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Senior 3D Artist, Technical
full-timeSan Mateo$163k - $200k

Summary

Location

San Mateo

Salary

$163k - $200k

Type

full-time

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About this role

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. 


At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. 


A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

Are you obsessed with the intersection of anatomy, technology, craft and performance? The Avatar Engine Creative Team at Roblox is looking for a Rigging Specialist to help define the next generation of digital identity. In this role, you won't just be rigging characters; you will be pioneering the systems and technology that power Roblox characters. We are looking for an R&D minded Technical Artist specialized in rigging to push the boundaries of real time gaming deformation, automate complex pipelines, and build tools that allow millions of creators to bring their avatars to life.


You will:



  • Research and develop novel rigging techniques and skinning solutions that support the evolution of the Roblox Avatar Engine.

  • Create robust, scalable rigging systems and automation tools (Python/Lua) that support large-scale creative projects and diverse character types.

  • Collaborate with engine engineers and product teammates to ensure high and low fidelity character deformations run smoothly across all devices, from high end PCs to mobile devices.

  • Identify bottlenecks and opportunities in the current art pipeline and design intuitive tools that empower artists (internally and externally) to work more efficiently and produce avatars with artist intention.

  • Serve as the bridge between Art, Design and Engineering, translating creative vision into technical reality.


You have:



  • 10+ years of professional experience as a Technical Artist or Rigger in games, VFX, or tech applications, with a strong portfolio showcasing complex character rigging systems.

  • Deep knowledge of DCC tools (Maya/Blender) and proficiency in scripting languages (Python is a must; Lua is a huge plus).

  • A strong grasp of human/creature anatomy and the vector math/linear algebra required to simulate realistic movement and deformation.

  • A passionate mind for R&D. You love diving into the unknown to solve "impossible" and interesting technical hurdles in relation to character systems.

  • The ability to explain complex technical concepts to artists and designers and artistic needs to engineers and product partners.


 

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.

Annual Salary Range
$163,940$200,850 USD

Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).


Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.

Other facts

Tech stack
Rigging,Technical Art,Python,Lua,DCC Tools,Maya,Blender,Character Systems,Anatomy,Deformation,Automation,Collaboration,Art Pipeline,Creative Vision,Technical Reality,Research and Development

About Roblox

Roblox's vision is to reimagine the way people come together. Our mission is to connect a billion people with optimism and civility.

What is Roblox?

Roblox is a platform where people come together virtually to share experiences. Every day, tens of millions of people from around the world come to Roblox to learn, work, play, connect, communicate, and socialize in immersive digital experiences all built by a global community of creators.

Powered by Creators

Roblox is powered by a global community of millions of developers and creators who produce their own immersive multiplayer experiences each month using Roblox Studio, our intuitive desktop design tool. Any experience imaginable can be created on Roblox.

How Popular?

Roblox is ranked as one of the top entertainment platforms for audiences under the age of 18 based on average monthly visits and time spent (Comscore). Our popularity is driven purely by the community with millions of people signing up through word of mouth every month.

Team size: 1,001-5,000 employees
LinkedIn: Visit
Industry: Software Development
Founding Year: 2004

What you'll do

  • You will research and develop novel rigging techniques and create robust rigging systems and automation tools. Collaborating with engineers and product teammates, you will ensure character deformations run smoothly across devices.

Ready to join Roblox?

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Frequently Asked Questions

What does Roblox pay for a Senior 3D Artist, Technical?

Roblox offers a competitive compensation package for the Senior 3D Artist, Technical role. The salary range is USD 164k - 201k per year. Apply through Clera to learn more about the full compensation details.

What does a Senior 3D Artist, Technical do at Roblox?

As a Senior 3D Artist, Technical at Roblox, you will: you will research and develop novel rigging techniques and create robust rigging systems and automation tools. Collaborating with engineers and product teammates, you will ensure character deformations run smoothly across devices..

Why join Roblox as a Senior 3D Artist, Technical?

Roblox is a leading Software Development company. The Senior 3D Artist, Technical role offers competitive compensation.

Is the Senior 3D Artist, Technical position at Roblox remote?

The Senior 3D Artist, Technical position at Roblox is based in San Mateo, California, United States. Contact the company through Clera for specific work arrangement details.

How do I apply for the Senior 3D Artist, Technical position at Roblox?

You can apply for the Senior 3D Artist, Technical position at Roblox directly through Clera. Click the "Apply Now" button above to start your application. Clera's AI-powered platform will help match your profile with this opportunity and guide you through the application process. You can also learn more about Roblox on their website.