
Neon is a global payments and e-commerce platform designed to help game publishers earn more money and independence from app stores. We believe commerce should be open and transparent: clear decisions, actionable insights, and aligned incentives. Founded by payments, fintech and gaming veterans, Neon focuses on product and partnership excellence: we share the playbook, co-pilot decisions, and abstract away risk and complexity for our customers. We’re replacing old-school, black-box relics with clear, modern, and developer-centric infrastructure.
As an early team member, you’ll have the opportunity to shape and scale Neon’s product and culture, making a direct impact on our growth and success. You’ll join a collaborative, diverse team from world-class companies like Apple, Affirm, Unity, and Visa, backed by renowned VC's including Thrive, a16z, Griffin Gaming, Ribbit, and Renegade. If you want to build disruptive technology, challenge the status quo, and help game creators thrive on their own terms, read on.
About the Role
We’re hiring a Senior Monetisation Strategist with deep experience in player conversion and monetisation design. You’ll partner with leading mobile game studios to help them grow their business and drive GMV through Neon’s platform.
You’ll combine player psychology, design insight, and data-driven analysis to uncover conversion barriers, shape compelling offers, and refine the player journey from awareness to purchase. Working closely with Product, Customer Success, and Design, you’ll co-create monetization strategies that align with each game’s design, lifecycle, and player motivations.
Responsibilities
Develop scalable frameworks and playbooks that help studios unlock and sustain D2C revenue growth.
Partner with game teams to design and execute D2C strategies that deepen player engagement and increase monetization.
Analyze in-game and webshop performance to identify opportunities across payer segments, geographies, and liveops cycles.
Shape pricing, bundling, and loyalty strategies that align with each game’s economy and player journey.
Work closely with the Product, CS, and Design team to refine offer design, streamline purchase funnels, and ensure a cohesive player experience.
Provide product/feature requirements to Product so they can build new mechanisms to improve performance and revenue.
Help Marketing understand what’s working and best practices to inform Neon’s thought leadership, content marketing, case studies, and sales enablement materials.
Lead and contribute to growth reviews with studio stakeholders, turning insights into clear, actionable recommendations.
Attributes
Player-centric: You understand what motivates players to take that first step into spending.
Analytical: You translate player data and behavioral patterns into clear monetisation strategies.
Collaborative: You thrive in cross-functional environments and speak both “developer” and “business.”
Strategic: You focus on impact, helping partners scale sustainably, not just quickly.
Qualifications
5–7 years in mobile gaming, ideally within product, monetisation, or design roles.
Strong understanding of monetization systems, liveops, and player progression design.
Proven success driving payer conversion or monetisation uplift in free-to-play titles.
Strong understanding of player lifecycle, pricing psychology, and liveops engagement.
Comfortable with data tools (SQL and Amplitude).
Excellent communication skills and executive presence when advising partners.
In only eight years, NEON has garnered 39 Academy Award® nominations (7 this year), 11 total wins (5 this year), including two Best Picture wins, and has grossed over $400M at the box office. The company continues to push boundaries and take creative risks on bold cinema such as Sean Baker’s Anora, which recently took home five Academy Awards® including Best Picture, and was released in theaters to the highest per-screen average of 2024; as well as Bong Joon Ho’s Parasite, which made history winning four Academy Awards®, becoming the first non-English-language film to claim Best Picture, and grossed over $54M at the domestic box office.
NEON has built an impressive streak winning the coveted Palme d’Or at the Cannes Film Festival, with six consecutive wins, including this most recent year’s winner It Was Just an Accident from Iranian filmmaker Jafar Panahi, as well as Anora, Parasite, Anatomy of a Fall, Titane, and Triangle of Sadness. In 2024, NEON was named The Hollywood Reporter’s Independent Studio of the Year and received the Clio Award for Studio of the Year.
Recent NEON releases include Mike Flanagan’s The Life of Chuck and Osgood Perkins’ horror film The Monkey, both of which are based on the short stories by Stephen King. The Monkey marked NEON’s second biggest opening weekend at the box office following Perkins’ Longlegs, which is the highest grossing independent film of the year at $75 million domestically.
As a burgeoning leader in the production space, NEON’s recent and upcoming in-house productions include: David Robert Mitchell’s They Follow starring Maika Monroe; Michael Covino’s Splitsville starring Dakota Johnson and Adria Arjona; the highly anticipated Boots Riley feature I Love Boosters starring Keke Palmer, Naomi Ackie, LaKeith Stanfield, Demi Moore, and Eiza González; The Wrong Girls starring Kristen Stewart and Alia Shawkat; Tilman Singer’s Cuckoo starring Hunter Schafer; and Brandon Cronenberg’s Infinity Pool.
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