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Senior Unity Tools Developer
full-timeCopenhagen

Summary

Location

Copenhagen

Type

full-time

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About this role

Raw Power Labs is a sister company to Raw Power Games. Our mission is to bring the power of AI into the hands of creators and organizations, enabling them to craft unique and impactful user and customer experiences across industries.

We aim to transform cutting-edge AI research into practical solutions that help create meaningful, immersive, and scalable experiences. We believe this can be achieved by offering the best possible work culture to our employees where we can dream big and run experiments. We recognize that experimentation and embracing new and different approaches require taking risks and sometimes result in failures, but that is also how we learn and grow!

Currently, we are an innovation team of 15 and growing. We share their values of trust, transparency and empathy and strive to be the best workplace in the industry. Besides an adventure, here is what we’re offering:

  • Competitive salaries.

  • Supplemental pension contributions.

  • 30 days of annual vacation.

  • Flexible work hours, remote when you need to.

  • Low hierarchy, your respectful feedback is welcome.

  • Great focus on work/life balance.

  • Bleeding edge tech stack.

  • Skilled co-workers who are driven by a passion for creating beautiful games and cool tech.

So if you are kind-hearted, curious in nature and passionate about AI read on, and consider joining our journey to build an amazing company.

The Role

We are seeking a Senior Tools Programmer to lead the development of the client-side SDKs and editor integrations for our suite of AI-powered game services. You will build the critical bridge between our cloud infrastructure and the game runtime. In this role, you will design and implement robust plugins for Unity that enable developers to stream generated assets, query complex world logic, and track content usage. You will focus on creating intuitive workflows for designers and performant, non-blocking runtime systems for players. You will work primarily within the game engines, building the "Tier 1" caching systems, graph visualization tools, and telemetry hooks that power our products.


Key Responsibilities

  • SDK Architecture: Design and maintain the core SDKs for Unity (C#) that interface with our backend APIs.

  • Asset Streaming & Caching: Implement high-performance, asynchronous systems for downloading, caching, and instantiating runtime assets (textures, meshes, audio) without impacting frame rates.

  • Knowledge Graph Integration: Develop editor tools and runtime APIs that allow games to query external Knowledge Graphs. This includes building in-editor visualizations to help designers debug world logic and consistency states.

  • Editor Tooling: Create custom inspectors, windows, and debugging tools (using Unity Editor API) to streamline the workflow for game designers using our platform.

  • Telemetry & Analytics: Implement secure, lightweight runtime hooks to track asset instantiation and usage events for our rights management system.

  • Performance Optimization: Profile and optimize memory usage, garbage collection, and multi-threaded operations to ensure our tools add zero overhead to the game loop.

What We're Looking For

  • Engine Mastery: 5+ years of experience in game development with deep proficiency in C# (Unity).

  • Tools Development: Proven track record of building pipelines, plugins, or editor extensions for internal teams or public release.

  • Networking & Async: Strong understanding of HTTP/REST communication, serialization (JSON/Protobuf), and asynchronous programming patterns in a real-time context.

  • Asset Pipeline Knowledge: Deep understanding of how game engines handle asset loading, reference counting, and memory management.

  • UX for Developers: A passion for building APIs and tools that are intuitive, well-documented, and fail gracefully.

Bonus Points

  • Experience visualizing complex data structures (graphs, nodes) within a game engine.

  • Background in MMOs or live-service games with heavy server-side logic.

  • Experience with procedural content generation (PCG) pipelines.

Why Join?

  • Force Multiplier: Your code will be used by other developers to build the next generation of AI-integrated games.

  • Technical Depth: You will tackle hard problems in asset streaming, memory management, and data visualization across multiple engines.

  • Innovation Pod: You will be the primary engine expert in a specialized team, defining the standards for how AI interacts with game runtimes.

Diversity and Culture

We strongly believe in a discrimination-free workplace. Harassment, bullying, and exclusionary practices are not tolerated. We embrace the diversity of experience, perspectives, and background - they help us create a people-positive work environment and innovative solutions.


Other facts

Tech stack
C#,Unity,SDK Development,Asynchronous Programming,Asset Streaming,Memory Management,Telemetry,Performance Optimization,API Development,Game Development,Networking,Data Visualization,Debugging,User Experience,Knowledge Graphs,Procedural Content Generation

About Raw Power Games

Raw Power Games is a games developer dedicated to creating amazing games while fostering a remarkable work culture for our team.

At Raw Power Games, we encourage experimentation and recognize the value of learning and growth. We are located in Copenhagen, but with flexible work hours and remote options, we prioritize task completion over specific time or location.

We believe that an inclusive and inspiring work environment brings out the best in our talented individuals, resulting in exceptional games.

Fully funded, we’re developing our first game which is an open world sandbox set in a familiar historical setting, with a twist. It will initially launch on PC, followed by console versions.

Team size: 51-200 employees
LinkedIn: Visit
Industry: Computer Games
Founding Year: 2022

What you'll do

  • The Senior Tools Programmer will lead the development of client-side SDKs and editor integrations for AI-powered game services. Responsibilities include designing SDK architecture, implementing asset streaming systems, and creating editor tooling for game designers.

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Frequently Asked Questions

What does a Senior Unity Tools Developer do at Raw Power Games?

As a Senior Unity Tools Developer at Raw Power Games, you will: the Senior Tools Programmer will lead the development of client-side SDKs and editor integrations for AI-powered game services. Responsibilities include designing SDK architecture, implementing asset streaming systems, and creating editor tooling for game designers..

Why join Raw Power Games as a Senior Unity Tools Developer?

Raw Power Games is a leading Computer Games company.

Is the Senior Unity Tools Developer position at Raw Power Games remote?

The Senior Unity Tools Developer position at Raw Power Games is based in Copenhagen, Capital Region of Denmark, Denmark. Contact the company through Clera for specific work arrangement details.

How do I apply for the Senior Unity Tools Developer position at Raw Power Games?

You can apply for the Senior Unity Tools Developer position at Raw Power Games directly through Clera. Click the "Apply Now" button above to start your application. Clera's AI-powered platform will help match your profile with this opportunity and guide you through the application process. You can also learn more about Raw Power Games on their website.