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Principal Physics Programmer
full-timeUmeå$223k - $327k

Summary

Location

Umeå

Salary

$223k - $327k

Type

full-time

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About this role

WHAT MAKES US EPIC?


At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.


Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

PROGRAMMING - UNREAL ENGINE


What We Do


Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide.


What You'll Do


The Epic Games Unreal Engine Simulation team is looking for an experienced Programmer with a strong passion for physics and math to help implement new physics systems and maintain existing systems in Unreal Engine 5 and beyond. You will work closely with content creators and members of our engine team, building the world’s premier game physics engine technology and helping to set a new standard in simulation.


In this role, you will



  • Participate in the Implementation and maintenance of new physics systems within Unreal Engine focusing on the core physics engine systems and tooling with an eye for performance optimization and scalability

  • Become the vision holder for the future direction of physics simulation, physics features and API for the Chaos physics engine and related systems

  • Maintain the existing physics engine and integration into the Unreal Engine

  • Be expected to be forward-thinking with keeping up to date on current and future techniques, research, hardware, etc.

  • Collaborate with project teams to solve difficult and novel physics problems, enabling the creation of new and exciting mechanics for players


What we're looking for



  • Proven track record implementing simulation solvers or engines for real-time applications in shipped titles

  • Master’s or PhD in Computer Science or Physics required; completed coursework in games physics preferred

  • Strong C++ knowledge and excellent math skills

  • In depth knowledge of rigid body dynamics, collision detection/response and low level optimization techniques

  • Experience with other game physics engines such as Havok, PhysX, Bullet, etc.

  • Passion for physics and making physics work in the game world


This role is open to multiple locations in North America (including WA).


Pay Transparency Information


The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).

Washington Base Pay Range
$223,199$327,358 USD

ABOUT US


Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.


Like what you hear? Come be a part of something Epic!


Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.


Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.

Other facts

Tech stack
C++,Physics,Math,Rigid Body Dynamics,Collision Detection,Optimization Techniques,Simulation Solvers,Game Physics Engines

About Epic Games

Founded in 1991, Epic Games is a leading interactive entertainment company and provider of 3D engine technology. Epic operates Fortnite, one of the world’s largest games with over 350 million accounts and 2.5 billion friend connections. Epic also develops Unreal Engine, which powers the world’s leading games and is adopted across industries such as film and television, architecture, automotive, manufacturing, and simulation. Through Unreal Engine, Epic Games Store, and Epic Online Services, Epic provides an end-to-end digital ecosystem for developers and creators to build, distribute, and operate games and other content. Epic has over 40 offices worldwide with headquarters in Cary, North Carolina.

Team size: 1,001-5,000 employees
LinkedIn: Visit
Industry: Computer Games

What you'll do

  • You will implement and maintain new physics systems within Unreal Engine, focusing on performance optimization and scalability. Additionally, you will collaborate with project teams to solve complex physics problems and innovate new mechanics for players.

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Frequently Asked Questions

What does Epic Games pay for a Principal Physics Programmer?

Epic Games offers a competitive compensation package for the Principal Physics Programmer role. The salary range is USD 223k - 327k per year. Apply through Clera to learn more about the full compensation details.

What does a Principal Physics Programmer do at Epic Games?

As a Principal Physics Programmer at Epic Games, you will: you will implement and maintain new physics systems within Unreal Engine, focusing on performance optimization and scalability. Additionally, you will collaborate with project teams to solve complex physics problems and innovate new mechanics for players..

Why join Epic Games as a Principal Physics Programmer?

Epic Games is a leading Computer Games company. The Principal Physics Programmer role offers competitive compensation.

Is the Principal Physics Programmer position at Epic Games remote?

The Principal Physics Programmer position at Epic Games is based in Umeå, Sweden. Contact the company through Clera for specific work arrangement details.

How do I apply for the Principal Physics Programmer position at Epic Games?

You can apply for the Principal Physics Programmer position at Epic Games directly through Clera. Click the "Apply Now" button above to start your application. Clera's AI-powered platform will help match your profile with this opportunity and guide you through the application process. You can also learn more about Epic Games on their website.