The salary range is USD 153k - 230k per year. Apply through Clera to learn more about the full compensation details.

What does a Senior Networking Engineer do at Unity Technologies?

As a Senior Networking Engineer at Unity Technologies, you will: design and build networking systems to stream Unity simulation state to external hosts while balancing bandwidth, latency, convergence, and visual consistency. Optimize bandwidth through bit-level serialization, delta-compression, and message dispatch schemes..

Why join Unity Technologies as a Senior Networking Engineer?

Unity Technologies is a leading Software Development company. The Senior Networking Engineer role offers competitive compensation.

Is the Senior Networking Engineer position at Unity Technologies remote?

The Senior Networking Engineer position at Unity Technologies is based in United States, United States. Contact the company through Clera for specific work arrangement details.

How do I apply for the Senior Networking Engineer position at Unity Technologies?

You can apply for the Senior Networking Engineer position at Unity Technologies directly through Clera. Click the "Apply Now" button above to start your application. Clera's AI-powered platform will help match your profile with this opportunity and guide you through the application process. You can also learn more about Unity Technologies on their website.