Roblox logo
[2026 Canada] Software Engineer, Geometry - Early Career
full-timeVancouver

Summary

Location

Vancouver

Type

full-time

Explore Jobs

About this role

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. 


At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. 


A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

As an Early Career Software Engineer on our Geometry team, you will launch your career alongside top engineers working on foundational algorithms for real-time 3D content creation and editing. You will contribute directly to our core geometry engine, solving novel math computational problems to deliver immersive and expressive creative tools to millions of users on the Roblox platform. We are committed to your growth; you will be mentored by industry experts while working on projects designed to help you take ownership and demonstrate your skills on impactful work.


You Will:



  • Develop robust and efficient algorithms for convex decomposition and mesh partitioning to support real-time simulation and collision detection.

  • Design, code, and test innovative features for our core geometry engine, navigating the full development lifecycle from initial design to production deployment.

  • Solve discrete math computational problems related to geometry processing.

  • Improve the performance, robustness, and stability of existing geometry components and mesh processing pipelines across all platforms.

  • Be mentored by senior engineers and actively engage in architectural discussions and system design for our proprietary, in-house engine.

  • Collaborate in a small, autonomous team to drive essential parts of the Roblox experience and ensure the best user experience for our creators.


You Are:



  • Possessing or pursuing an undergraduate or graduate degree in Computer Science, Engineering, Mathematics, or a related field with an emphasis on computational geometry, modeling, or simulation.

  • Highly proficient in modern C++ with a focus on writing organized, efficient, clear and reusable code.

  • Equipped with a strong knowledge of 3D math, including linear algebra (vector and matrix math), numerical solvers, and advanced data structures.

  • Familiar with some computational geometry concepts (e.g. related to convex decomposition), real-time graphics, or physics-based simulation.

  • Showing demonstrable enthusiasm for coding (e.g. through participation in competitive programming or having personal project code repos involving relevant concepts).

  • Able to thrive in dynamic environments, quickly adapting to new challenges.


This role is based in Vancouver, Canada.

For roles that are based at our headquarters in Vancouver, BC, Canada: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.

Annual Salary Range
$142,110$142,110 CAD

Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).


Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.

Other facts

Tech stack
C++,3D Math,Linear Algebra,Numerical Solvers,Data Structures,Computational Geometry,Real-Time Graphics,Physics-Based Simulation

About Roblox

Roblox's vision is to reimagine the way people come together. Our mission is to connect a billion people with optimism and civility.

What is Roblox?

Roblox is a platform where people come together virtually to share experiences. Every day, tens of millions of people from around the world come to Roblox to learn, work, play, connect, communicate, and socialize in immersive digital experiences all built by a global community of creators.

Powered by Creators

Roblox is powered by a global community of millions of developers and creators who produce their own immersive multiplayer experiences each month using Roblox Studio, our intuitive desktop design tool. Any experience imaginable can be created on Roblox.

How Popular?

Roblox is ranked as one of the top entertainment platforms for audiences under the age of 18 based on average monthly visits and time spent (Comscore). Our popularity is driven purely by the community with millions of people signing up through word of mouth every month.

Team size: 1,001-5,000 employees
LinkedIn: Visit
Industry: Software Development
Founding Year: 2004

What you'll do

  • As an Early Career Software Engineer, you will develop algorithms for real-time 3D content creation and editing, contributing to the core geometry engine. You will also collaborate with a small team to enhance the user experience on the Roblox platform.

Ready to join Roblox?

Take the next step in your career journey

Frequently Asked Questions

What does a [2026 Canada] Software Engineer, Geometry - Early Career do at Roblox?

As a [2026 Canada] Software Engineer, Geometry - Early Career at Roblox, you will: as an Early Career Software Engineer, you will develop algorithms for real-time 3D content creation and editing, contributing to the core geometry engine. You will also collaborate with a small team to enhance the user experience on the Roblox platform..

Why join Roblox as a [2026 Canada] Software Engineer, Geometry - Early Career?

Roblox is a leading Software Development company.

Is the [2026 Canada] Software Engineer, Geometry - Early Career position at Roblox remote?

The [2026 Canada] Software Engineer, Geometry - Early Career position at Roblox is based in Vancouver, British Columbia, Canada. Contact the company through Clera for specific work arrangement details.

How do I apply for the [2026 Canada] Software Engineer, Geometry - Early Career position at Roblox?

You can apply for the [2026 Canada] Software Engineer, Geometry - Early Career position at Roblox directly through Clera. Click the "Apply Now" button above to start your application. Clera's AI-powered platform will help match your profile with this opportunity and guide you through the application process. You can also learn more about Roblox on their website.