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Graphics Engineer
full-timeStratford-upon-Avon

Summary

Location

Stratford-upon-Avon

Type

full-time

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About this role

The opportunity
Unity Graphics is on a mission to rapidly advance innovation across our entire graphics stack, delivering the perfect balance of performance, quality, and the widest possible device reach. As a Senior Graphics Engineer on the Shader Systems team, you will be an integral part of collaborating with others within Unity Graphics to improve tooling and workflows for graphics engineers and shader authors. This position will see you tackle problems across our shader tech stack, from runtime variant handling to supporting our cross-platform shader compiler systems and building new ways for developers to define and improve their shader workflows.


With the Unity runtime being installed on over 3.5 billion devices worldwide, this is a unique opportunity to shape the developer experience of the most widely used game engine in the world.


What you'll be doing



  • Develop, build and maintain high-quality and performant systems for managing and compiling shaders

  • Help maintain our shader systems by diagnosing and fixing bugs, ensuring stability and reliability for our users whilst improving performance, testability and stability.

  • Work with multi-functional teams to bring new engine features to all platforms

  • Enable Unity shaders to work across platforms, render pipelines, and performance levels


What we're looking for



  • Demonstrated programming skills in C++ and experience of modern shader languages (HLSL/GLSL/Slang)

  • Knowledge of real-time 3D graphics concepts and modern graphics APIs.

  • Ability to collaborate with developers, customers, and leadership, both verbally and via documentation

  • Someone who thrives in a diverse, distributed team and is motivated to help our entire developer community succeed.


You might also have



  • Understanding of modern engine systems, rendering architectures and experience of working on real-world productions or large multi-platform engines

  • Understanding of modern shader compilers (DXC, Slang), IL such as DXIL and SPIR-V or shading languages such as HLSL/GLSL/MSL/Slang.

  • Familiarity with the Unity engine, C# programming, and writing production shaders

  • Familiarity with asset management, import, and build pipelines

  • Familiarity with performance profiling and a performance by default mindset


Additional information



  • Relocation support is not available for this position

  • Work visa/immigration sponsorship is not available for this position


Life at Unity
We offer a wide range of benefits designed to support employees' well-being and work-life balance. You can read more about them on our career page.


Unity [NYSE: U] is the leading platform to create and grow games and interactive experiences. Creators, ranging from game developers to artists, architects, automotive designers, infrastructure experts, filmmakers, and more, use Unity to bring their imaginations to life across multiple platforms, from mobile, PC, and console, to spatial computing.


As of the third quarter of 2024, more than 70% of the top 1,000 mobile games were made with Unity, and in 2024, Made with Unity applications had an average of 3.7 billion downloads per month. For more information, please visit Unity.


Unity is a proud equal opportunity employer. We are committed to fostering an inclusive, innovative environment and celebrate our employees across age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. Our differences are strengths that enable us to support the growing and evolving needs of our customers, partners, and collaborators. If you have a disability that means there are preparations or accommodations we can make to help ensure you have a comfortable and positive interview experience, please fill out this form to let us know.


This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English.


Headhunters and recruitment agencies may not submit resumes/CVs through this website or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. Unity will not pay fees to any third-party agency or company that does not have a signed agreement with Unity.


Your privacy is important to us. Please take a moment to review our Prospect Privacy Policy and Applicant Privacy Policy. Should you have any concerns about your privacy, please contact us at [email protected].


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Other facts

Tech stack
C++,Shader Languages,Real-Time 3D Graphics,Graphics APIs,Collaboration,Shader Systems,Performance Profiling,Unity Engine,C# Programming,Shader Compilers,Rendering Architectures,Asset Management,Build Pipelines

About Unity Technologies

Unity [NYSE: U] offers a suite of tools to create, market, and grow games and interactive experiences across all major platforms from mobile, PC, and console, to extended reality. For more information, visit Unity.com.

Download Unity: http://unity3d.com/get-unity
We're hiring! Visit our careers site: https://careers.unity.com
For support, please email: [email protected]

Check us out on our other social channels:
Twitter: https://twitter.com/unity
Facebook: https://www.facebook.com/unity3d/
Instagram: https://www.instagram.com/unitytechnologies/

Team size: 5,001-10,000 employees
LinkedIn: Visit
Industry: Software Development

What you'll do

  • Develop and maintain high-quality systems for managing and compiling shaders. Collaborate with multi-functional teams to enhance engine features across platforms.

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Frequently Asked Questions

What does a Graphics Engineer do at Unity Technologies?

As a Graphics Engineer at Unity Technologies, you will: develop and maintain high-quality systems for managing and compiling shaders. Collaborate with multi-functional teams to enhance engine features across platforms..

Why join Unity Technologies as a Graphics Engineer?

Unity Technologies is a leading Software Development company.

Is the Graphics Engineer position at Unity Technologies remote?

The Graphics Engineer position at Unity Technologies is based in Stratford-upon-Avon, England, United Kingdom. Contact the company through Clera for specific work arrangement details.

How do I apply for the Graphics Engineer position at Unity Technologies?

You can apply for the Graphics Engineer position at Unity Technologies directly through Clera. Click the "Apply Now" button above to start your application. Clera's AI-powered platform will help match your profile with this opportunity and guide you through the application process. You can also learn more about Unity Technologies on their website.