OTHERCity of Westminster, Barcelona

Summary

Location

City of Westminster, Barcelona

Type

OTHER

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About this role

Team Name:

Unannounced Project

Job Title:

Lead UI Artist

Requisition ID:

R026120

Job Description:

At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through unparalleled creativity and storytelling, we create immersive universes and iconic experiences that are beloved across platforms, borders, backgrounds, and generations – only made possible by building a work environment that nurtures the artistry of game development and unleashes the aspirations of our people.
 

As a Lead UI Artist, you will be responsible for leading the visual design, creation, and implementation of the user interfaces for Blizzard’s next great game. You will have the opportunity to be a part of an art team that enriches and guides the player experience in both core gameplay and meta.
 

You will partner with experienced UI artists, UX designers, technical artists, and game designers to create extraordinary game experiences that will be played by players around the world. The role will be complex, creative, and engaging with loads of opportunities to hone your skills and try new things.
 

We’re a close but inclusive team that welcomes new members with unique perspectives. We care about each other, the games we build, and how we create them. We can't wait to meet you!

Responsibilities 

  • Work closely with the art director to support the definition of the UI art style (in-game) and quality benchmarks for art on the project.

  • Lead and manage a small team of UI artists, providing coaching, guidance, and support, ensuring they are engaged and empowered within their careers at Blizzard.

  • Work with producers to ensure both the tactical and strategic production planning for the project’s UI art is current, accurate, and continually improved. 

  • Create and implement high-quality UI assets, in the required style for your project.

  • Support artists on your project to deliver art to the required levels of quality, workflow efficiency, and content scalability.

  • Ensure all UI art is delivered to a specification that offers great on-device performance, within the required technical budgets, and that it is created and implemented in a way that is tidy, optimized, and scalable for the game to become a long-standing, live service game on a wide array of mobile devices.
     

Minimum Requirements :

  • Proficient in crafting high-quality UI elements in both 2D and 3D and implementing them efficiently into the game.

  • Experience in and understanding of how UI art fits into the production of game development in collaboration with other crafts and disciplines, especially visual development, tech art and meta, core gameplay, and economy design.

  • Experience in and understanding of what creates a great player experience and how to deliver on the expectations of a modern mobile game experience.
     

Knowledge & Skills

  • Strong understanding of the fundamental principles of graphic design, including color, composition, information hierarchy, and typography.

  • Strong skills in the creation of UI game content, including buttons, menus, pop-ups, and HUD elements.

  • Strong understanding of motion and how it is used to enhance UI and communicate effectively to the user.

  • Knowledgeable in the technical aspects of creating in-game UI, covering the full end-to-end pipeline, and adept at implementing art into a game efficiently, with a focus on clean, structured, and optimized processes.

  • In-depth knowledge of industry standard software for the creation of UI art and any industry relevant game engine.

  • Experience at using interface design tools such as Figma or similar.

  • Strong understanding of all fundamental user experience (UX) design principles.
     

Key Attributes

  • A passion for making high-quality games in a cross-discipline, collaborative team.

  • A champion for creating great user experiences for our players.

  • A caring leader, keen to support their team to do their best for the project, and their careers.

  • A natural problem solver, keen to do what’s right for the UI art and the game as a whole. 

  • A proactive contributor, keen to learn and develop your skills and to share your knowledge with the team.

  • Excellent skills in communication and organization.
     

Nice to have

  • Experience with Unity and mobile game development.

  • Technical skills (shader creation, particles, VFXs, and/or procedural content creation tools).

  • Abilities in motion design, VFX, and/or 2D animation

  • Experience in font design and creation.

Other facts

Tech stack
UI Design,Graphic Design,User Experience,2D Art,3D Art,Motion Design,Figma,Game Development,Team Leadership,Problem Solving,Communication,Organization,Technical Art,Visual Development,HUD Elements,VFX

About Blizzard Entertainment

Activision Blizzard, Inc. is one of the world’s largest interactive entertainment companies, with operations across North America, Europe, and Asia. We are home to some of the most beloved entertainment franchises including Call of Duty®, Skylanders®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™, and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

We’re proud to be recognized as one of FORTUNE’s "100 Best Companies To Work For®” for four consecutive years and have earned a spot on FORTUNE’s “Most Admired Companies,” and “Future 50” lists. Our 10,000+ global employees are some of the best and brightest talents across entertainment, media, and technology.

Team size: 5,001-10,000 employees
LinkedIn: Visit
Industry: Entertainment Providers

What you'll do

  • Lead the visual design and implementation of user interfaces for Blizzard’s next game. Manage a team of UI artists and collaborate with various disciplines to enhance player experience.

Ready to join Blizzard Entertainment?

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Frequently Asked Questions

What does a Lead UI Artist do at Blizzard Entertainment?

As a Lead UI Artist at Blizzard Entertainment, you will: lead the visual design and implementation of user interfaces for Blizzard’s next game. Manage a team of UI artists and collaborate with various disciplines to enhance player experience..

Why join Blizzard Entertainment as a Lead UI Artist?

Blizzard Entertainment is a leading Entertainment Providers company.

Is the Lead UI Artist position at Blizzard Entertainment remote?

The Lead UI Artist position at Blizzard Entertainment is based in City of Westminster, England, United Kingdom and Barcelona, Catalonia, Spain. Contact the company through Clera for specific work arrangement details.

How do I apply for the Lead UI Artist position at Blizzard Entertainment?

You can apply for the Lead UI Artist position at Blizzard Entertainment directly through Clera. Click the "Apply Now" button above to start your application. Clera's AI-powered platform will help match your profile with this opportunity and guide you through the application process. You can also learn more about Blizzard Entertainment on their website.